Comments for Balantris

avatar for anzhelikamazu
anzhelikamazu

Sep. 11, 2010

Under rating threshold (show) So... addicting...

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(1)

avatar for abdulkadirh
abdulkadirh

Sep. 11, 2010

Under rating threshold (show) where i find the minigames?

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(1)

avatar for adilartemich
adilartemich

Sep. 11, 2010

Under rating threshold (show) whoa.... takes a while to load

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(1)

avatar for madihagrinen
madihagrinen

Sep. 11, 2010

Under rating threshold (show) Awesome 5/5 If U Think So.

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(1)

avatar for agnessabaran
agnessabaran

Sep. 11, 2010

Under rating threshold (show) can\'t use oblivion

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(0)

avatar for Desufnoc
Desufnoc

Dec. 27, 2009

Under rating threshold (show) nice game. only played 3 levels so i don't know what the layout of the others is but i think you could make a really good game if you made balancing just a bit more difficult (think teetering edges instead of fulcrums; just a thought)

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(0)

avatar for Alxss
Alxss

Dec. 25, 2009

Under rating threshold (show) interesting version of tetris...

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(0)

avatar for Maglor
Maglor

Dec. 23, 2009

Under rating threshold (show) To be honest, I'm getting a little tired of these balancing games. I never liked Tetris to begin with, and ultimately, although you're adding extra characteristics to the gameplay, you're still basically ripping off tetris. It's well presented, and the physics are good, but this isn't something we've never seen before. You may have combined two different concepts of gameplay together, but I really don't think it works. The entire game becomes easy if you just place the blocks in the center and work your way to the sides evenly. I can admire the work put into this game, but I just don't think it will last as an original idea on this site, and that's my honest opinion. 3/5

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(0)

avatar for Jashu
Jashu

Dec. 23, 2009

Under rating threshold (show) kind of a 99 blocks ripoff

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(3)

avatar for Darkruler2005
Darkruler2005

Dec. 23, 2009

Under rating threshold (show) Make the "walls" at least a bit forgiving. Being in breathing range of another block shouldn't make it randomly fall over and lie down in the worst position ever, especially not if when you could still control it, you could easily move it inside a hole.

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(0)

avatar for ycc2106
ycc2106

Dec. 23, 2009

Under rating threshold (show) At 1st I didn't get it: I tried to align the blocks as in Tretris, in fact you have to try and reach the red line before you fall over, but with the most blocks possible. p. Nice game, apart that the limits of the blocks are not clear, looking closely they seem to overlap, so I don't know if they will fit or not. maybe it's better to leave the sharp corners? =)

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(0)

avatar for Bl_cK
Bl_cK

Dec. 23, 2009

Under rating threshold (show) Fresh idea, 5/5

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(0)

avatar for slayerboy
slayerboy

Dec. 23, 2009

Under rating threshold (show) This game is horribly difficult.....

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(0)

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