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As a fan of the Papa's games, I have to say, you guys really came through on this. This is ten times better than the restaurant games. Good job.
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Nice game indeed! If I can give a piece of advice, optional equipments could have been categorized by element, and the codes to the items arranged accordingly (e.g. FIR-10, ELE-5...) This way, it helps you both when you are assembling an epic weapon, or only giving some elemental bonus.
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Looking at the badges, I thought Dudley would be at the end of the Evershade forest, but since the forest only marks the half-way point of the game, defeating Dudley should definitely be an impossible badge.
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Sorry for being such a nerd on this but why if the beast is a water elemental his weakness is water and not fire. Other than that 4/5
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it would be best to view whatever you have and told you the states so we don't buy the same thing for one whole weapon that we use the same elements on for each weapon! @slayindp if they order something, the money we earn in the end gets paid to the Jacksmith!
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I love it! I'm on lvl 14 and no bugs so far. About improvements: would like to have the role of the monsters and yea, like that. Great game!
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It would be nice to see the epic weapon parts come around more than once. Bookmarking can be confusing if it's for more than one weapon so if you use the wrong part somewhere seems like you never get a shot at that epic weapon again.......the piece never is for sale or dropped after the first time.
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I like it except for how much guesswork it takes. Not having a good knowing which ores/parts you'll need to make it through a wave bites. Especially when failing one puts you way behind for other ones.
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the epic weapons should be in a certain order instead of random. most of the epic weapons i got in the later part of the game are useless. copper, bronze etc are pretty useless even if they are epic weapons in the 30 or so days. even when i want to forge them for the same of game completion, i can't unless i want to sacrifice a treasure chest or two.
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the game gets too repetitive, I was bored by the 30th trail, same construction method, random warriors to suit your weapons.
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Do the levels actually mean anything in this game? I mean, when you level up, does your weaponry get stronger? Do your cannonballs do more damage? Are there any differences in the game at level 1 and level 20? Or is it all just funny names?
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If you didnt know, Jacksmith is made by Flipline Studios (Papa Louie arcade) and i have to say none of his games dissapoint me.
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I love the change of pace and the setting, but I would love to see the idea that Zeratul42 had; to have the ability to sell things in the shop. I would also like to recommend to amend the process of bookmarking to where if I bookmark items for a bow and arrow, for that bookmark to show up only in the bow and arrow menus, as I have gotten confused with the sword grips, since some of the "recipes" use the same items for different weapons, or to use this for possible sequels. Very fascinating game 5/5
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Like EVERY other Papa's game, this is terribly boring and a real pain - Yet another Badge of the day I will gladly ignore - Sadly. Would really love to play OTHER games for daily badges than every day a new one of these.
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Glitch; When you click the like on facebook button, it will give you the emeralds BEFORE HAND and you could just close the window.
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I was just gonna play for the badge of the day, but long before I got it, I fell in love with this game, and refreshing change from the papa's games. 5/5