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you know, this is just me, but if i was in a zombie appocalypse, I sure as hell would not go out by myself. AT NIGHT.
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i usually dont play shooters.. but this is awesome. if i could, i would give 10 of 5 stars =) great game. thanks to the developer.
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hey, look, its a- well i forgot what its called, a way to like, tell you about another game... or something: "everything gleams and there is a noise in my head like after the game "insectonator: zombie mode."
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good game, adictive at the start but the first boss is too extream not in the sense that its too scary (thats fine) but its too hard to kill i send many grenades and rockets at it and only a little damage
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scouts to find main street, tower and factory. why when i go to capture the factory, do i have to find it again, surely i should know where it is?!
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Good game, but REALLY needs a map system of some kind, even if it's only after reconning the place, I just keep getting lost. 4/5
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Finished mounting this big freaking rocket launcher on the tower... Well, i guess i will just kill those remaining 30 zombies with my bare hands instead of using the tower.
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the atmosphere of this game feels a lot more serious compared to other games of this kind/type. the only complaint that i have is the controls which took me a little bit of getting used to but then i have a feeling that this actually adds to the atmosphere. i'd give it 200/100!!!
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He kept on saying that he's alone out there in his Diary. I don't really believe that cause... if he's alone, then who sells the guns ? Who accepts the money ? Zombies sell them, nah don't think so.
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Glitch: During a mission, put your crusor on the screen and scroll down without moving your mouse. Once your off the screen, move your crusor to the right and scroll back up. It's now daytime until you put your crusor back on the screen. Makes it much less scary! but not usefull in any way
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*While protecting the Generator from a lots of Zombies*
Get...! *Shoot*
Off...! *Shoot*
My...! *Shoot*
Focking...! *Shoot*
Garden! *Last Shoot*
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To win: (1) Get Engineering, then upgrade to Rocket Launcher ASAP (Devs -- increase reload time on Rocket Launcher to make other guns worthwhile); (2) Expand to other territories and construct Factories whenever possible; (3) Self Defense I will improve your survivability a lot -- get it next, then focus on Engineering; (4) When you get Engineering III, construct LV 3 Towers & Factories in a single territory. When you get max buildings and 0% Threat, the zone stops spawning zombies. Rinse and repeat; (4) Once you max Rocket Launcher, you've won the game. If this is helpful, please +
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In South area Day 42 doing recon In the first minute "OMG Shotgun Zombieh.... ROCKET LAUNCHER BOOM" 5 seconds later "OMG SHOTGUN BOSS AGHHHHHHHHHHH" *dies 2 seconds later*
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Decent top down shooter. My only gripes are the ones I normally see in games with guns. "Clips" haven't been used in firearms since the 1940's. They are way different than the "magazine" modern weapons use.
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absolutely awesome game!
but the rocketlauncher is waaaaay to strong, just spend ur money on it, get the abilities and the whole game is easymode...
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I cant find the 5th area. Does anyone has the same problem? please help. I have completed area 1-4 but could not get to area 5. please helpppp
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2nd part: The second balancing point is that around 80% it gets quite boring because you have all the launcher upgrades, there is nothing that can harm you and you don't really see the point in going for another territory. Then (3rd balancing point) you suddenly have to go into the last territory and get bashed so hard. Why are the stronger zombies not appearing before? The difficulty in this level was okay, but the difference to the gameplaybefore was too drastic. And the last point is, that there should always be something to spend money on. There is no point in building the last factory, if I have already all the upgrades I can buy. "skill out" should only happen, if you want to play more after reaching 100%. These are all the balancing issues I experienced. Thanks for the game! :)
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i gave 5/5 because I really enjoyed the graphics and simple gameplay. I don't think it's 100% perfect, though. The balancing needs some stretches here and there. Most important: The rocket launcher is way too good. After you aquired even the first level it is so awesome, that nobody but a boss can harm you. I would drill down the reloading time a lot, and only with upgrades increase it to a timing that barely acceptable. Otherwise you can remove all the other weapons.
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How does one tell a "live" zombie from a "dead" zombie? Easy. When you step on the face of a "live" zombie, you get eaten.