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Slow response in area navigation and a relatively unoriginal take on the tower defense gameplay makes this an adequate but not outstanding addition to the TD genre. 2/5
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a reset would be nice. i just put my first 2 towers in the worst spots because I was unaware of the path and the annoying scrolling.
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No Pause button?? No explanations or charts to explain what the elements do until I place them? Badge says bombs, teleports etc- nothing in the help menu explains when or how these items show up? This game feels like it was slapped together and leaves me very frustrated.... The game description says, "Any kred donations and good ratings are helpful for me to keep updating this game." and then in the SAME update it says, "This is the final version ,no more change, sorry for make confuse, thanks" - Thanks, but no thanks!
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Way to slow, way to long per level, way to boring .. X'd this game with a 2/5 .. I like the graphics and thats about it.
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I don't like that the game just jumps in with no explanation or anything about what's going on/what to do. Also, the element affects seem random and I can't get rid of them once placed? Very frustrating..
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i spent about a 30 minutes playing level 1
then i die in the last wave
LOL this game is soooooooooooooo sloooooooooooooow!!!
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I don't particularly like this game. I don't like having to scroll around the level, I don't like the way the upgrade boxes hang around, and the enemies are repetitive.
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Actually, for the BOTD, just put down some shrooms and closed the Tab. It's a real pain you can't speed up the game past the x3.
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Opinion on improvements:
- arrow keys in addition to WASD
- reduce clutter in interface (press 'B', URL, etc...) and put it in the menu
- shortcut to combinations, +/- speed
- ability to drag and drop gem directly on shroom...
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1) level is way too long 2) hard to get skill points to upgrade 3) gems are really good and need more combination to give u tactical advantages. good game 4/5.
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hatte gestern fünf Welten geschafft - warum muss ich wieder von vorne anfangen?!
I solved five worlds, why have I to start at the first today?
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It really would help to get something even on battles lost. It doesn't even have to be skill points. It could be achievements that make it easier or extra starting cash or anything. Anything.
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I like this game, its harder than one think, I like the fast forward button when you are ready for the next stage. I like the mixed of gems you can put together like blue/white makes health, and the gain a life white/blue.
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I enjoyed the first level, and I enjoyed the second level for the first 5 times, but I think there should be a way to accumulate points without finishing the entire level.