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Tip: you can re-use lures. If you're cornered and you have a lure, place it on a flag somewhere to lead the zombies away, then right click on it again to take it back, once you have a gap to escape.
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Great game. Love it. Time killer for me last two weeks. :)
Just one question: I can see someone has so big score in leaderboard... Is it possible to get so many stars? And what is the maximum?
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Nooo! 97% on the last level. Those wolves are the most annoying enemy ever. Couple of suggestions: a way to take back accidentally planted bombs, and optional hotkeys for bombs and finders - I've clicked them by mistake while trying to click on a square. Great game though, but too addictive
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soooooo addictive!!! Only gripe is that Kong doesn't always save my scores, and that's not an issue with the game (more so my internet and the fact that unity makes my flash crash in Chrome). Such is the case with my 1800 score...
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Amazing game! One of the most polished I ever played on Kong and the best Unity game I ever seen! Really good job !!!!!!!
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WOW! I just came to a point where 3 mines are blocking the path to finish. + if you think they should make it so this wouldn't happen.
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Now that we got that problem with the incorrect numbers - mines fixed...
I re-rate the game: I like minesweeper. I like the music. I like the idea. I think there should be harder difficulties. I think zombies should not blow up mines. I don't think that a number should appear in the place of a mine that explodes. = 3/5 (like it)
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Thanks for all the feedback and props everyone! It's been great hearing your responses. We're trying to nail the most serious bugs as fast as we can. :D
A lot has changed since the first upload (check the changelog)!
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If someone makes Zombie Tetris, Zombie Guitar Hero, and Zombie Baseball, I think zombies will have officially invaded every genre.
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Quite slick, if you ignore the bugs... hopefully they'll be fixed, since at least one of them means it's impossible to complete the level on it's highest difficulty. Also, the best strategy for avoiding a group of zombies is to run away from them into open areas; there's no way to actually kill them, so you have to wait for them to die, which is pretty boring. However, even with these faults, this game manages to be quite addictive.
Oh, and my mouse pointer dissapears if I try and access a different tab in firefox while it's running.
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Mmm, got a nasty bug and a small bug: Small bug = there was a "3" tile surrounded by 4 mines ; Nasty bug = at some point, the cheerleader did not want to tread on dark tiles any more, instead preferring to run straight back to the entrance...
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what is the difference between the two modes?
the only thing I saw was the ausence of flags and revealers in puzzle mode...
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I hope to see more games of this wonderfull team: so scary game and well done: too addictive and with sympathic graphics: just perfect. This game MUST be badged ! A must have!
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Really good game, but the minesweeper algorithm needs some work, sometimes I get blown up by mines which shouldn't be there (and I'm a pretty good minesweeper!)
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Nice Game, but Why does that need Unity?
I mean seriously, no 3D-graphics at all.. not even 3D movement... all that you amde can easily be meade without Unity.. But well, then you had to writte it yourself, or? :D
Btw, at some point 2 Zombies spawned directly next to me int the first Lvl.. i was all "OMG, HAXX!"
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I am pretty sure that this has something wrong with the numbers and such. Screenshots to prove it. Windows minesweeper CAN'T be beat, because you can click both buttons at once as a shortcut.
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This is very silly in concept but interesting in play. Also:
*skips through the forest* Lalalalala- *sees a zombie racoon* AAAAAAAAAAAA *runs right into a mine*
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players will always misclick on wrong hex , when some animals step on mine and the screen shock.... if you could fix it , it would be great..