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Comments for Zombie Minesweeper

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Mcluvvin

Jun. 20, 2012

Under rating threshold (show) The socring sytem on this game really needs to be redone. I had to back track through the leel trying to find blocks i didn't quarantine because they were so obviously boobytrapped to flag to try and get 500 points instead of ending the game. i got trapped in a tiny ass area with 2 wolves and a bunny and ended up with 471 god damn points instead.finishing a level should reward some points, as should doing it in a timely manner!

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(0)

Mcluvvin

Jun. 20, 2012

Under rating threshold (show) time needs to add into the score. so does left over specials. also, you should START with at least one power-up, preferably a shotgun. other than that, good take on an old game. 5/5.

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(1)

eIat10s

Jun. 13, 2012

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(-6)

PaKo86

May. 26, 2012

Under rating threshold (show) The medium badge is a joke, I have no clue of how minesweeper works at all (due to my general lack of logical thinking) and still got it just by randomly clicking everywhere...easier than an easy badge..

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(4)

Psychosomatic

May. 20, 2012

Under rating threshold (show) This is the first game I've played where having the music on actually makes it more enjoyable.

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(2)

Thepuzzlesolver1

May. 11, 2012

Under rating threshold (show) OK... Ive planned this out... No Zombies yet. Let me take this step.... Where did that mine come from?!

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(2)

Galev

May. 11, 2012

Under rating threshold (show) How is the score calculated???

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(6)

Galev

May. 11, 2012

Under rating threshold (show) I think I'm going to like this...

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(-1)

FinalSlayer

May. 08, 2012

Under rating threshold (show) While I found the game very fun and a neat twist on the old Minesweeper concept, there are definitely some obvious improvements. For one thing, as already noted, it can be difficult to see mines and numbers through trees and other parts of the scenery. Secondly, the screen sometimes cuts off valuable portions of the screen where I put down a mine, making me set down an extra mine and inevitably leading to a mistake. Overall, a fine game, but could be improved even further.

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(1)

Yarkcin

May. 07, 2012

Under rating threshold (show) WTF I keep dying because I step on a 2 block that has 2 mines around it, but also is a mine.

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(0)

goton

Apr. 26, 2012

Under rating threshold (show) @Squishybrick This is an unity game. All unity games aren't so 3D as others, and it's just a program where you can (quite) easily build games.

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(2)

WallabeeChamp

Apr. 25, 2012

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(-9)

Squishybrick

Apr. 25, 2012

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(-5)

Terastas

Apr. 19, 2012

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(-9)

Terastas

Apr. 18, 2012

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(-6)

Terastas

Apr. 18, 2012

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(-5)

agentX7Y

Apr. 13, 2012

Under rating threshold (show) So there's zombies now? I haven't playing in a while, does it atleaste prevent people from digging straight down on the spawn, eh I'll figure it out myself.

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(0)

Jimbates

Apr. 03, 2012

Under rating threshold (show) Disappointing that puzzle mode is not a puzzle.

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(11)

HerobrineDanger

Mar. 27, 2012

Under rating threshold (show) Press right mouse button to shoot

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(0)

PerfectChabo

Mar. 21, 2012

Under rating threshold (show) a little hint to cope the mass of zombies: if u got the brain, you can put it on a mine to lure the zombies to it. just before they step on the mine, right-click the brain again so you get it back to your "inventory". with the right timing, the zombies explode and the brain is unused :) rate this hint if u like it

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(10)

AeroSonic

Mar. 20, 2012

Under rating threshold (show) why don't I get the medium badge? I have flagged at least 20 mines correctly and reached the end of that mission but did not get the badge!?

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(0)

Glenn21

Mar. 09, 2012

Under rating threshold (show) You can cheat at the medium badge because you can get that badge by marking 20 random tiles as a mine, whether there really is a mine or not.

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(5)

BogdanM6

Mar. 09, 2012

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(-13)

kmcguffin

Mar. 01, 2012

Under rating threshold (show) I enjoy the challenge of trying to solve a puzzle while also frantically running away from zombies. I only wish there was a pause button. There's nothing more frustrating than being at 400 points and being called away from the computer.

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(1)

Slayodeth

Feb. 23, 2012

Under rating threshold (show) would the developer please fix the code that counts the number of mines shown on a tile that was asploded by a zombie. personally i'd prefer that no numbers were shown at all on a mine tile, it's a mine tile ;)

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(1)

SnowedEarth

Feb. 23, 2012

Under rating threshold (show) Easiest level to get the Hard badge is "Storm before the calm".

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(4)

SnowedEarth

Feb. 23, 2012

Under rating threshold (show) Nooooo, I walked on a mine with 499 points... D:

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(0)

Lantzalot

Feb. 18, 2012

Under rating threshold (show) Anyone still trying to get the 500 point badge, I had the best luck on the Speed Run side, last level, "Run Like Heck". Mine density is real low, ammo drops are abundant, but there are a lot of mobs to avoid. By the time I hit the end I had 600 some points.

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(7)

Exilas

Feb. 18, 2012

Under rating threshold (show) @GunWraith: you misplaced the flag to the right of the 4, there were no mine there. The mine was on the 4 indeed. BOOOM!

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(4)

GunWraith

Feb. 16, 2012

Under rating threshold (show) I was just killed because a square said there were 2 mines next to it, but there were actually 3. Screenshot for proof: http://i.imgur.com/4hhYS.jpg

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(1)

CookiesForYou

Feb. 15, 2012

Under rating threshold (show) Why can´t I play this game? I installed that f***ing plugin and it still says the same...

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(2)

awesomeperson602

Feb. 13, 2012

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(-11)

keijinbr

Feb. 07, 2012

Under rating threshold (show) Ok, the game is good. But there is this annoying bug that sometimes mines that explodes counts themselves when they become a number, and sometimes they not. That doesn't let me finish the last level =x

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(-2)

Dryas

Feb. 05, 2012

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(-3)

Oni88

Jan. 31, 2012

Under rating threshold (show) Great game. I really enjoyed playing. For the sweep star badge, I got it on the level Sweep This! I just took my time early on while it was easy marking every mine and letting zombies walk into them. In the narrow areas when lots of zombies spawned i found it better to backtrack to a more open area and most of the time a few of the zombies would walk into the mines connected to the open area and gave me .more room to run and not get bottle necked as much. This is now on my favorites.

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(-1)

Snowman25

Jan. 29, 2012

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(-3)

shadoww3737

Jan. 28, 2012

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(-8)

Antwan2

Jan. 26, 2012

Under rating threshold (show) Nice to have two modes that reward you stars for different reasons: Speed Play for time spent and Puzzle Play for the amount of marked mines. The zombies do give it an interesting twist and make an awesome setting. The only issue I have is that Minesweeper itself can be frustrating when you're nearly complete and a mine destroys your entire progress. It'd be great if there was a power up that allowed you to survive one mine. Also, the wolves are very difficult to avoid if you have no shells. All in all though, it's a good twist to a Windows 95 game. 4/5

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(3)

MiddleFinger38

Jan. 26, 2012

Under rating threshold (show) solid game.. bunnies were annoying but that didn't make the game bad

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(0)

YukoValis

Jan. 26, 2012

Under rating threshold (show) I want this music... it's so great. I just wish there was a "peaceful mode" or maybe a easy mode in puzzle where I can enjoy it a little more.

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(3)

PVSWEETYPIE

Jan. 21, 2012

Under rating threshold (show) Solid mix of minesweeper and action. A problem however is speed play is infinitely more fun than puzzle play. A few times during puzzle play a glitch occurred where mines had completely blocked my path, meaning puzzle play is broken to an extent. Overall though speed play saved the game for me. 4 out of 5 stars!

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(1)

Eisvogel

Jan. 20, 2012

Under rating threshold (show) For the hard badge, try puzzle play "sweep this!". It's usually quite wide open. Take your time and dont waste bullets/bombs. The wolf eventually commits suicide if u keep evading him. Just stay calm and walk known paths where u can escape in more than one way so that u dont get trapped. Another thing, walk the edges for bonus points. Use items only when absolutely neccesary. Also, stall enemies like wolf getting near so he tries to bite and inmediately go away, u wont lose life and u'll buy some time to think ur next move. Doing this and marking all the mines, u'll get to 500 points before even reaching half way in this one with no sweat.

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(3)

uberpenguin

Jan. 19, 2012

Under rating threshold (show) This game seems to be running into an issue that often comes up in games; the difference between something being difficult and frustrating. Something that's difficult makes you want to keep trying until you beat it, and that, even when you lose, is still somewhat enjoyable and you can say "Well, I'll do _ differently next time"...frustrating is when you play something, and when you lose you just want to say "screw this" and quit. That would be what this is. Things like if I start and a wolf spawns I may as well restart, or when I see a blown up mine that says '1', and all the other mines like it counted themselves, but this one didn't for some reason and I got blown up, or when enemies are avoiding mines in the middle of the field that I haven't even gotten to yet and are invisible to me and yet they avoid with ease. Those things aren't difficult. They're frustrating.

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(18)

uberpenguin

Jan. 19, 2012

Under rating threshold (show) Yeah...I have to agree with the wolf thing. If they're going to follow you around mercilessly, barely giving you a second to breath, then you should be able to lead them into mines. Having them just step around them is ridiculous, since it's basically a death sentence if you're not lucky enough to be loaded with ammo, especially considering that then while you're running around in circles other zombies keep spawning up, not the least of which being more wolfs, so even if you're lucky and another zombie blows em' up chances are by that time there will be another anyways. On top of it, I thought they were mindless zombies so why exactly would they know the concept of not stepping on a mine?

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(5)

Sukasai

Jan. 18, 2012

Under rating threshold (show) First off, let me just say this game is incredible. I've liked minesweeper since I was a kid, and I've always loved zombies. Putting them together is one the best ideas anyone's had. The 'only' problem I have with this game is when a zombie steps on a mine that has already been flagged. There seems to be inconsistency when it comes to whether or not the number on that exploded square 'counts' that square itself in the number or not. I've been pretty deep into a hefty field of mines, only to be screwed over by not knowing whether or not the number in the exploded mine counts itself or not. Please, explain in the instructions if it counts or not, because I've seen instances where it has and hasn't. It's a small blemish on an amazing game, and it's bugged me since I started playing.

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(10)

flifisher

Jan. 16, 2012

Under rating threshold (show) "Puzzle" mode should NOT = Luck mode

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(6)

itamrpink

Jan. 15, 2012

Under rating threshold (show) @Thyraxus: What's strange in that? She's a blonde.

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(0)

DarkBaron

Jan. 12, 2012

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(-18)

Tussoc

Jan. 12, 2012

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(-3)

xyroclast

Jan. 10, 2012

Under rating threshold (show) This is awesome! I don't really understand the scoring though. I raced through a level with a really good time, and got a much lower score than when I dilly-dallied.

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(13)

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