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Um wel its possibleit yust your computers when you safe it safes it IN THE COMPUTER en some browsers have a bug en glitch afect on games for example some browsers let you move at a direction for yust clicking the arrow key for that direction en even when releasing it YU STIL KEEP MOVING
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An ending would have been nice. Ohh...little advice for those going for expensive stuff....get the rocket shoes, with them if u are lucky, u can use them all in a straight line (without hitting stuff and losing them) so u get to around 2k speed... with that u rake in the $$$ really fast. 3.5/5
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you total loosers all you have to do is HAVE FUN and play the game.WWWWWWWWWWWWWWWWWWWWOOOOOOOOOOOOOOOOOOOOWWWWWWWWWWWWWWWWWWWW!!!!!!!!!!!!!!!!!!!!LLLLLLLLLLLLLLLLLLLLOOOOOOOOOOOOOOOOOOOSSSSSSSSSSSSSSSSSSSSEEEEEEEEEEEEEEEEEEEERRRRRRRRRRRRRRRRRRRRSSSSSSSSSSSSSSSSSSSS!!!!!!!!!!!!!!!!!!!!
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It would be nice if you didn't lose the Rocket Boots when you hit an object. Same goes for the Passive Flight ability. Other than that? Great game.
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Glitch: If you use rocket shoes a split second before being caught by a clamp, you continue to go forward without Jimmy being there. You should still be caught in the clamp!
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I'm a huge fan of just about every launch game (not so much that new "sheep" launch title), so you're going to get at least a 4 from me. I don't have any complaints really, but I've had more fun with other launch titles. One thing I didn't like was that you have to basically use your rocket boots ten feet off the ground to make them worthwhile. It would have been nice to be 1000 feet up and use them without hitting anything... Minor complaint though. Keep up the good work!
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wow, i expected the "slippery" upgrade to make him lose less speed from hitting the ground (like the "slippery potion" in Burrito Bison), but instead it lets him slip past the clamp obstacles-which is better!
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All the OBSTACLES were ridiculous... completely took the fun out of the upgrades when you use them, but they are instantly slowed/cancelled by an obstacle
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I wish there was some kind of free flight mode without any obstacles or debris. When you have the best cannon, rocket boots, and the wings you can achieve sustained flight at 2800 m/s. However, the problem is that unimpeded flight occurs so rarely. One encounter with any object and the boots are gone :*( and then your beautiful flight disappears.
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would be nice if i wasnt hitting a clamp every single round in under 30 seconds for the past 15 days, kinda getting to rage quit levels at this point.
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Epic glitch :
I shot my testman ( accidentally) 1 sec after he bounce the groundthen he became invisible until he hit the ground again
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maybe a radar in shop can be useful, just to get the bonuses by an other way than the magnet boost , like by hitting the robot at the good moment,
and maybe an wasd or arrows key to orient him (a very little of course) to aim bonuses on low speed
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I was playing and the menu music never went away, even when I muted the music. I also tried muting the sound but I had to refresh the page to get it to work right.
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enjoyed at first then those air claw things kept getting me every go taking away my incentive to play this otherwise fun game
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It gets quite annoying when im trying to use hermes boots but i dont hit anything and ive unlocked all the go through stuff upgrades but when i go past obsticatals that are supposed to stop me they dont but it still counted as a hit therfore cancelling my boots which are my main source of distance could you plz fix that or change that if its not a bug
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i finally get over 100 m/s...come across a ufo and hitch a ride..that d*** thing give me over to a friggen clamp...WTF?!!?!?!
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Not as entertaining as other launch games. Horrible that bumping into good items decreases speed. Due to this, rocket boots are usually wasted unless used at low heights. With a timer on the springs instead of number of uses I am forced to maximize it in combination with the rocket boots also with a low-angled initial launch. Item spawning only from front means no collisions at steep angles and eventually resulting in boring ends. No sense of storyline progression/checkpoints until you just suddenly find out the ending is in height rather than distance. The ending itself is rather useless and may even upset those that suddenly have good runs ruined. No real sense of maneuvering to item; simply reduced to changing speed and trajectory as best as you can. Money bonus fast becomes useless. Ammo bonus collected with the magnet can get wasted as weapons don't fire fast enough and have enough capacity or because there is a long weapon animation between each shot.