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Very nice, thoughtful, and sad. It was quite a bittersweet story to go through, with added memories (such as the frog) mixed in. I felt like Symon had more or less come to terms with some things, but not with others, and was trying to work through both his guilt and his nostalgia through dreams.
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After we finish with the baby, the necklace and the old bedroom -and therefore complete all character's disires- then what? You should include an ending when all three stories are completed. It may be either with the form of dream or not. You know ppl, + if you agree ;)
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Oh you silly man eating plant, you didn't learn the first time nor the second. By the third I would have thought that you'd just hand over what I want.
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"A surprise after finishing three walkthroughs successtfully." <<< What is the surprise ? I have put the babies to sleep 3 times, have made the gift 3 times and have set up the room 3 times.....
+1 if you are like me
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Wait, after you put the baby to sleep, set up your room and make the gift, is that it? Or am I missing something? By the way, very nice and sad story. When I saw the two trees beside me and the door not lit up, I was SCARED. I thought everyne abandoned me. Forgot about me. ;_;
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"Hmm, my music box is playing melancholic music... I'll just dip it in the sink to make it play happy music!"
As for the rest, love the idea of the game, but you can see through it after a puzzle or two.