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Really fun game. Theres a way to beat most stage easily : send all your cavalry in one line to drop enemy castle hp to 0 (dont worry about letting enemy unit damage your castle), then with the remaining enemy unit on the field, sumon repair unit as fast as you can, it will recover lost hp, and your completion will be 100% lol
4/5 !
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finished normal and legendary, cool game. There are some numbers like the cost of the border patrol unit and the upgrade levels that go to 10 where the 0 is no visable. Otherwise awesome game cheers :)
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This game is ridiculously imbalanced... Most missions are so easy, they make the game boring and every few levels there is one that's almost unbeatable unless you resort to some really lame tactic like spamming three ranged units vs. one heavy, because you don't have any good anti-heavy units. I'm so tempted to give this game a 2/5 just for having been forced to retrying the fish things mission with the dual bladed assholes DOZENS of times...
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I would like to say, that "performance bonus" for XP is a great idea. It prevents you from sending all of your troops in one corridor, which was an easy win in "Warlords: Call to arms"
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i have no idea why u made a game that has already been made a tons of time, nothing new, just the same game as there already are 400 of them
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Hmm i just noticed it doesnt load any character whenever i start in legendary mode... thats why it doesnt start. it doesnt have any unit to choose from
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Hmm i found a bug, i didnt press the go immediately to legendary mode. I restarted the game. reloaded my save file. Then i pressed the legendary mode button to start the game. first game i play i just get a black screen. Also i dont start with all the units.
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The graphics made it a 3/5 before I began to play, after I started I would rate it a 5/5, it seems a lot like Warlords Call to Arms.
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Bad points begin now: I don't find having the enemy capable of instakilling any fun; I really don't like the poison ability. There's nowhere near as much cavalry as I'd like and there's WAAAY too much melee-infantry. Lancers have EXACTLY the same stats as Scouts, but with better abilities that make them cost much more; I find Lancers totally redundant. Even when fully upgraded I think the Priests' healing ability too underpowered and only makes negligible difference. I think healing and damage increase, etc, should be able to have two or three stacked per line maximum, not one. All form of range units are underpowered because, unless you send them all together and THEN an enemy spawns, only the front unit actually attacks, or unless the range unit is at the front. Limiting War taxes to 1 upgrade for legendary mode makes the game annoying, not difficult. The library's third space remains empty at the end of the game. The game is very fun, so I'll give it a 5/5.
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I've completed the game and have begun legendary mode. Firstly, thankyou very much for adding a new game +, because they're always awesome. The game itself is great fun, an excellent time waster, and thank god units don't have cooldowns- money is a much better system because it allows for huge charges. Units look very different from each other and have good designs, so that's cool. The academy is done well, and having fast-forward as an option is good. Music and sound are nice. I also like the optional towns that unlock new units, but does anybody skip those? Love the abilities you've applied to them all, such as fear and unyielding. That's all the good points.
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I noticed a graphical bug: I began a legendary game mode, where there are 8 upgrades instead of 4. In all for lines of skills first 4 skills have 8 levels shown, but the last 3 have only 1 level shown. The skills can be upgraded normally, but the numbers of upgrades can be as strange as 2/1, 3/1 to 8/1.
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It's great when you beat the game. All the units are available from the start, enemies are more challenging, and a higher cap on all the updates. This game is really fun! I'm surprised that this game finally has some things that are entertaining. At first, I thought it was another boring cliche, until I played it. Yay for you.
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When you beat the game, you can replay through on Legendary mode. All units available from start, enemies are tougher, and a higher cap on all upgrades.
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cavalry is best --- T I P ---: you wanna have enough points for the final levels? play 20x the easy CRADON CRAG on level VI ("Ephira") only with upgraded cavalry. you get so many gold to upgrade your whole army. good luck boyz!
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1 star for the obnoxiously loud "Game Ark" splash screen. Some of us don't like loud noises when we're trying to goof off... I'm suprised how many games just beg for these low reviews.
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units should walk past each other, for when i got 3 archers 1 of them starts shooting and the other 2 just stand there... however with some little tweaks it would be 5/5 for now just 4/5 ;)
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Awesome game. Although, I'm confused with the comments. All I'm getting from the *Fight" switch is a black screen, I've tried different browsers, even different computers. It seems like all this game is, is just some black screen.
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Soooo, cavalry is supposed to take out archers. But by the second island, archers are going toe to toe with my cavalry no real problems?
Maybe include weaknesses to help push the strategy part? Like swords are weaker against spears? Not just spears are strong against stuff?
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It would help if enemy units were added to the library when you're defeated as well so you can see how to counter them.
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Stronger/faster units need to be able to move past other units. My archer shouldn't be fighting a guy when a guard is right behind him.
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Nice line-based conquer game, lots of upgrades, different units with special abilities, etc. I like that the usual tricks of the genre (one line cheap unit spam, ranged spam, etc) don't quite work here, so you have to actually counter what the enemy sends against you.