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You should cinsider points redistribution though I distributed them nicely!I think the main cannon should be strong with reload.Don't care much on weapon accuracy as there are enemies everywhere
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something happened... neways build a bunch of freezing rays, having rocket launchers does help or you can upgrade winged bombs as yours gonna be spamming it anways.
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Yay steampunk! I have to go watch "Castle in the Sky" now...
Those explosions are probably the nicest I've seen in a flash game. Love the debris trails.
4 Stars. For 5:
1) do some optimizing so a normal person's computer can run it well enough to get some eye candy.
2) I'm only just finished the first boss, but it already seems like my main gun is playing a minor role. This could be a problem for anyone who doesn't think games and screensavers are the same thing.
And everyone stop whining about the greyed-out dingy art. Not everything has to look like Bloons to be fun.
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you really need to add a skill reset button, it's stupid having to start all over again because you have all the wrong ones
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I agree with everyone else that the first boss is too hard. Either let us redistribute skill points, warn us to get a building, or better yet just give us a building we can build from the beginning of the game.
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holy crap, how can you justfiy an enemy that wipes out your entire force without a second thought, and there's no 'undo assign skill points' button
this is just plain stupid
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boring game is boring.
It just needs more... stuff. I feel like i've been sitting here for about half an hour, holding the mouse button down while wave after wave of similarly unthreatening 'enemies' rain down upon me. towards me. whatever.
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Game should have somekind of crosshair, kinda funny to be aiming with white arrow. Interesting game with the score level ups and lots of upgrades, game is just pretty slow for "flash/play at your work-game", if i wanna spend time playing games ill grab xbox360 controller or play with PC.
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The ability to destroy dropping bombs should also be added, and thus, the speed of the dropping bombs has to be fixed, if this suggestion is accepted
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The flak support upgrade should upgrade the splash range, as the damage upgrade for the main tower does. Also, you might want to add repair trucks together with the air fighters. A =land and air support +> army support. The repairers should fix the main tower and the buildings you have, and to call for it increases cost with the amount of buildings you have. 5/5, but 'saneiac' has a point...
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Level 6 boss, just make sure you have the rocket and freezer buildings. I barely survived even with an entire row of rockets and freezers. It has an absurd amount of health.
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Inability to change skills makes me find this game to fail. Decently done in general, but one poorly picked skill early, and you end up having to start from scratch because the first boss can one shot every one of your buildings.
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This game is nothing new, however it is rather well made.
The main problem I have with this, is that several details have been overlooked. Redistribution of skill points would be incredibly helpful, as I don't think everyone wants to play for hours working out how potent each ability is.
Another problem I have is the 'Return to Map' button. At least put a confirmation saying that clicking this button will not resume the game, but will in fact lose your current progress taking you back to the level select. Maybe I'm just a creature of habit, but usually the resume game button is on that side, too.
There is A LOT of potential in this game, only I don't really see it all being utilised. I hope for a better sequel, or updates in future.
3/5
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I'd like to see a redistribution of points, mostly because I don't want to spend another 3 hours on this game.
Also, it would be nice if you warned that oil rigs only work when killing enemies :/
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The boss zep will only drop five lots of bombs per run, so if all else fails defend your main gun by building some cannon fodder in front of it.
I had progressed quite a long way through this game before it had badges and cards, but in my dopiness had neglected to save it because I thought it'd autosave!
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Horribly boring game. The waves were too long and the turret upgrades lacked variety. All the grey color made me sleepy. I somehow managed to complete three maps with a cramped finger on the mouse button just to pick up the card. Don't plan on getting any of the badges. I just don't have the patience to plow through such mindless repetition. 2.5/5
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Dude, you really need to let one redistribute skill points. Getting to level 6 again just to find that my upgrades still get me killed just makes this game tedious.
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The physics of the bombing is bad, which is a pity. The bombs should travel forward as the balloons do, remaining directly underneath them the whole time as they fall.
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Honestly, playing the other recently badged games in this genre impacted my experience of this game which I only considered average. It was entertaining, but as other have also pointed out, it suffers from dragging on between waves and I found it to be a bit too easy, as well.
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Most frustrating moment: Defeating every single wave in the boss level, only to see four zeppelins coming at you. And then destroying three of them, and having the last one just wipe everything out. It's not like this game runs fast either, that wave took almost half an hour.