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this is actually a good game, but it is boring. very boring. each wave we do the same thing over and over, then repeat those same things in each level. there are too many levels but no variation. to get the impossible badge, we have to repeat these boring things, 3 times. why don't u just let people play the hardest difficulty right away? it's a waste of time to repeat the whole process, not to mention most people won't endure since it's very boring.
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covert operation (red blimp) when you have level 1 and 2 at 120+, level 3 at 215, level 4 and 5 at 220+ (these aree the numbers i have when it opened up) this isnt the yellow boss blimp, this is easier.
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I hate this game. I play 13 hours, finish elite campain, save game, close browser, open browser - all disapear. HATE!!!
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Boss defeated – There's an alternate, secret way to complete this achievement...
[Best so far: 4] i donnt havee badge
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This geme need a replay-button when one gets killed in a mission.
In the hardest settings one has to replay many of the boards many times to improve score. And when one gets redirected back to the title screen one has no way of beeing reminded which one was in progress.
If you put a replay-button to press when you get killed it just makes it a whole lot easier to know wich boards to replay to improve.
Otherwise a great game, really loves this type of shootergames when hand-eye coordination kombined with strategic use of skillpoints is combined.
Could have been a 5/5, but because og what I said earlier it "only" gets a score of 4/5.
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Thankfully, the commander noted, any enemy aircraft that managed to break through the defensive line would kindly fly over it again.
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You'd think a massive enemy invasion force had tanks and fighter planes, but this one simply spams colorful balloons your way.
-Never qestion military logic....
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Really... this game can be very hard, and that is what is supposed to be fun about it...the epic feeling you get while battling through a tough situation and the feeling you get when you succeed...it's what the game is for.
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It shouldn't take that long. The normal, hard campaign was a bit of a pain. Fuel of War was easy, and I'm just getting started on Thunderstorm but don't think that it should take too long. Overall - 12 hours, max.
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@ponteo2345, a few things. One, stop spamming. Two, you need to upgrade buildings once before you can build them. Three, take a grammar class. Four, stop ranting before you look stuff up. Five, stop spamming. Six, have a nice spamming-free day.
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THE MOST WORST GAME EVER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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After beating the first epic battle in fuel of war....
Total score: 2888620
Next level: 2888630......................................DARN IT!!!!
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how is this exactly like gemcraft and yet it has an impossible achievement. that's crap kongregate, give gemcraft some impossibles
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2 things that kill this game:
1. you dont get any bonus score for beating a level you already beat. you can only increase the score by a small amount, so you cant grind old levels to make tougher, later levels easier.
2. if you lose a level, you get nothing for it. this is self explanatory why it sucks.
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This is unbelievably tedious, repetitive, and truthfully a mediocre game. The impossible badge is only impossible if you have zero tolerance for mind numbing games or lack patience.