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I thought that theres onl 8 levels (because they were so long) and then i move my mouse on right side.... Imp badge ? Not today
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Okay, somebody help me out here. I'm stupid and blind. I just finished every single battle on the map. Where is the Thunderstorm Campaign?!?!?
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The impossible badge should be called the "I stole your life" badge, because levels got so damned long by the end, I thought I'd die of old age before getting it. :/
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I like to imagine that i'm the last line of defence against a German Zeppelin invasion, and the flak cannons are mobile. :v
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I've tried out many of the support guns, and I'd recommend the triple cannons. They level up really fast, and by the time you get four or five they chew through most balloons. They seem to fire faster and be much more efficient than many of the other guns.
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@suffy You have to discover all of the covert operations of the enemy. This requires a 5-star rating on every level around each of the three covert operation levels, which you can't see until you get it. Just get 5 stars on everything.
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this is actually a good game, but it is boring. very boring. each wave we do the same thing over and over, then repeat those same things in each level. there are too many levels but no variation. to get the impossible badge, we have to repeat these boring things, 3 times. why don't u just let people play the hardest difficulty right away? it's a waste of time to repeat the whole process, not to mention most people won't endure since it's very boring.
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covert operation (red blimp) when you have level 1 and 2 at 120+, level 3 at 215, level 4 and 5 at 220+ (these aree the numbers i have when it opened up) this isnt the yellow boss blimp, this is easier.
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I hate this game. I play 13 hours, finish elite campain, save game, close browser, open browser - all disapear. HATE!!!
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Boss defeated – There's an alternate, secret way to complete this achievement...
[Best so far: 4] i donnt havee badge
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This geme need a replay-button when one gets killed in a mission.
In the hardest settings one has to replay many of the boards many times to improve score. And when one gets redirected back to the title screen one has no way of beeing reminded which one was in progress.
If you put a replay-button to press when you get killed it just makes it a whole lot easier to know wich boards to replay to improve.
Otherwise a great game, really loves this type of shootergames when hand-eye coordination kombined with strategic use of skillpoints is combined.
Could have been a 5/5, but because og what I said earlier it "only" gets a score of 4/5.
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Thankfully, the commander noted, any enemy aircraft that managed to break through the defensive line would kindly fly over it again.
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You'd think a massive enemy invasion force had tanks and fighter planes, but this one simply spams colorful balloons your way.
-Never qestion military logic....
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Really... this game can be very hard, and that is what is supposed to be fun about it...the epic feeling you get while battling through a tough situation and the feeling you get when you succeed...it's what the game is for.
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It shouldn't take that long. The normal, hard campaign was a bit of a pain. Fuel of War was easy, and I'm just getting started on Thunderstorm but don't think that it should take too long. Overall - 12 hours, max.