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How could johnny be jumping in the spikes? Isn't he gonna jump more higher? How about high as you jump on a trampoline? Is he going to jump high over the enemies? This is frustrating.
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The ending credits were tremendously too long. I just wanted to get my achievement and play another game but I had to wait like another 4-5 minutes to watch the credits so I could get my achievement other than that it was a pretty stellar game.
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Ooh! What a great game! I wonder where I place on the high scores table! *checks high scores* ...I should just give up, the top score beats me x15. Why would you cheat? xD
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Addendum to what Weiszklee said: once your hero is maxed out/upgraded to your satisfaction (& thus able to ignore coins in favor of speed), turn left at the start & double jump to the path you see will take a shortcut past much of the level. (there will be a few enemies in your way, though, so maybe get the gun maxed first) With my hero maxed out, This allowed me to beat the boss with 45 seconds on the clock.
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fun game but I am regularly teleported to a deeper layer where I can move around but not visibly and not within the playable area.
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There's a shortcut on the lefthand side when you start to help you cut a load of time once you've got your double jump!
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Omg that "yes" at the end scared tee sht outa me... I had my game fully muted and then all of a sudden a very loud "YES" went screaming at me... my hearth is still poinding lol
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Congrats on being the first 2D platformer to make me nauseous due to the jerky camera (usually only happens on FPSs). Still liked the game enough to play it to the end though
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Adding to what Weisklee said; that tactic gives you ~20 seconds between each hit on it. Entering the fight with 95 seconds leaves you with 7 seconds when you kill it, if you make no mistakes.
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I'm rating this game 3/5. What it's got is good - but it's missing a lot. Perhaps, a second more difficult boss and .. basically more. Nice game though, thanks.