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Does the first badge mean to have a negative sanity rate at the end of a regular game? If so then it isn't giving me the badge.
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Challenge 16 took me more time than the rest of the challenges combined. I had a long unlucky streak, although I got lucky on 15 and a few others. It took a little bit, but I've had hard badges take longer than the impossible one here.
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Warning: This game has at least make 5 players go insane. Any insane players will be send to Arkham Asylum and get owned by the goddamn Batman.
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Best card game ever. Started onLevel 21 in challenge mode. "Good Luck"? The Gods have smiled upon me. Beat it on the 1st try. Now watch me die on Level 1.
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unholy power badge is bugged or i dont get it. i got all other badges, highest attac over 30 and dont get the 25 single attack dmg badge...
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For those, who are stuck with challenge level 15: I played this level for 1,5 hour, and i found that unless you start with City of R'lyeh or Elder Sign, you won't have a second turn (or Blackmail, then one of these two). With Elder sign i couldn't finish the game, with the city it's possible though. If the insanity causes the computer to play no creatures, it somehow starts playing(discarding) a lot. That was the only way i could stack up enough life to beat it.
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I just played it over and over till I got some got some defence cards and health, played taint to keep him busy then after chipping away at his health finally finished him with Hounds,took forever.
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Was the game updated recently, it's getting really awful, the computer has all damage cards nonstop in a row plus everytime I play dispel he right afterwards plays invulnarability and when I play blessing of hastur he plays the same right afterwards; so how can he save all the countering cards while seemingly drowning in damage cards :( ?
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I know this game is getting to me when I'm legitimately considering giving up the last of my sanity for just a bit more arcane knowledge.
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This should have "Disclaimer: Every challenge is extremely difficult, nearing impossible. The impossible badge could be "win 15 challenges" and it'd still take hours and hours and require a combination of luck and skill. Many challenges have multiple ways to kill you on the first turn, no questions asked. Do not play if your computer is too valuable to be smashed in rage; we are not responsible for any damages caused by this game."
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enjoyable, but I wish they'd speed it up a bit - I spend most of the game waiting for cards to show up and points to go down.
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@inyourface45, Agoraphobia - any two side-by-side slots (not just the two rightmost slots) Megalomania - you gain 2 (not 1) arcane power with 4 taint
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wow.. people crying over 116 tries? it took me more than 600 tries for both challenge 15 and 16.. but, its finally over! i don't wanna see anymore card games in a while!
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this game absolutely oozes potential from every pore, but i lost interest after necromancer... gonna go play the sequel now and hope that potential is harvested there. btw really loved what youve done with the classic "sanity points"
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There should be a "reset round" button for the challenge mode. When you know you are going to lose you shouldn't have to go to the Main menu, select challenge mode, and then the challenge round.
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Challenge mode should be renamed "monkey--with typewriter staffed Shakespeare reproduction mode." It'd be more accurate.
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Regular game is decent, if simple and luck-based. Challenge mode is idiotic. Without the option to customize a deck in any way the game will always be purely luck based with next to no skill involved, but the fact is that, with the exception of the early challenges, almost every round is decided before you've even seen the cards.
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only counter attack from your monsters can kill him --> has xenophobia FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
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While I am a seasonal CCG player that prefers strategic and balanced gameplay, this is one of the few games that being unbalanced actually reinforce my immersion during playthrough. A very unique game that isn't hindered by its subpar graphics and leaves a very strong impression for me.
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My method for wining involves driving the enemy into my madness( much like I do in life) and laughing once they get either schizophrenia or xenophobia which severely cripples the enemy's ability to fight back. so I advise play it cool try to stay sane while at the same time driving your opponent insane ( much like women and politicians do) and then once they can't play cards or stack arcane or elder defense ( depending on what illness they get) you can take your time and destroy them even delve into madness and win if you want the achievement and to still advance to the next level while also getting the planeswalker badge. Hope this helps.
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I WON THE IMPOSSIBLE BADGE, FINALLY. That 20th challenge was just plain mean btw, didn't even tell us how to kill them.
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i just finished the impossible badge :) took me almost 6 hours straight to complete that f@ck!#g challenges . but its worth it ... trust me :P