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has anyone listed the insanity debuffs? these are the ones i found so far: Xenophobia - you cant summon creatures; Agrophobia - you can only play cards in the two rightmost slots; Schizophrenia - your arcane power and elder defense gets reset every turn; Meglomania - you gain 1 arcane power but you also get 4 taint per tern
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This game is simple but entertaining. It doesn't take a genius to play, contributing to its fun. Also, the environment and Atmosphere greatly benefits to the game, I love the atmosphere endowed by Lovecraft.
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Progress report: Challenges 1-14 done in 2 hours but I feel a nasty twitching all over when looking at the rest. ° /|
Bää I Beat You Before And Will So Again!
*madness is such wonderful companion*
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Guys to get the cruising to craziness badge I think you may have to get the sanity to the -10 mark. I did not get it in the first round where I just went into the negatives but the second round I maxed it and got the achievement.
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I didn't get the achievement when I completed the criteria for Cruising to Craziness. I refreshed the browser, started a new round from the saved game and the achievement popped up. If you're having the same problem give that a try.
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I think that the point is that the challenges are supposed to be nearly impossible. It's kind of a thing with Lovecraftian horror.
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Does the first badge mean to have a negative sanity rate at the end of a regular game? If so then it isn't giving me the badge.
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Ho Ho Hooo 1 hour of play and the game is beat with just lousing 2 times.
Impossible badge will be a piece of pumpkin pie. :+))
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Not a fan of most car games and this one is much worse than most so it fails terribly in my opinion. Although I am glad it isn't one of the ones that have times for points you can use per hour and stuff but thats the only positive thing I can say. Confusing and poor quality. 1/5
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a couple of hints for the main game: play a slow build up. don't play your big spells until you have at least 5 arcane power. also, save your counter cards: elder thing, dispel, blessing of hastur, and sacrificial lamb. Byakhee is all but useless, Elder Thing should only be played in a pinch, Dimensional Shambler is pretty good, Shoggoth is the best if your opp. has a creature. don't be afraid of insanity, but don't go crazy with your high-cost spells; if you're on the verge, wait a couple of turns for an Arkham Asylum.
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I thought the challenges went from easiest to hardest, so i tried 21, i beat it on my first try so i went down the list and got to #15. FML!
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Gah! Stupid Agoraphobia! I save a asylum for if I get a crap insanity, and then I can't use it D: (Incidently, isn't agoraphobia a fear of market places..?)
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I played this game years ago on another site and now to get all badges here makes for a nice little challenge.
Madness on! he eh heee
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I think if you exercise solid strategy, you mitigate just enough of the luck factor to make this a possible impossible badge. Definitely challenging though.
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I finally give up on the last badge. The challenges in this game are just terrible. Some chance is nice, but this is just ridiculous. 1% skill.
Otherwise I liked the campaign.
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"This impossible badge is too hard"... Really people do i need to google impossible for you?! Great game a lot of luck, but still just as fun if not better then most of the newer card games out now.
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wow.. people crying over 116 tries? it took me more than 600 tries for both challenge 15 and 16.. but, its finally over! i don't wanna see anymore card games in a while!
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weird... i just came back to this game, and it seems i got the immposible badge, but i don't even remember how, or when, or why...... it seem's i've run out of sanity in doing so.....
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can't quite work out whats up with challange 21, does he regen his life every single time, or am i just not dealing that much damage?