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can't wait till number 3 i suggest the new colour for number 3 should be yellow or blue and that there should be a new evolution from predator [+] if u agree
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Zone 17 was not like this game at all. It was just a time/speed thing, which has no reflection of the battle skill needed to complete this game. Boo.
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3/5 No tutorial. Looked up the walkthrough for Zone 10 and it requires a technique that you can barely even figure out is possible.
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for level 17 you need to get the cell closest to the enemies and continuously connect and break tenticles from it to your cell furthest away, this propels it foward a bit ( sorry about spelling and grammar im tired and rushing this)
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For level 17 connect the two in the corner to the third one (the one closest to the enemy). Then stretch a line from the third one to the enemy. You must cut and re-attach lines from the two feeder cells before the attack line snaps back. You have to move quickly on this one.
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I really like this game and the sequel. I played the second one first, so now coming to this one I really miss the pause button. Any chance you could add that to this version? I get a lot of interruptions while playing and pausing really helps. Thanks for the great games!
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For those stuck on Lvl 17, you attach every one to the closest to the enemy, then send it out to get him, cut and re attach the other two and the senders. This way the line streches all the way there.
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lvl 17 is the most slow and boring level ever made ._. the "tactic" here is to push the cell pixel by pixel and you may say "holy yebus, how do i accomplish this godly thing?" well its easy you have to connect the lower right cell to the upper left one over a hundred times because every time the string of thingys goes out it pushes the departing cell a little bit
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if you want to take a cell fast connect a tentacle to it then cut it close your already captuered one. the units will then invade the cell instantly.
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I like how you give every concievable advantage to the AI in level 19. There's a differane between "difficult" and "unfair".
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level 10: capture the closest one, and use that to capture the next medium cell. keep the enemy from capturing the big one, while taking out the nearest red cell. once you have that, start taking on the big one.
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Seems that in many of the levels, especially those where u are slightly outnumbered, charging one or two of the enemies cells as opposed to neutral ones can be advantageous
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No tutorial? No instructions?
They're desperately needed. I've managed okay, but it could cause confusion at the start.