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You be absolutely right about that Kryc... best I ever got to was wave 9 and that's all she wrotr, boyo! lol Ususally make it to 8 on normal ok, but can't get past 3 on Hard. Still figuring out the right weapons/strength combo.
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There is a way to not even have to buy a new weapon. When the game tells you to buy a new weapon, open the purchase screen, and close it without buying anything. If you can destroy the practice target with your other weapons, it'll stop asking you to upgrade your weapon. That said, most of the weapons in the game are necessary to win. The only weapon I didn't buy was the armor-remover, and I was playing on normal difficulty.
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Could be a good game, but lack of persistent upgrades makes it really start to suck after about 3 levels. Hint: It's not about you telling the users how the game should be played, but about how the users tell you how it should be played. Seriously, you've got a good concept here. This could be a 5 star game if you would just listen to your users. Right now I'm rating 3, because I hate starting with nothing every level. Go play Protector or Don't touch my Gems for a way that persistent upgrades do work. Towers can be built at level 1, and upgraded, that's fine. But once a technology is earned, don't take it away.
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The upgrade system is horribly implemented. It's simply not fun to receive upgrades at arbitrary times and only to be able to upgrade what you want us to upgrade.
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I get the logo and then a dark blue frame.
I'm on the latest Flash (installed this morning) and the latest Firefox.
BotD fail.
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This would be a good game if not for the shitty music, bad spelling, and a whole bunch of instructions that somehow fail to point out why upgrades aren't permanent.
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Commander: Capture enemy bases!
Sodier: But sir! There is a... uhh... gigantic cannon-and-other-highly-dangerous-weapon-wielding spaceship! I say, let's shoot it down using our nuclear missiles!
Commander: Missiles? NO! Send out our cars! Why do we need to settle to missiles if we have unlimited amount of cars that allow that ship to gain points - ehm - energy every after wave?
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not bad, but not that good either. i think it is overdeterminated in many aspects, limiting the possible choices and tactics. you overall have to play every level according to the developers set up for it, making it boring after a few levels. wold be better with: persistent upgraded, energy based on your outcome on previous levels, less limitations in number of weapons placed on the battlefield, less limitation in upgrade choices. rating: a weak 3/5
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If upgrades were cumulative and lasted throughout the whole game, then this game would be much more appealing. Otherwise, there isn't much incentive for replaying older levels. I would give a 4/5 for now.
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Game doesn't load. Just black screen. Tried turning off ad block, switching browser, restarting computer, and uninstalling and reinstalling flash player. Anyone else figure out how to get it to load?
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Was having fun, even without getting to keep my upgrades (which is annoying), but then the game stuck coming out of the upgrade menu and I couldn't use any of my guns - just watch while all the vehicles slowly killed me.
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The "Hard" badge should be impossible. Just look at the success rate, the amount of difficulty added to the boring gameplay and frustration compared to just 30 points doesn't add up. If you wanted a hard badge wave 10 woulve been fine. Thanks Kong (and Greg?) for, yet again, botching the badge rewards and screwing your users over. Game itself: 4/5
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The music made me laugh: at first I thought it was Ride of the Valkyries, then it turned into something entirely different. Next, I thought it was the theme to Star Wars in the intro, but nope.
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4/5
I like the weapons and the idea of the enemies, but what I don't like is how you can't keep your weapons and how it restarts at a different mission. Your weapons gets weak in higher missions. Though good game. (:
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I, all of a sudden, on the first level with armored units, I came into possession of 173 upgrade points. I then noticed that my "Nailer" killed armored tanks in 3 hits.
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Upgrades need to be a lot more persistent, as in I should earn energy for killing each enemy, not some sort of random amount of energy on some random wave. I'm being anal, I know.
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if you want to win check my tips : upgrade only the first weapon(nailer) until lv 19 and pierching until lv 3. only that you can win until lv 5 with perfect stars. and for lv 6 and 7 you must upgrade sower remote too until max level and his pierching until lv 3
please vote my tips if you want all person know this tips
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Interesting difficulty spike on the fourth mission. This went from excrutiatingly tedious to stupidly difficult in a hurry.
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And I've definitely gotta try out ClairvoyantTruth's tip on just usiing the minigun and missle at full strength... sounds fun!