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Decent game, but I don't like how your energy doesn't carry over all levels. If you go back to a previously completed level, you can't work for fully upgrading multiple weapons.
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If you plan on making a second one try adding a "Advance Wars" fell to it so it has some kind of story and some fun characters :)
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goddamn, this is fun.
There should be more simple-to-grasp fun games like this. I don't want extensive flash MMOs that take you 30 minutes before you even get through the tutorial and another 1 hours before you understood the game well enough to have "fun".
I just want to shoot things in my lunch break and have a wide grin on my face while doing so.
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Three Stars until the upgrade menu is fixed so that upgrades dont arbitrarily lock when a new wep is available. Then, 4.
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The survival part, upgrading the fast shooter's damage only does not work. The path shot upgrading that does not work either. I'm not sure yet about the cluster shot yet but I don't think so. I keep hitting a wall on the 9th group
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Enemy: Sir' their is one active miltary station around the planet . What should we do. Enemy Captin: Send our ships down and release only huge tanks and trucks on a open area to get a missle to shot it down. Enemy: But we hav ships so we can shoot it down. Enemy Captin: Nonsence!!!!!
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It would be nice to be able to replay levels with all of your most recent upgrades so you could get more stars if you lost any
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So apparently you can't upgrade weapons on certain levels regardless of how high the weapon's level is. So if you click "revert all" on, say, level 3, the only thing you can put points into is the armor eater and you're with everything else being level 1. What a game-breaker! Please fix this.
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At level 2, before the help file came up, I saw those explosive units and clicked on them on instinct. It exploded, then the help file came up...well, that situation certainly wasn't desperate...
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Car one: Hey dude, why cant we just cut through the grass? Car two: I don't know, the road is much safer. (Tank blows up on the road) Car two: Anyways lets continue.
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I've found a bug. I lost on lvl 5 and after restart I didn't get wasp missile when it's supposed to unlock, I tried to quit and start again and reset my skill tree but still no wasp for me.
By the way, nice game.
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@iamthemasta: Are you not a fan of Halo then? The first one is set in 2552, and there's wheeled and treaded vehicles galore.
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Alright, just one question: Why exactly is the Eternal Tribe still using cars that RUN ON THE GROUND in 3012? Shouldn't they all be flying cars by now? It seems that the future is saddening sometimes.
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There's absolutely nothing wrong with this game. It's fun, very playable, good difficulty(not too easy, not too hard), and the fact that you're destroying vehicles from space is a cool idea. 5/5.
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Are you really gifting surprise skill points to me here and there? This alone pretty ruins an otherwise awsome game. You should give us our points before each mission, and make so that we can't reassign them until we end or fail the level. The game is too loser-friendly and not challenging at all. However I think that before the "persistent upgrades" update the game was perfectly balanced; so, I shall give you five stars, for it being still a good game and you being a good developer who listens to feedback.
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for first 6 missions, i found it easier to just leave rockets and vulcan all at level 1 ... focus on upgrading cannon damage to max lvl, and 100% armor reduction by the 3rd mission. after that max out slow on your cannon, before upgrading anything else. fast fire rate, good dmg, armor piercing, rips through most enemy units like confetti ...