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Seems like it's unfair to the developers (as noted from their comments), but this implementation is a 1/5. It doesn't make any sense - swarm mode doesn't indicate when "swarms" are done or restarting, they are impossibly difficult by swarm 4 and I am starting from scratch every time - the only reason I'm spending more than 2 minutes on it is for the badge. Bad situation, bad game. 1/5
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Level 6 broke me. Attempt after attempt I tried to get the lower left mine pass, to hack the turrets, and failing cost me so much, while when I got the pass, I was swarmed by like, 20 of those small bugs. They kept re appearing, and I found I was unable to complete this game because of it, making me think the beating the last level badge should be 'impossible' because you can't even get to the last level, only the next to last level. Up until then I have relatively enjoyed this game.
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oh another thing, the flamethrower such be redone due to the fact that flame throwers got heavy damage (due to they are chemicals) and they got mass ammo they can use with ease, here you can only fight for a few seconds and got poor damage, for example, the red aliens such be 1 shotted just like you such be able to mow down them heavy alien swarms but instead you gotta emtpy the entire thing out to fight atleast 10 alien reds which is unfair and isnt even a fair weapon for a flame thrower considering the pulse rifle deal much more dmg and got more ammo and is able to cut things down with ease
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when you got a good grade weapon, great skills, almost untouchable status, only the be murdered by being trapped in an nest... wow just wow :/
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It's a really good game overall. Levels are decently challenging without being punitive, there's enough ammo if you use it efficiently and not enough if you don't, and enemies don't feel too weak or too strong. I'd say the biggest flaws are the amount of ground clutter that gets in your way, the "speed up" in movement, being unable to attack when things are attacking you, and a lack of enemy diversity. You spend the entire game killing the little ones and the main crawlers, with only an occasional shadow guy or spitter. Story is interesting and kept me playing. 4/5
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I love the setting and the ambience of this game. The game play however is shit. Even after planning, and proceeding carefully, suddenly I'm surrounded by aliens who keep spawning, my gun won't reload, and it's not because of anything I'm doing.
The fact that flash doesn't save games anymore puts it over the top, and I'm not playing this any more.
Steam, Mofos?
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also, the beam or target for aiming is too narrow and too sensitive. combining the dark visuals, the slow movement of the player, the narrow beam and very sensitive directional aiming, it's hard to not die in 15 seconds when faced with more than 1 of these fast little red scorpion alien creatures.
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motion of the player character is extremely slow compared to the alien creatures. Can't seem to move fast enough to get away. Can't tell from there if any of the shots are connecting with them. reading the comments below the Dev indicated the game isn't supported anymore so, this is more of an observation than anything else. Cheers.
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Go into swarm mode, pay 20.000 for a weapon. Is worst in every way than a default one. Are you serious or screwing with us? UI is terrible as well, at the beginnig I couldn't even figure out what to click to buy. Not to mention that buying supplies is a pain. There's just so many small things wrong with this game.
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It is quite solid, though the unresponsive terminal reflex games and getting stuck in the nest holes (a game-breaker glitch) transform it into a super irritating experience.
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The issue is that we understand the new game has a lot of updates to swarm but the original is still the one we need to get the scared stiff achievement and it's barely possible when you spawn in the middle of ten aliens. just try and fix this one I understand its a hard achievement but this isn't hard this is impossible.
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A suspenseful mood almost the whole time, I love it. It would have been nice to be able to close doors but it does not ruin the experience. One thing that does, however, is the fact that it is easy to get stuck rounding a corner when you are not even touching the wall, just near it. It gets annoying when under attack.
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http://prntscr.com/eltdp0 .... Got Stuck on a nest again... Just killed the final boss and got stuck on the nest, this is why finishing this game is a hard badge.
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I keep getting stuck and my character is unable to move and forces me to quite the lvl and start over its very annoying has happens 4 times now
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Habitation Block 3 night vision, thrown in with EBE's suddenly attacking without audio cues, while staring at the minimap, your heart pounding rapidly as you try to see where they are coming from, and then you are told to hold on while a security door is being hacked... THEN the REAL horror begins. (Cue Music)
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Maybe instead of just respawning in a certain zone or something .. just change the code to automatically kill all aliens in ur little blue circle of immortality ..?
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Swarm mode, second room down from spawn, if you stand directly to the right of the blue glowing computer then you are hidden from the aliens.