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Wow, i love how you are all like "THS GAME SUX!!!"
Like none of you get it, HE'S IN A BUBBLE!!! He moves when you are touching the walls or ground, its meant to be like that!
Get a clue of diaf idiots
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Art is the best part. The puzzles solutions are glaringly obvious. Moving from level to level just takes persistence--not creativity. 3/5
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very fun game, graphics are unique, and i personally like them. although some puzzles are quite difficult,the concept is new, so it could be hard at first. in future update, maybe add a scrolling option to look around. 4/5
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I get it, you can only move when the ball contacts something for it to spin against, but it's frustrating as all hell.
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To the people who complain about the controls: they are annoying at first, but you can get used to it very quickly. if you are complaining, then that just meant that you're a quitter ;)
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oh my.. the story is nice, the atmosphere kinda pretty.. and the controls are somewhere between nasty and annoying :\ A pretty strange game
4/5 -1
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yeah... i agree with boneless in saying how bad the controls are...
The Most Frustrating Game of 2009 (so far)?
yes.
good game?
no.
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Reducing the moment of inertia of your character might make it a little easier to control. Right now, hitting a wall while spinning fast can send you careening all over the place. The reduced moment of inertia would also reflect the appearance of your character: a heavy, non-rotating person spinning a lightweight bubble. If you used a uniform sphere (or disc) to compute your moment of inertia, it isn't quite accurate to the character.
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Controls are completely whacked. Combined with weird bouncy physics and jumping is just impossible.
And if I hear one more "First!" or "Badges!" out of any of you, I am going to drive over to your house and glare at you from my car.