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Greenrabbit7: There is a way to change the portraits to other preprogrammed pictures. What I do, when one has the option of deciding on the four characters, is to first choose the desired type of character by choosing one of the seven symbols to the right. If you don't already know which ones you want, I would suggest clicking Preview Class Skills first to look over each of their skills to help make your decision. You should decide on all four types before proceeding with their portraits. Then, above and to the right of those seven symbols are two smaller symbols. The top one represents either male or female; click to make your selection. Then directly on the right and left edge of the portraits are arrows; press one to scroll to make a desired selection. If you want to change the name, you can either click the second symbol below the male/female choice, or simply click where the name is located, delete, and enter the name you desire.
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Run out of healing potions? Can't win the next battle?
When you fight a battle, leave one weak opponent. Pass a few turns healing your characters and waiting for their power to regenerate.
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Custom character portraits, eh? Well I guess there's absolutely nothing stopping me from making an army of badgers. By the might of Forestdig, Burrowsong, Honeyclaw, and Badgerface! Go go badger rangers!
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So, when you combine a really high lethality rate (mine is 77%) with a mage's "Electrical Storm" attack...the results are pretty awesome. That move hits every enemy at once, so yeah =]
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After playing this for 2 years, I'm still stuck with one question: How did all these different types of enemies choose their level of residences without fighting among themselves. -.- I sure like to find one level where there are only treasures and dead bodies...
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Mfb0: You did not ask a stupid question, but I will try to clarify. For the medium badge, I believe that you must complete the first 9 levels (you will know when you battle your first extra bad Monster). (Mind you, all the times that I have played, I don't remember having played the second campaign, so I'm not sure what you mean by the glowing fragments.) But odds are that it will be something on the order of 9 levels instead of 40 for that badge.
For the first hard badge, you can play either the first or the second campaign (past the initial nine levels); it is solely based on when you receive your 50,000 points.
For the second hard badge, you must play the 3rd campaign to level 40.
Good luck!
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I really liked this game. The music makes me feel like I am really there experiencing the battles. Anyone know where I can get the music? Please send me a message. :)
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The way to get money is to go to the shop and sell your excess items. To do so, you need to find a Portal Scroll. Its a standard looking scroll with a purple border around it. They're quite rare, so don't squander them when you just have a few items to sell. You can also buy items at the shop. Took a while to find the answer to this question many seem to have. + To help newcomers to the game.
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Page 1 of 2
Voizod: There are many different ways to defeat “The Corrupter.” One needs to strategize how it is best to outfox it; you must not have as yet learned how best to use your skills. Now knowing that it is there, when I know that I will battle one of the extra difficult beasts (every nine levels), I never have my people wear damage reflective clothing, as that is what makes this one difficult to best.
Since I use Cleric, Rogue, Ranger, and Conjuror, my most important strategy is for my Rogue to use Sap Strength, so that it isn't able to copy my people in the first place. And if somehow I forgot to do so and it copied my people, my Conjuror would use Banish each turn to help get rid of those copies. My Cleric would use Holy Light to partially blind them, so that they may miss their attack on my people. (Later, my Rogue may use Flash Powder to further blind it, depending on when he needs to again use Sap Strength.)
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Page 2 of 2 (cont.)
Meanwhile, my Ranger, as always, uses Natures Balm, to give my people some healing each turn. My Conjuror uses Eldritch Aegis, to help my people resist damage, and may use sprites to give power or healing to my people (in addition to being a decoy for it to attack). Of course, if things do not progress as planned, I have to know how to adapt, such as using my Cleric's Revive, or my Conjuror's Call Soul (to revive), if necessary.
As you can see, this strategy is completely different than flickeringflames' potent initial attack on it (I prefer to have both full health and power at the end of my battles). Many different strategies work. Just remember, if you have Rogue, that Sap Strength is a complete lifesaver against powerful bosses. You never mentioned your party so that experienced people can give you recommendations on how to best use your your party's abilities. Simply ask for advice and I am sure that many people would be happy to help.
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For the "Doomed Heroes Badge". I had quite a few false starts, and did not find tips in the comments section wholly useful, so here are my recommendations (abridged for 1000 character limit):
Warrior - Front center. Stat=End. Gear=HP Reg, AC. Weapon with strong status effects. Skills=Ins, Adr, SW. Consider Cleave. Dump into +AC
Cleric – Rear center. Stat=Int. Gear=Pow Reg, Res Stun, End. Skills=Heal, Anoint, Pur, Rev. Consider Holy Light. Get at least 30 Pow Reg. +5 Benediction mandatory to cure blindness.
Ranger – Rear side. Stat=Dex. Gear=Acc, Dex/Dmg, 18+ total Pow Reg. Hard hitting Xbow. Skills=HoA, NB, Pin, Swift. Dump into Creature Lore.
Conjurer – Rear side. Stat=Int. Gear=Assorted. Skills=WG, Ban, EA, CS, RE. Dump into Aug Health.
General Strategy: Anoint + HoA. Mop up. Leave an enemy each round to recover before next fight. Watch out for armor piercing enemies (Dwarf Xbow, Undead Wraith). You’ll get the hang of it.
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@Firechanter I tried his build on Extreme and got horrendously owned, true 3 rangers is a mighty damage output but your single-Cleric means that you are going to have to continually spam heal on your Cleric to keep up the front line, however if say the enemy has a high damage AoE ability:ex. Troll Spear Lunge injuring several of your units to a near critical health forcing you to trade one Ranger for a Cleric (even Heal All won't provide enough and if you tech into it the Cleric becomes too squishy, and Ranger HoT is not as enough in the gorier battles) and so on until your backline becomes a farce. I highly suggest for Extreme that you follow the true and tried way of 2 meat-shield Clerics and 2 ranged high-damage output classes, also be prepared to have party members die ALOT so if you find an instant escape item keep it despite better loot and put it on your high-damage units so you can at least preserve units or prevent loss.
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If you're low level and you have a pandora's box DON'T OPEN IT is so hard. (I lost my party with semi-full orange and purple set)
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I have to admit I like this older version better than the new one... the new one's fun, but I just can't get into it as much as this one!
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I had lots of fun naming my team after my favorite TV characters. (Spock, Saavik, T'Pol, and Daniel Jackson) Then I started playing the game and decided that it was fun too.
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I died and the enemy took the pants of the female member of the party and the weapons of the others why her pants? O.O
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There needs to be a 'Ignore melee weapons' checkbox, so it will stop suggesting swords for my Ranger. And one to ignore ranged, as well, so it will stop suggesting bows for my warrior.
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you'd think on survival the guy at the shop would give you some kind of discount seeing as your defending his home and freedom. but no. cheapskate..
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You have to use a Portal Scroll each time you want to go to the shop, and if you get enoguh money you can buy the "Emporium Preferred Customer Badge", which will allow you to teleport to the shop once per level. It costs a lot though, but worth it if you have trouble getting scrolls.
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I love the party image creation thing... I made Darth Vader the Warrior Alan Sugar the Mage. Illidan the Barbarian and Power Ranger... The Ranger :P
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Pg 1 of 2
V3NNY01: I have no idea if you are missing anything as you didn't explain what happened, but I will tell you that the first couple levels are the hardest levels, until you are able to get some extra skills to help you, so don't give up; you will get there. I know that many people use different combinations of people and different skills for how they choose to play. Myself, one of the things which I like to make sure that I have is full health and power before finishing killing the final enemy in each room. Doing this does take longer to play the game, but it makes it far safer to enter rooms. Most people seem to make sure to have at least one of either a cleric or a warrior as they are more heavily armored (placed in the front middle square to take on more attacks). I have even heard of some people selecting all clerics. Myself, in the original version I select cleric, ranger, and two rogues, while in this version I select cleric, ranger, rogue, and conjurer.
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Pg 2 of 2
Remember to place all melee-weaponed people (maximum of three) in the front row. Hopefully you are able to place all weak-armored people (mage and conjuror) in the back row with some type of ranged weapon. Avoid attacking large groups of enemies until you have collected some treasure to improve your people. You also need to watch to find out the skills that the enemy uses to learn which ones you need to kill/disable first. My top priority is to kill/disable Chosen (and Fearsower), so that it can't stop me from regenerating power. I also sap much of the power from the head boss so that it is unlikely to kill any of my people. The rest depends on who I am facing and where they are located. I hope that this helps. Feel free to pm me with any questions.
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Hey, does anybody know how to use the custom portraits? I wanted to do a run with my favorite fictional characters but it isn't working...
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Slawekkii, I am guessing that you have your Rogue in the back row instead of the front, which are the only positions where melee weapons are able to be used. Either that, or you gave him a range weapon which can be used from the back row, but then his melee skills will not work. Good luck!
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Hard badge strategy:
Warrior, conjuror, cleric, rogue
For stat points, endurance on the warrior, intellect on the conjuror and cleric, and dexterity on the rogue.
For skills, take adrenaline, resolve, shield wall, and inspire on the warrior. Put the other points into armor proficiency. Take call soul, banish, wargolem, and eldritch aegis on the conjuror (replace wall of shadows). Put the rest into augment health. Take holy light, heal all, purify, and revive on the cleric (replace smite). Put the rest into benediction. Take hide, thief's luck, and coup de grace on the rogue. Put the rest into poisoncraft.
For equipment, make sure the warrior has a shield, high armor rating, and as much endurance and health regen as possible. The warrior will also benefit from some power regen. Make sure the cleric has a censer, and as much power regen as possible. Intellect doesn't hurt either. Give the conjuror some power regen and intellect. Make sure the rogue has a bow, dexterity and power regen.
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I just love turn based RPG's so much it gives you time to think comprehend and in my opinion fully enjoy the situation.
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Damnit, I accidently left the emporium before I finished my businnies! Needs a "Are you sure you want to leave the Emporium" feature.
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The ability to heal out of combat with a cleric would make a lot of since and would be a very welcome addition to the game in my mind. it's kinda annoying to have to rely on shrines and potions when you dont heal in combat.
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Garin, could you fix the Pandora's box? I mean, I've beaten like four, and have only gotten one purple item for each one.
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Easy way to get to survival levels 50+:
Cleric: Revive/heal/heal all/holy light/anoint/REST INTO BENEDICTION
Conjurer: Revive/manasprite/eldritch aegis/refersh energies/wall of shadows/REST INTO AUGMENT HEALTH
Warrior: Execute/Adrenaline/Inspire/Shield Wall/REST INTO LEADERSHIP
Your choice of damage (I did mage, but basically anything works here.)
ALL STATS INTO ENDURANCE. NO MATTER WHAT.
Try to gear up your warrior tank first with high armor and endurance stuff, then your damage guy with poison/lethality/lifesteal, then your cleric with tank/power regen/intelligence, and finally your conjurer with power regen/intelligence.
Place your party like this:
[][][]
[][][]
[D][W][B]
[B][Cl][Co]
D=damage character
W=warrior
B=blank
Cl=cleric
Co=Conjurer
-Summon two manasprites asap to get your mana going.
-Execute the toughest guy that isn't a boss.
-Refresh energies to heal your manasprites for both mana and hp
LIKE THIS TO KEEP IT GOING