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On level 70, beat pandora's box 3 times. Use 1 mage with tons of intell for lightning, another mage with tons of strength for Ensorcelled blade(killing legendaries in 2 turns), a warrior with tons of endurance and toxic weapon to clear 1st row of monsters. a cleric for anointing the strength mage on legendaries or the intellect mage on random groups of monsters(beats them in 1 turn). warrior in front middle, mages on front sides of him, cleric in middle back.
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Made it to wave 95 using a Conjuror, a Cleric, a Ranger, and a Warrior. Ranger was very nice for the health regen/poison resist and quickness buffs. I died because the last dude on wave 94 killed himself with reflected damage while I was in the process of resurrecting and rebuffing a War Golem. Hint: Get the War Golems up to full power, then use "Harden" just before killing off the last guy in a wave. They're then immune to all attacks during the first round of the new wave and soak up a lot of damage.
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WARNING: If you use "Clean Slate" you will loose the stat points gained by potions from the Legendary potions (either +5 str/end or dex/int). I just did and lost 10 stat points :(
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5/5 Like how you added the shop. However you should be able to start with a few portal scrolls. Also for custom portraits it would be great if you could copy-paste the url.
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I've never had a party defeat as far as I know with 4 clerics. 2 in the front, give them Fervor, Anoint, & Holy Light. Focus durability & strength stats such as endurance and health regen. 2 in back, give them Heal All, Revive, and Litany of Pain. Focus magic related stats like intellect and power regen. Everyone keeps default skills & uses the passive skills Wrath and Benediction.
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I don't get why my cleric with 25 points in benediction can't just heal the adventurer. And for that matter why he can't just revive him when he dies.
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Unfortunately it does not allow me to click on the smallest of rooms at all thus, rendering the game unplayable in a level where it is mandatory to pass through such room.
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And another tip in addition to Mirodian's on slaying the hydra, if you have a mage keep using power siphon and the heads won't be able to attack when they run out of power.
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Most useful window in the entire game (including combat): Recommended. It's a beautiful thing. I like the dialogue windows too, at the end of a floor and during the shop. Rogues have some funny quotes.
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In SURVIVAL MODE u can let 1 weakest enemy alive and then press "pass turn" as many times as you need to restore health and power before next wave. This should be easy enough if you have at least 1 cleric with a decent power regen. As a bonus u can cast support spells on you (for example "anoint" with your cleric). One more thing: you should decide very carefully who will strike final blow, because it will affect who will start in next wave. Btw. there are 20 different waves, after which they are repeating, but monsters have +1 level.
My personal tip: if u want "Doomed Heroes" Badge get 4 clerics: 1. strength 2. armor, endurance 3. speed, strength 4. power regen, intelligence. I had "revival" skill with first 3 of them [bad things happens sometimes, so be prepared ;) ]
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There is a "Boss" group on every level. Just so people know, look at the rooms with the swords crossing. If it's red, it's normal. But if it's purple, then that's going to be a challenge.
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At first, defense IS the best defense. As you progress, offense slowly becomes the best defense. So using an Intellect ranger as a healer is not a bad idea. Offensewise, it can deal massive amounts of poison, and has great buffs. And it has pretty good speed :)
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Buy Preffered Emporium Customers Badge and you can buy legendary Lure every level i do this and the chance for a Portal Scroll so you can get legendary Lure i do this when i find endand sell everything for more gold :)
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ZobmieRules: Enchanting stays on the item you place it on, even if you remove it from yourself, you simply can't later move it to another item. I have never had an item “actually” disappear. Are you certain that the items didn't just vanish into your inventory? For this type of reason, I keep my items sorted as “none.” When I am finished deciding which items to keep and have tossed the less desirable ones, I may briefly sort it by “type,” so things can later be easier detected, but then I immediately change it back to none, so newly received or discarded items are at the end of the inventory and are easily found. I hope this helps.
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I got the survival badge with warrior, cleric, mage and ranger. The most important thing, at least for me, was that the buffs that last until the end of the battle, last until a character dies. So, skills like "flickering flames" from the mage are quite useful.
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beat this game so many times.
Tip: Look through all battles to see who you would face in that battle before leaving a level. Fighting a FEARSOWER will give you a fragment. collect nine fragments to travel to the sanctum to beat the game
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In case you didn't know, you probly shouldn't open the pandora box unless you have four of each enhancing potions (defense/stun, poison, speed.) and use them. Get a warrior with 60% damage reduce, potion defence adds 20, then summoners defence buff adds 15, for a total of 95! Use adrenaline of the warrior to null all stun, nature balm from ranger to null poison and add more haelth regen. And you have an indomiable warrior! Mine just took out a gorgon, minotaur, acended human from a pandora's box. In a last man standing effort!
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I was trying to get past Wave 5 (sickly, I know) and I suddenly saw that I hadn't put all of my mage's skills that I had so carefully selected and unlocked in her spells for use in battle. So, I stopped mid-battle and exited the game. It let me do this, and also let me re-enter and put her spells in, but now it won't give me the battle; I keep hitting the Man the Gates button and I can hear pages turning repeatedly in the background, but still no battle. Probably my fault, but just in case it's a game glitch, I'm mentioning it.
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High level warrior with the right gear and buffs: Immune to poison. Immune to stun. 99% (maxed) damage reduction. ~20% of max HP per round in health regen. Will solo Pandora's Boxes after the rest of your team is ignominiously killed in round 3 (stupid minotaurs).
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It's very sad for me, the final boss ended up being easier then anything else. I had one ranger, one, who had apparently a very high quickness, and who used his pin attack. The Final Boss didn't even get to do anything, I never got the satisfaction of learning what he does, and how hard he can be. It's still fun and a great game 5/5
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Altars are random. So are the legendary encounters except for den of corruption's final boss. Cleric is not a must for den campaigns but it is a must have for the fall of telunos campaign. In den campaigns, you can easily have rangers as the healers or conjurors for revive but I advise not to get both because you'll sacrifice much damage output.