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The only thing you shouldn't have gotten rid of from the last one was the bosses that dropped legendary items, always gave me a thrill to get them.
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"Sell bag contents" is in the emporium. Switch from "buy" to "sell" (tabs in right corner) and the "sell bag contents" button is in the bag's title bar, near the right side.
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Dislike how the enemies always have the exact same level as you, rather than going up as you go deeper into the dungeon. This makes replaying campaigns to train completely moot. What I DO really like is the customized avatar thing where you can import stuff yourself, that's a nice touch and something I'll definitely make use of.
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I can't believe the amount of money I've spent on upgrades of the Emporium while it keeps on proposing crappy items...
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Great game, excellently made. The only suggestion I have is that on the item loot screen, change the 'discard' option to a 'sell remaining,' because the items not useful to a player would most likely just get looted and then sold anyways.
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General: Okay here's the plan, there are ten of you but we will only send four to face hundreds of enemies down in the dungeons at a time!
Cleric: But why?? we could just all go at once and do it easily!
General: NO! and remeber to wait for the enemies to get stronger and match your level before you fight them!
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I love the way it saves straight away, like my web browser closed for no reason, but it told me it had saved it up to the fight i had currently started sweet :P
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@PonyFlare You can have female character. When you choose the character for campaign, there's a gear icon near their legs where you can customize them, including their gender. =)
I'm uploading a new version now. I still don't know why some people get trapped in the loop, but at least this new version will let you get out of it (and finish the campaign).
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@ TheLastRainicorn,
You can change your characters to female or customize their appearance. Go to the character window and click the gears that say 'customize character' when you mouse over them.
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I just conducted an experiment wherein I used two Identical socketed dirks of tier level 6 (tier 6 being the highest my rogue can wear at level 14), both with the same damage of 48 and 6 dexterity. I then used a spark of legend on one of the dirks. The dirk that is now legendary (on my level 14 rogue) has 53 damage, but only 5 dexterity. The damage increase is weak IMO, but my main reason for typing this is; What happened to the dexterity stat? I had seen just moments before doing this that 5 dexterity comes from a tier 5. Does a legendary item not stay at maximum tier level for the character wearing that item? It would appear that it does not. This makes me question whether making items legendary is really worth it, or if I should just keep their tiers maxed with forges.
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Conjuror: I have created a War Golem!!! It is super strong and can take loads of damage for us.
Warrior: Awesome! Does it have any weaknesses?
Conjuror: Well, it can't walk from one room to the next...
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The Warrior works great together with another Warrior. The Captain can Kick back enemies in front of the Champion for the Champion to Charge into.
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Hmm, both of these boots are similar...Same armor rating, same buffs...WAIT! This one's more expensive. You get those. No party of mine is going to dig through dungeons in peasant wear!
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Hmmm if you complete a campaign with 1 person it doesn't provide you the achievements for beating a campaign with 2 people or the one for beating one with 3 people. I figured by beating it with just the 1 I'd get both :-/ that sucks.
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I'm not paying you 5 dollars for premium content. That's chump change. *breaks out the credit card* Tell me what you think you deserve. Clearly, 5 dollars is an insult to your talents.
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The scaling of the dungeon needs to be tweaked, the scaling of items needs to increase drastically, or the development of the heroes needs to experience a significant overhaul. Once you're at a point where the monsters damage, health, and armor are either comparable to yours or much higher than yours, there's a cap on how much strategy one can employ to overcome it. If the monsters have more health, greater numbers, can deal either just as much or more damage with a wider ray of abilities that can affect all members of your party, the game becomes a little less fun. Don't get it twisted... I LOVE this game, but for future installments, the scaling needs to be a little more reasonable for the game to remain just as fun for the later levels.
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Croca is a good supportive fighter, since he only has one ability which requires a melee weapon, you can give him a missile weapon and stick him in the back row to give him a defensive advantage. I usually equip Croca with medium armor to give him more quickness than most of the heavy armor users, and a battle standard to attract missiles and spells.
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I have never made a single request of kongregate ever, but I beg you, please make an impossible badge which requires beating level 200. Please, just to justify the insane amount of time I am going to pour into this game grinding floors insstead of doing things like taking my dog for a walk, cleaning my house or making love to my wife.
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Monster's Den: Godfall is out on steam for a week or two now guys, it's a vast improvement over this game, a worthy sequel, go pick it up for like £9.99 or whatever it is at the moment :D
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quick tip to keep your inventory manageable, Make sure you always have exactly 5 of every type of potion and if you sell the extras and the equipment you aren't going to use, then it should never progress past your 1st or 2nd bag. this is for the people with 5 full bags of mostly potions
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When you think its too easy or too hard, you can tweak the diffilcuty a bit for your liking...Yep, thats why i love it - if you choose hard, it becomes challenging and fun, while if you choose easy, it becomes somewhat boring, but still fun. Goods on the sequel you will make. Compared to Book of Dread, this game has its goods and bads. The GUI is less informative in Chronicles, while in BoD its better. The shop can be accessed at any time, not only by using scroll/special item from the store itself. Well, deserves a 4 like previous series. Unique gameplay is main reason why i like them.
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Johnycash99, you can set the default fighting style per character in the character screen, where all of the warrior's stats are found.
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The import feature works beautifully. I'm close, but not yet gotten to, the final hard badge. Chrome was having an aneurysm. I found teh export feature, crossed my fingers, and IT WORKED. Best idea a dev has EVER had. I love you.
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Thx for the sequel! I keep dying on Act 2 second level, though :( No good items in the shop either. When there's only the hard enemies left, which keep killing me, what can I do? Nothing else there to improve my skills, have to try again and again with the same skills and items.
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@kashuushian1542 No what you're thinking of would be a Pacifist badge. Atheist is accurate in describing what you would do if you don't believe in shrines or the God(s) behind them.