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i had an idea MAKE MULTIPLAYER plese. also i got 1 hit kills so id like longer swords or a laser other than that and you should make it easyer to level up i think its a good game
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Despite different offensive/defensive techniques, the highest armor hull is much less efficient against enemies; because of its large profile I found avoiding high damage melee attackers not impossible to cope with, but more difficult than a high priced armor should allow.
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Just so everyone knows, there's a glitch and the big ball has LESS armor then the smaller one, please rate this up so everyone knows.
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this is a nice addicting game. it would be nice if there was somthing to tell the difficuly of a level. also cinamatic mode needs to be fixed
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Also seeing as how this game hasn't had any of the suggestions i've seen added to it, i don't think the creator is going to worry about that problem with the time slowdown.
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Attaching a HUGE sword or cannon on a very small starter gunball isn't gonna slow it down? Holy hell this gunball is ALOT stronger than he looks.
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game was ok at first... then it isnt that good. Real lack of balancing. Guns really suck for higher level guns... just like other people have said.. Hull changing sucks..
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The cruiser hull is a waste of money. In the belief that armor makes you survive longer I bought it, but because it also makes you bigger I found that it makes you take more damage. If one is take more damage, he needs better armor, but the armor gained was insufficient. I found myself dying in the levels that I had already beaten because of this. Other than that its a pretty decent game.
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FAIL!!!!I put my mouse at the right place so my axes will spin around and the last "swarmer" just stood there and started SHIVERING!!!!!FAIL!!!!!!!!!!!!!!!!!!!!!!!!!!!
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"whoever wins me will be emperor"
"lets see that youve got"
"save game will be rewrited"
Man, you HAVE to fix these typos. I might have overlooked one, but to have that many before i even start is terrible.
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I liked it but does armor do anything i'd like a high fire rate weapon that isn't burst, and some of the later enemies are poorly designed especially the ones that shoot a large bullet then a stream of little ones they spawn right beside me, fire, and i lose a third of my health even with tons of armor.
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its like my all is trying to dance! i move my mouse close to the ball but not quite on it and the side guns go crazy spinning all around... i wonder... maybe i should put some swords there.
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Nice game all in all. The challenge level was too unbalanced, some levels being an easy sweep, others being almost luckbased. If it isn't already the idea, I would using the customization options that the bying/selling enables. If each levels had their different twist and then you would have to customize your gear just right to beat the level. That would be an interesting twist IMO. The boss-fights themselves were waay to easy and in the end the game became repetitive. Therefore i give you 3.45/5 (3) - And hope you can use the feedback.
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Unlike every other item, hulls do not return their purchase price. It seems likely this is unintended behavior (a ball can not have no hull so they auto-swap instead of going to the gear "backpack") but it should either be fixed to work like everything else or have a warning/explanation. As it is now it can eat thousands in an instant. Heck, keep buying the standard hull while already using it and it'll bankrupt the player. There's no way that can be intended.
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I really enjoy this game! My only suggestion, and it's a technical one: there should be some way to limit the maximum volume of the samples played when firing a weapon. Playing 2 times the same audio sample causes it to be played twice as loud. Using a limiter in the audio engine should help this, I think :)
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I'm loving this game but I've had a serious bug happen a few times. I bought a few guns and kept them in my non-equiped area, but then after doing a level they disappear. Wasted a lot of money on those guns! Aside from that, I'm having a blast!
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I find it awkward I completed pretty much the entire game with the soul use of the sword off the 2nd (If you took that route) boss' drop.
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Armor doesn't seem to be working at all, been trying with and without 2 armor upgrades and I cant tell the difference really.
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It would be nice to be able to angle the guns on the sides to shoot a little more forward like... Right now it seems hard to use more than 1 gun at a time...
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Some Tips:
Upgrade money skill in early game, so you will upgrade faster, after that upgrade only health and armor skills. You will get all the firepower that you need from weapons and boss loots
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I have to agree with some of the other comments here.. the game needs a few tweaks. I dont understand why I cant switch hulls once I buy them just as I can switch guns. I saved up to buy the most expensive hull. the problem is that it is really only good for boss modes. against weaker low level swarms you are toast. now I am stuck with it. I blew all that $ and I have to save up to go back and buy one of the smaller one. I agree with other comments about the guns. The top level guns really arent that great. Low rates of fire.
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Two things you should do: 1.If you lose, you still should get money and exp, but nerfed. 2.Make all hulls the same size. Currently the worst hull is better than the last one because he is way smaller than the first one. Do that and I would enjoy this game a lot more. 3/5 for now.
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This game seems amazing in the beggining, but it becomes very repetetive about halfway through. And some bosses are very underpowered compared to some of the smaller enemies. 3/5
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Yeah, don't bother to get the "amazing" hull, it's BULL. I don't see anything of that"AMAZING" armor, but I lose life like mad. In a clusterf*ck game like this, you can't really "dodge" shots from off screen so it's unfair. I think the armor stat is just entirely broken AND you become a bigger target...waste of 15K...
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would be nice to be clear on what exactly armor does; several armor upgrades don't seem to be keeping me alive any longer than not having them (I went mostly damage boost for skills, so I one-shot everything, including bosses). The full-price re-sell makes it so we don't really need too in-depth weapon descriptions since we can try them out, at least. Still, 4 top-grade armor upgrade boosts + toughest hull should be a tank, but gets squished pretty damn easily.
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Rapidfire needs to be fixed. And I shouldn't have to choose between being able to use the only kind of item that allows me to collect money at a reasonable rate and another gadget spot. Let me put it in the diagonal slot, if anything. I'd rather not have to use it at all, though.
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The big hull does make things go faster i payed attention to my HP and it goes down a lot when it gets hit so it is not just because it is bigger. I almost died in the first level with the big hull!
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Wow, so many bugs, so little space for a comment. Muting is bugged, if I mute the music, it will come back on again after a fight. Muting sounds shouldn't mute the music, as you have a separate button for that. Pausing the game brings up a button that says "mute". Why? Clicking it doesn't do anything but restart the game. Boss gadgets disappear randomly. Some weapons seem to be homing on regular enemies, but won't home on bosses. The weapon alignment sometimes goes completely berzerk and points your weapons basically wherever. In the shop, you really should have some form of description of what goes where. Some "stuff" goes in weapon slots, other in accessory slots. For some reason, there's a shield under "swords".