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what a lame ending, now i beat him... what else can i do? i didnt even get anything to add to my thing when i beat the boss, and i cant even play him again... LAME!!!!!!!!!!!
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I really hate kongregate comments, no one get's to see them. EMP overpowerd because it does damage every frame (bullet does not disappear). Levels in random order. Need boss replay (without loot... I get it)... but there's too many people commenting here, too few get rated, too few are actually read.
Devs, at least read the long ones, those usually describe some bug in detail.
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I have a question, please message me if you know the answer: Do enemy bullets hitting you guns/swords/equipment take health? I know that if they hit your hull they do.
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I hate having extra weapons available on a different website. No way I'm going to ababdon my progress here to play from scratch on another site.
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Hulls seem to be the only way to ever lose money, as you sell items for what you bought them. Buying a hull simply dumps your previous hull though, regardless of which one is better or more expensive. The game is horribly unbalanced, with the only difficult level being the second last one, and the only reason that one is difficult is because the playing area is ridiculously small, so the sworded enemies can jump at you from nowhere and drain all your health in one go, regardless of how armoured you are. The only reason I finished the game was that it took so extremely little effort, apart from the second last level.
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Add a reset skill for like 5000 or something and like a hardcore made, but you keep all your weapons and money but the people are harders will make the game more enjoyable, alltogether i rate this 4/5
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ah guys, look for the stats of the hull. not all hulls give heatl or armor boost, some give damage, crit and other stuffs (for ppl complaining about hulls)
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2/2 The bosses are so large that it's almost impossible to maneuver AND keep the boss in your line of sight. There is also difficulty in maneuvering around with large swarms of enemies (skilled gunners problem, again) when you have the largest armor. One possibility is zooming out so you can see more of the field. I know I was shooting blind.
Considering you're essentially given 12-16 skill points and I know I want to just sink it all into health and armor, it'd be nice if you could 1) see what the skills are before getting to the point of unlocking it, and 2) be able to reassign skill points.
Having the ones that would normally be semiautomatic be shot in bursts is very stupid.
6.5/10; if the level difficulty curve was fixed and the other faults fixed, would probably merit a 8 or 9 /10 since there's not actually a storyline besides snippets.
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lost the op mega l33t sword because i bought a plasma gun. i wish i could go back in time to bugtest this and make sure it didn't happen. EVER.
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A couple comments. First, losing all xp and money earned on a level if you fail makes it very difficult to progress past certain levels without a lot of grinding. Second, Having ONE box that drops health at the BEGINNING of the level when you don't need it? Bad design.
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This game would have been great, but the big "save up all your money" hull upgrade doesn't work and the developer has shirked responsibility by saying it's bigger, therefore you get hit more. Of course that's silly. Get back to your code, dudes!
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I like how melee-enemies come scared of you and circle you and when the right time comes then they attack, instead of just rushing to their own death.
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dont get me wrong, i like how you can sell stuff back for full price, but it still makes it seem like they're not as good as they seem, and reset skill button would be SOOOOO USELFULL!!!!!!!!!!! but all in all, a 13.28319/10, series needs to continue
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i have seen a lot of people complaining about the huge cruiser hull, they keep saying it actualy has less armor, but it does not, it's that its so big that it's easy to hit, + to keep visible
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There is no real point in getting better hulls, the only thing that seem to happen is that you obtain a sphere with a larger hitbox so that you die faster, the only skill worth getting was the money skill to afford best weapons asap. I took the journey to the last boss, killed him and can atleast tell myself I did something useful in this game, other than that. 2/5 for a sloppy made game.
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the cruiser hub takes more damage because not of its speed but its area, witch is VERY large so it is easier for you to catch bullets and more bullets=more damage so either use shields, upgrade speed skill alot or buy a thruster.+ so people can see
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bosses are way too easy
some fights are way too strong
skills tree is broken, useless in game, way too little level points...
swords line is also broken
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Three major complains. And I do mean major:
1. Sword and rapid fire enemies can spawn out of nowhere often instantly kill you, regardless of armor or health. If you get in range of a sword enemy and stay there for any longer than a millisecond, you instantly die.
2. Massive imbalance of difficulty. In mid and lategame, some stages are stupidly hard, while others are laughably easy. Every single boss is a joke, including the final boss.
3. Any sort of lag lowers your fire rate, but not the enemy fire rate. That just seems silly. And for a game as poorly optimized as this, if you play through the whole thing in one sitting, the memory leak is going to actively kill you in the game.
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very frustrating - you're buying the most expensive hull only to become much more vulnerable than with the cheapest one.
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Generalisimys, could you allow for right-clicking instead of pressing SPACE to activate selected skill? sometimes pressing SPACE just scrolls down my screen.
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i think i know why people think the greatest hull sucks, i think its cause it a bigger yet easy target to hit so people die more often like i find some of the bosses super easy because they are a huge target, and i also bought the best hull and i switch back to a smaller hull and i won easy. so i suggest buying a small yet powerful hulll. vote up so people hear my words:D
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This game is fun, I played the Christmas version a long time ago, but I would like a Stats button to check your Stats (along with basic stats for enemies when you hover over the level button), and the saw weapons shouldn't deal damage when they are off. Because they are literally swords in that aspect. Axes and Hammers should also only deal damage when they swing or you turn to move the weapon into the enemy, and swords are fine, just a little more complication on the melee would be nice. Overall, 12/10, (I could only give five stars), 'cos its very fun(And time consuming...)
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i had an idea MAKE MULTIPLAYER plese. also i got 1 hit kills so id like longer swords or a laser other than that and you should make it easyer to level up i think its a good game
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Despite different offensive/defensive techniques, the highest armor hull is much less efficient against enemies; because of its large profile I found avoiding high damage melee attackers not impossible to cope with, but more difficult than a high priced armor should allow.