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Comments for Wild Heroes

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Wolfgang84

Jan. 24, 2013

Under rating threshold (show) Found 3 sounds not included with mute, getting stars for a level, getting new skills and the crumbling sound if your castle is getting shot down (50% i guess). Otherwise: Add Mute-Button in levels or just the shortcut "m". I nearly quit because i didn't find the option at first...now it's a 5/5.

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cghaxor

Jan. 24, 2013

Under rating threshold (show) first off: great game! however, it didn't save my progress :-(

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thatgrrl

Jan. 24, 2013

Under rating threshold (show) My window closed due to an error from something else. Usually I would come back and find my game saved. But I had to start from the beginning again. I had been near the end. I really enjoyed the game. I found it tricky to pick up the fruit - I couldn't be sure where my mouse was on the screen in the middle of everything.

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Randai101

Jan. 23, 2013

Under rating threshold (show) Found a Bug: If you freeze the last boss of a level while simultaneously killing it, it does not unfreeze and the level must be restarted

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thelloyd

Jan. 23, 2013

Under rating threshold (show) nevermind, seems to be solved!

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thelloyd

Jan. 23, 2013

Under rating threshold (show) it's really hard to pick up the apples when speeding up. Sometimes when you click, you still miss it...

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LrdKane

Jan. 23, 2013

Under rating threshold (show) I wish I could edit my ealier comment. I left and came back to the game, and now the ice levels are beautifully rendered. Great job.

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LrdKane

Jan. 23, 2013

Under rating threshold (show) Seriously solid game, all around. The only issues I have so far is the ice levels. Light on white often means difficulty in telling where the path is, let alone the rest of the UI.

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Chromeflash

Jan. 23, 2013

Under rating threshold (show) A few tips. Enable multiple placements via a key. Holding down the appropriate key allows for multiple placements of the same type of tower. And, if a tower is marked and an apple appear and you press the apple the tower will get sold instead of getting the value of the apple. Happened so many times I don't even try to click the apples anymore.

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Developer response from Global_Pixel

dont worry I'm implementing a new way for collect the apples, you only need to move the mouse over the apple, best regards

abaileyatd

Jan. 23, 2013

Under rating threshold (show) Playing and really enjoying the game, couple small bugs I noticed: no lower case b when creating my name, and the sound still plays when the stars are awarded at the completion of a level even when turned off

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templar00

Jan. 23, 2013

Under rating threshold (show) played half way thru came back the next day and all progress is gone. seems to be no save feature

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xvi79

Jan. 23, 2013

Under rating threshold (show) um Just a little bug : when i come back to the menu after a battle (in easy) the buttons "easy" and "normal" are both highlighted. cool game though.

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crownprussian

Jan. 23, 2013

Under rating threshold (show) Unitry player malfunctioning. Will not load.

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nikitis17

Jan. 23, 2013

Under rating threshold (show) Waking up the heroes....I am preetty sure that they dont like it :D

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Voydwalker

Jan. 23, 2013

Under rating threshold (show) i dont like the balance of towers in this game. dogs are the onlz real powerhouse. cats are just useless, turtles have useless range, snakes are half decent but too pricy. thats my observations so far.

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Quagaar

Jan. 23, 2013

Under rating threshold (show) I like the game, I feel like there is a bit of room for improvement, but this is still fun and has a bit of character. I'm not sure how I feel about the fact that the basic monsters are pretty much the same, because some variety is nice, but a lot of times people put in monster types that are just awful or poorly balanced, and when I think about that I don't mind so much. The unlock pacing seemed a bit slow to me, especially the way you don't really get anything for beating the boss of each world is a bit of a let down. I'm also a little worried fully upgraded lightning might be too rediculous.

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sylphprincess

Jan. 23, 2013

Under rating threshold (show) Love the game...just wish there's a save button so I can save my progress. :)

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Developer response from Global_Pixel

The progress is saved automatically when you play. Best regards!

boernworst

Jan. 23, 2013

Under rating threshold (show) How about a menu so i can restart a level?

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Developer response from Global_Pixel

Hi boernworst. There's actually a button for that. While you are playing, at the top right of your screen, there's a PAUSE menu. Click it and you will get basic stats about your current progress like how many towers you have, how many kills, the actual stage, world, and so on... an also, you can restart, resume or go to the menu with the buttons at the bottom. Hope this helps! :)

riley2191

Jan. 23, 2013

Under rating threshold (show) the game just told me a fatal error has occurred what could've happend ??

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FerryA

Jan. 22, 2013

Under rating threshold (show) no music played in my computer. Is it bug from the game or just my computer making trouble again?

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hkerekes

Jan. 22, 2013

Under rating threshold (show) fairly difficult on easy

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prkahrvat

Jan. 22, 2013

Under rating threshold (show) it is a shame it couldn't be played under the linux

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Jigz

Jan. 22, 2013

Under rating threshold (show) Gracias Néstor y gracias Cristina por darnos este jueguito!

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Sfyber

Jan. 22, 2013

Under rating threshold (show) add some achievement for kongregate points and badges please

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balerion07

Jan. 22, 2013

Under rating threshold (show) There might be some strategy involved if you didnt start each level with 150000 fruit

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Developer response from Global_Pixel

so sorry , was my fault, the error was solved

Givvy

Jan. 22, 2013

Under rating threshold (show) I was playing the last level of the ancient fortress, and all of the sudden my entire army stopped attacking and let 1 little monster just eat away at the entire health of my castle. Not sure if this was a glitch or what?

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WinterTrollKin

Jan. 22, 2013

Under rating threshold (show) The text doesn't resize when I zoom my browser... hard to read on a large screen :(

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kirasky

Jan. 21, 2013

Under rating threshold (show) The amount of stars should be given according to level of difficulty chosen. It becomes too easy to collect them if you get all 3 stars at easy difficulty.

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chaos123456

Jan. 21, 2013

Under rating threshold (show) would be quite wonderful if I could ACTUALLY PLACE THE UNIT WHERE I AM SUPPOSED TO ON THE MAP!

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Strakh

Jan. 21, 2013

Under rating threshold (show) FIRST

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princekid13

Jan. 21, 2013

Under rating threshold (show) It's an interesting design and a good idea, but the game itself is lacking. The enemies come way too fast for how few towers you can afford to buy. Variety is a dangerous tactic; better to put a bunch of cheap Cat towers than focus on a few towers that are more expensive. It would be more fun to play with an easier playing curve or better payouts from enemies.

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heckafapman

Jan. 21, 2013

Under rating threshold (show) does game take forever to load or somthing...

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Unimarobj

Jan. 21, 2013

Under rating threshold (show) Don't know if it's just me, but on the first level at least, the shortcut for the arrow power isn't working.

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yrudoy

Jan. 21, 2013

Under rating threshold (show) Tutorial text is too slow...

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losthexed

Jan. 21, 2013

Under rating threshold (show) You need a way to be able to choose what unit the towers target. The snake really shouldn't constantly target the lead guy

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Developer response from Global_Pixel

thanks for your comment I'm starting to work on target options for the towers :)

croatina

Jan. 21, 2013

Under rating threshold (show) loading is not a problem....enemies are....they are 2 strong in start,like im fighting a boss....and path is 2 short for me...few more bugs but it is ok... sry but 5/10 from me

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Developer response from Global_Pixel

dont worry we still working in the balance of the game, up while let me give you some advice, is better upgrade a tower that put other tower of the same kind, I hope it has been helpful, best regards :)

Burnstreet

Jan. 21, 2013

Under rating threshold (show) it would also be nice to see what you have to do to unlock the challenge mode maps

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Developer response from Global_Pixel

if you complete the forest world in Quest mode, will unlock the world of the forest in Challenge mode, the game will tell you when this is unlocked, best regards

Burnstreet

Jan. 21, 2013

Under rating threshold (show) it would be nice if you could see how much upgrading something gets you

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Developer response from Global_Pixel

Hi Burnstreet, clicking over the tower, at the edge of the screen displays a parchment, with the tower info

Burnstreet

Jan. 21, 2013

Under rating threshold (show) nicely done tower defense. pretty graphics, standard gameplay as far as I can see after the first two levels.

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Developer response from Global_Pixel

thank you!

wattro

Jan. 21, 2013

Under rating threshold (show) holy slow load

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ericbloedow

Jan. 21, 2013

Under rating threshold (show) sorry, but i really hate upgrades/skills that have only a small chance of working...really, the first character's "wild" ability allow him to shoot his arrows at multiple enemies-ONCE PER LEVEL! seriously, the odds/frequency of him using it is so low it's rediculous!

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Developer response from Global_Pixel

Hi, the mana recharges alone, later you can upgrade the speed of mana regeneration, able to use more powers, best regards

evev3

Jan. 21, 2013

Under rating threshold (show) wait... the snake's stripes are red>black>yellow>black>red. doesn't the saying go "red to black, venom lack"?

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trollmor

Jan. 21, 2013

Under rating threshold (show) Waking up the heroes..... are they in a coma?

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Faeyline

Jan. 21, 2013

Under rating threshold (show) Take too long to load, and Boss tunelling directly to the castle seriously ? Past lvl 2 Boss have insane HP and can go directly to the castle avoiding all defense, what the point ? You're unable to balance the game better so you allow boss to hit the castle like this ?

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r2d2go

Jan. 21, 2013

Under rating threshold (show) Interesting game, but some things are really annoying (like how the "boss of the 2nd level teleports - a warning would be nice.)

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Miinnkk

Jan. 21, 2013

Under rating threshold (show) really nice game...but u should add a menue buttom im the level to choose to restart or quit

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Developer response from Global_Pixel

press the pause button to bring up a mini menu where you can, return to the menu, reboot and see the statistics of the current game, best regards

mpshapir

Jan. 21, 2013

Under rating threshold (show) Pretty good game, but not a lot of originality or depth. It would be great to see more development of the "heroes" idea, seeing them improve and differentiate from mission to mission.

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ZeroLight34

Jan. 21, 2013

Under rating threshold (show) Yuck. Cheap shot teleporting enemies are almost impossible to defend against.

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schbleh

Jan. 21, 2013

Under rating threshold (show) why does it take so long to wake the heroes q.q

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sevendinosaurs7

Jan. 21, 2013

Under rating threshold (show) wtf do m

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