Under rating threshold (hideshow)
to pass lvl 23 simply start from a side(left for example) and move to the right till you do that 10 times then the door will open...also lvl 28 is rly hard....nice game :) 5/5
Under rating threshold (hideshow)
Enjoyble, just wish space bar was also jump X.x Can't tell you how many times I've simply walked into things, hitting space bar the whole time, lol.
Under rating threshold (hideshow)
5/5
@StealthAngel thats what makes it a hard game (to finish), i wouldnt call it bad game play. Like some bits in mario - very tight and tricky.
Perhaps "mystic" should be removed form the game description, unless every few levels there was a memory or piece of text about some mystic backstory. other wise very very good
Under rating threshold (hideshow)
Thanks for adding couple level in the end that I needed think a little and for those power ups ^^ Otherwise it just felt like big platformer squeezed in compact looping form. Nice little game anyways just nothing too special.
Under rating threshold (hideshow)
Goog concept, someone should make a game about it.
"Hard" is no excuse for replaceing gameplay with precise jumps and no checkpoints.
Under rating threshold (hideshow)
Very nice game, the graphics and movement are really smooth and the puzzles are challenging 5/5. Btw lvl 23 was really easy
Under rating threshold (hideshow)
Lovest the art a lot, but the gameplay wasn't great. Hitboxes were a bit annoying, and jumping on top of enemies in tight corridors is never fun if it means restarting the whole level. Jumping OVER THEM FOUR TIMES is just infuriating (level 28). Overall, a decent idea, but needs better execution. 3/5
Under rating threshold (hideshow)
"Boss, this guy keeps killing our white pointless runners by jumping on their heads!" "No problem, just glue some spikes onto their heads." Brilliant game, 5/5.
Under rating threshold (hideshow)
After beating about 10 levels you start to think backdoors - when I see the gates on the left side on the map I immediately walk to the right side of the screen and look for a place to warp. :P
Under rating threshold (hideshow)
the spikes are still too hard to see. None of the puzzles require much thinking - just precise timing. Working out what to do with the ring-item is just kind of annoying (why doesn't regular jumping break things, just bad guy jumping?)
Under rating threshold (hideshow)
It would be nice if one you activated the portal/button thing it would create a checkpoint so I wouldn't keep having to restart the level completely every time I make a silly error.
Under rating threshold (hideshow)
Fun game, though i say it's more on the platform side of 'puzzle platformer' and should market itself as such. I think it's really quite well made though, took a known mechanic and made the best of it. Pretty too. The level editor is a nice touch. I personally never had any jumping issues.