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Why do the dice fade out? It should be more abrupt. Especially when it's raining dice, it makes it hard to tell when you'll still collide with them and when they're really gone
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"When the meter turns white again, things go back to normal." What kind of normal involves giant dice falling from the sky?
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Kids, never trust crazy clouds, or any objects not alive, and dont take drugs. if you take drugs,you will see random dice flying through the air. dont see random dice falling through the air, dont take drugs!
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I agree with Wargh, the 10,000 point score is impossible for anyone with better things to do. That said, this is an awesome game. 4.9/5
Add upgrades, then 9.5/5
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*Trying to win the hard achievment of 10000 points*YES!! I am at 9000 points,i am going to get this achievment so hard...pills stop to respawn...DA FUQ*Dies*:@@@
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and the quality button doesnt seem to help when the overdose creepy dancing sign part comes along. The poor character starts lagging even at a low quality..... unless you are teaching kids that overdosing has a lagging quality too =-/
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a pause button would help immensely to protect against those bothersome distractions from work while you are trying to overdose
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Nice game, shame its so laggy :( i think i found a bug...when dying at the score screen the game is rapitly displaying the games "response" to my score, so fast i can hardly read anyone of them
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Where the hell is my hitbox? It's really hard to play a game like this when you don't know if that dice is going to crush you or not. It always seems like I'm slightly bigger than I think I am.
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wilreq, the impossible badge for this game is to get the hard badge while on REAL drugs. If I had some shrooms I'd only be staring at the pretty colors of overdose mode and the game over screen.