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Death meets Super Meat Boy. You know it isn't going to end well. In a good way. (As in you screaming this: AGHHHHHH!!!!)
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The timer should start after you click any button, some of the A+ times were a bit too easy, sticking to a wall needs to happen a little faster and also I think having up as jump and spacebar as jetpack would be a better option. 5/5.
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Great game, FOR SURE DESERVES A SEQUEL (Please do it), but the game is great in many different ways like great cute little characters(I'm not sure If I'm the only one who finds this cute...) and graphics, It surpasses Super meat boy in many ways, Each level is difficult and unique (I raged soo bad on the last 3 levels) threes so many great things about this game, there are things I wish happened or to happen in a sequel, there are too little enemies or mobs by count only 2, and The last level of each world could use a mini boss, anyway this is a great fast paced game and is purely amazing, 5/5 and favorited.
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Wall jumping in SkullFace is a nightmare. When the developer needs to apologize for a mechanic in advance, you know something's wrong. After more than 4 years, why are McMillen and Refenes still the only ones able to do this genre justice? Go spend 5 minutes playing Meat Boy right here on Kongregate. One thing Meat Boy does right that many just keep not understanding is to buffer your keypresses. If you press and hold jump in mid-air, then YOU JUMP AGAIN AS SOON AS YOU LAND. Games got this right in DOS. You don't have an excuse to get it wrong today. You just don't. In SkullFace, this is an issue for wall jumping, regular jumping, and rolling. If only that were the only issue with wall jumping. The "wall-stick" glues you to the wall with no real slide, so if you touch a wall at the wrong place, you're going to die or at least mess up your timing. To make matters worse, you can't even control the height of wall jumps. If this were longer and harder, I would rate more harshly. 2/5.
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not all world 3 levels needed that much time to complete, I took a lot less than 28 seconds for example of the required time but instead, I got 14.
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This game is missing something... Oh, I know! MEAT! This game is a great expansion on the meatboy game style, but I just love the new mechanics offered in this 'vegetarian' version :)
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I have died approximately 300 times on Ramses Temple and I'm about to reprogram the goddamn wall jumping my goddamn self.
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This has been an amazing game, this platformer is alot better then most, it had a good story line and the level design and different obstacles where really interesting and smooth in my opinion. I finally acheived getting the hard badge and it was great.
Great game, <3
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@TheSupaHobo It took a while before it actually confirmed (like 5 levels into world 3) but I did get the second award eventually
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I like that you set up the levels so running full speed gets you through the moving parts safely. It makes trying to get the gold times so much more enjoyable.
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Loved it, the controlls are sometimes messy but loved the challange [: 5/5 Did u think about making a sequel of this ? or more lvls:p
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As everyone says the controls could be more refined. You could try making wall jump only applicable when pushing into the wall. And also change the requirements to jump and crouch so they trigger more easily.
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for a game where jumping is, you know, the point of the game...the jump button sure likes to pick and choose when it works. Other than that, great game. 4/5
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Nice game with a lot of potential. I found wall jumping to actually be very responsive, but just about everything else could've used work. The floor seemed to be slippery at completely random, while not the next moment. The jetpack was awful, had very radical, delayed response time and was not at all intuitive. The jetpack really made the game nearly unplayable for me. More than anything, the game lacks the option to change quality, while being fairly gpu intensive for a flash game. Though, bonus points for actually creating a story and ending it.
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Very good game, clearly influenced by Super Meat Boy but just lacks some of the polish. Jumping is great, Rolling works a treat but the wall jumps need some work and especially the wall slide, too slow and a little unresponsive, great fun though! 4/5
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TurkeyPie: Challenge accepted. Got 5:89 (jumped up on left, rolled under the switch and let mine to click it. Then switched middle and wall jumped from right to end).
Also 9:48 on burning eyes and 8:36 on mission impossible.