Under rating threshold (hideshow)
This has a problem with jumping off walls. Game always seems to get a little muddled and you stick to them; EVERY time you touch one. Infuriating at times.
Under rating threshold (hideshow)
This game is great and really, REALLY fun, but it takes really long to "Stick" to walls to wall-jump, and gets really frustrating when you're on a level like "The Chase". If it was quicker, I would definitely give it a 5/5 for sure! :)
Under rating threshold (hideshow)
I have finished all badges (including the hard one), but the medium badge is not earned... and that's impossible! Any help?
Under rating threshold (hideshow)
Great game, A+. One problem i had, was the lag for rolling. It was a little late on response. But nontheless, A++++ I loved it! Maybe in the future, add a character customization or maybe a race against yourself or CPU.
Under rating threshold (hideshow)
it takes quite a long time for him to "stick" to the walls to allow the wall-jumps, especially for those of us that grew up with games where wall-jumping needed to be done as soon as you touched the walls. Other than it's a darn good game.
Under rating threshold (hideshow)
Final Stage on Final boss should have spikes along the ceiling. Makes it too easy when you can just hold the up arrow and not move.
Under rating threshold (hideshow)
5/5 for excellent execution without the masochistic, punishing difficulty of Super Meat Boy. I loved the music, level design, and simple, but engaging, gameplay. I will be keeping my eye out for more from you in the future!
Under rating threshold (hideshow)
Wow! It's like this game was designed by someone who actually appreciates a tricky platformer! Great work. Personally, I'm finding the difficulty about right. Sure, I can get through any given level within 5 minutes, but that's because I'm able to retry each trap immediately.
Under rating threshold (hideshow)
Gave me a nervous breakdown... but you know I actually caught myself just sitting, listening to the music and
hoping for a Tron based flash game and such a score. Excellent stuff.
Under rating threshold (hideshow)
Perfect example that a platformer like this can be extremely fun without being rage-inducing. Responsive and silk-smooth controls, difficult enough to be challenging without being stressful, overall simply perfect. Developers, take note! 5/5 and fav'd.
Under rating threshold (hideshow)
Absolutely amazing game, the controls were really smooth and felt great for a platformer, you should defenitaly see if you could expand the skullface name like Edmund did with Meatboy, we rarely ever see fast paced difficult playformers now a days. I think the last was dustforce?
Under rating threshold (hideshow)
if you're going to release a game where wall grabbing is a core element then make sure it works 100% of the time and not when it pleases.
Under rating threshold (hideshow)
Only issue is that the wall jumps take a whole second before you "stick" so you can jump and in many places where timing is needed you have to be down to a few milliseconds of accuracy making it nigh impossible to proceed.
Under rating threshold (hideshow)
Note: If the medium badge isn't awarded after completing level 30 for the first time, repeat it. It's not that difficult and usually the second time gives the badge. Or report and wait. The choice is yours.
Under rating threshold (hideshow)
Surpringly good. The controls felt a tad messy sometimes, but overall I was never hopeless and had quite some enjoyment gold-ing the levels. The levels are designed so much better than the fascistically precise levels in meatboy which were never fun to play.
Under rating threshold (hideshow)
Really began liking this game, it took what Meat Boy did HORRIBLY wrong and fixed it. Except.. later on, controls start being less responsive. I'll tap right and the character runs right for about 3 seconds. In a game about precission, this is a very bad thing. Would keep playing but most of my deaths are due to sticky controls.
Under rating threshold (hideshow)
Rolling is faster than running. If you roll then immediately jump, you gain some extra momentum.
You don't have to cling to the wall to walljump, you just have to be "touching" the wall, then press space. Saves lots of time.
Also, when you have to run then turn the other way to jump, rolling cancels the skid in your previous run direction. Top that with the roll jump that will save a few seconds of time if used repeatedly
Under rating threshold (hideshow)
If the Medium badge doesn't register, try going to the menu for World 2 and hitting "Submit Chapter Time". This instantly registered it for me.
Under rating threshold (hideshow)
The wall jumping reminds me of old school "Ninja Gaiden". He doesn't seem sticky enough when grabbing the walls. I always seem to be trying to jump off the wall before he actually grabs it...
Under rating threshold (hideshow)
i think controls are a bit broken , it ofthen happens i cant jump or use the jetpack because i'm holding the other one , i cant tell you how many times i died because of it. then i just gave up on trying to make it work