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Level 10 is insane. For such an unforgiving need of timing the positioning of your boxmen is too tricky. Frustrated I watched a walkthrough just to see, that I was doing right all the time but not precise to 1/1000.
I think there is room for improvement.
Besides of this - Game is fun.
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That last one was quite a challenge, I needed a lot of trial and error, but finally I managed to achieve what I had sought. The badge.
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You know... I haven't cursed anyones existence more then when I was trying to play level 11. Whoever originally thought that it would be "fun" to add tiny platforms that require precision jumping and then make it so the character slips. It kind of drains all of the fun that I had playing the previous levels and really makes it so I don't even care to finish the game. Was cool until that point.
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Game design is great and cute, would have been much nicer to have more placement puzzles rather than timing puzzles though.
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The exact time I hit the spikebox silhoutte the exact time he hits the switch that solidify the spikes >:( this just take PURE LUCK
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When a puzzle game is no longer about the solution, but rather the execution, it is no longer a puzzle game.
Also the walkthrough button doesn't even lead to a walkthrough anymore.
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i hate internet so much. it ruins great flash games by their sticky keys. automatic lagging a bit wich makes you fall of leaps. otherwise...4/5
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played to lvl 1- 12 in 5 min then spend another 10 on lvl 13 before i remembered why i never bothered with the hard badge when it first came out
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Sticky keys FTW!!! I tried the last level like 15 times with no luck. Got everything set up for the run across the bottom again, looked up to watch the TV, looked down the left arrow was stuck and my guy ran all the way across to the goal. LMFAO I LOVE IT!
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Ok the simlest solution to lvl 13: After opening the door, place a standing boxman to the rightmost button. Then go to the right of the right lever, send a running boxman to the right so he will fall down and go for the cube. Then go between the levers and watch carefully. At the right moment send one boxman to the right lever and switch the left lever with yourself, so the bottom boxman could go to the finish.
... Need a bit luck but wont take 300 attempts :D
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that last level though. My guys were set just a hair different, so for about 5 seconds the right thing was happening, then it got worse, and worse,and worse, and worse, until it came full circle and was ok for 5 seconds again.
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This is unnecessarily frustrating. It would be fun, but it is just too hard, and I need to be too precise for this to be fun.
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9. Go to the right bottom cloud, then jump you will stay on an invisible platform. send a clone with shift to find the next platform, it will soon lead a path to the box (this may be complicated) Note: you may want to make clones on the platforms so if you fall you know where to go 10. Press down and make a clone on the left ledge, then one on the righter ledge, another one in the on the left of the righter ledge, go near the right and run to the left making a clone then run as fast as you can to the finish. 11. Go down and make a clone on each of
the platforms, then go back to the left, make a running clone to the right and power up the machine thingy. Note: Power it up quickly by going right and left Part 3 comming soon
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This game starts as a delightful puzzle game. Towards the end, though, it really becomes an exercise in frustration as split-second timing (like hundredths of a second) is needed to get through. I have to reclassify the last several levels as a Reflex game rather than a Puzzle game and that's really not what I came for.
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@dipie1234: Mind telling us what game the Owner stole, rather than making just an open accusation? As for my opinion of the game, I liked it.
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okay this game is completely flaws randomly on level ten it will jump an exact opposite way its supposed to if you change the direction of the person it will work for a while then it will stop working again DO NOT PLAY THIS GAME ON IE
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Since I found this game a while ago, I sometimes just load it and enter the first puzzle just to let the music on the background while I chill, read, or work :)
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seriously... what's so bad about programming in WASD as alternative movement keys? what if people's arrow keys are messed up, making platforming becomes difficult?
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i hate when you die half way through setting up level 11 and you're gone and your stupid little boxmen are still squattin around like retards.