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The game looked like a throwback to the 70"s (not that that's bad). I'll give it a 3/5. As far as sticky keys, just turn it off!
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I completed the game twice and didn't get either achievement. I am connected to chat, refreshed my page and I won't get anything. Bah.
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Advice for the last level: When theres a clear path on the bottom with no stones in the middle to the right run into the middle and wait for the left to open
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12. Make a running guy to the right, then quickly go on the button on the left and stay there, you will need timing for this part, get off the button when its almost close to the clone, when the platform goes back go on it and jump to the button under the top platform, when the clone does his stuff, quickly push the button below the spikes, then get the finish thingy. 13. Warning: This is super duper complicated. Through a clone on the left, then when its walking to the right, make a clone on the other side, this will open the walls, go up and make a standing clone on both of the sides on the upper platform, then make a running clone, go to the left and do the same thing, then fall down, then walk through the clear path. Note: this may take some time
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9. Go to the right bottom cloud, then jump you will stay on an invisible platform. send a clone with shift to find the next platform, it will soon lead a path to the box (this may be complicated) Note: you may want to make clones on the platforms so if you fall you know where to go 10. Press down and make a clone on the left ledge, then one on the righter ledge, another one in the on the left of the righter ledge, go near the right and run to the left making a clone then run as fast as you can to the finish. 11. Go down and make a clone on each of
the platforms, then go back to the left, make a running clone to the right and power up the machine thingy. Note: Power it up quickly by going right and left Part 3 comming soon
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Use Boxmen Walkthrough1. Basic Jumping 2. Go on the button, press shift 3. Jump and when your really close press shift 4. Run to the right and press shift 5. Go near the lever, run right and press shift, stay right next to the lever (on the left) and press shift 6. Run left and press shift, press shift next to the electric thingy, then quickly jump on the platform on the right 7. Go near the edge, press down and press shift at the same time, go near the tree and run right and press shift, then quickly run to the end. 8. Try to run dodging the spikes, then when your near the end press shift. Part 2 comming soon
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Nice concept, inelegant design. no auto restart if we have failed? Insane precision needed? Valuing said precision of problem solving? Slippery surfaces? ive been stuck on level 11 since 2009 because of the poor design of this game
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im seriously with Midnight Rain on the "too precise" thing... level 10 need more wiggle room, im sure its possible, but for us with slower computers, (especially the ones that CANT handle google crome) wiggle room is a MUST!!!!
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The exact time I hit the spikebox silhoutte the exact time he hits the switch that solidify the spikes >:( this just take PURE LUCK
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This game starts as a delightful puzzle game. Towards the end, though, it really becomes an exercise in frustration as split-second timing (like hundredths of a second) is needed to get through. I have to reclassify the last several levels as a Reflex game rather than a Puzzle game and that's really not what I came for.