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On GregoryWeir's website, the game's description says:
"Babies dream of what came before, of universes that are no longer there. Babies dream of dead worlds."
It makes it clearer to say that the babies are actually reincarnations of beings from other universes that have already been destroyed.
Or they're just experiencing the life of those other beings while they sleep since their brain doesn't have any episodal memory yet to be able to visualize dreams on their own.
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Here is the organization of the modes.
The first one. is the Race.
The middle. Story.
The last. Collector.
Character:Fuzor, Mell and Najjj.
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You know...This reminds me of how...Frail human life is, Earth is. honestly at any second a Plague could break out or a nearby star will collapse or a volcano will erupt and kill a LOT of people. Honestly, think about it. or maybe something like an alien will shoot the Earth with a Planet-Busting Missile and blow the Earth to Kingdom come. So, everybody, stay cautious
and always be prepared.
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This game is so sad. All of those things just...waiting hoping the end will come soon so they don't have to suffer anymore. They just want to lay down and die. I feel so bad for them. And they can't do anything about it.
D: It's sad
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on the third level of mell, the diddle character, when the person said "come in, keep me company for a while", i did.
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This game is an excellent game. It really makes you think when you finish it. What will happen to our world? What other worlds were there? I had a depressed sad feeling at the end. Amazing. :)
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Flareblitz, I too have had dreams of something similar. there was a voice, an entire town that was nothing but a voice. there was no "Sight", no true "Sound" that could be heard. There simply was, and that "was" was something to be feared and hated, or loved and embraced.
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I STILL dream of dead worlds. I don't understand why, myself. Like this one time, I dreamt of this big...planet, entirely of a clear liquid, It wasn't water, it wasn't viscous enough... but there was a huge void around it, the void was a greyish-green color. I could float through the liquid with my mind, because I didn't have a "body" there, so I tried looking through the void to see the cause of this emptiness... only to find...ERGH! I'm drawing a blank! There was...SOMETHING there! All I can remember is...malice...pure, yet empty, paradoxial malice.
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The whole 'vibrating within the spectrum' thing reminds me of an indescribable dream I still barely remember from childhood.
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One of the 'people' you can talk to in the last level of the middle baby asks 'What do you suppose babies dream about Mell? Before they open their eyes? Before they have any memory? What do they dream about?'
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I like the consent and I understand but I would love if there was like an ending animation to really finish the game x
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This is the first time I've been on a leaderboard of any kind, as far as I know. And I love your style. Both visual style and...other?
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I completed the entire game, expecting a last level or a cinematic or something. But I guess that's the message of the game - you don't need a reward if it's something you love to do. At least you'll die happy (not by playing the game, fortunately)
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The game leaves me at a loss for words... the storyline and game are quite simple but at the same time the way it all seems so... individual? Unique? Many things that the game industry lacks. It is one of the few games that makes me sit down and think hard about wether doing anything is worth it. None of it's going to last. Even if i invented world peace, eventually we will reach out into the stars far enough to find a hostile race of aliens that will proceed to incinerate us with their better/worse technology until we do something about it. I think my point is that games are worth playing because they are made to be played. It is there Raison d'etre. I may have spelt that wrong. Spelling mistakes aside, play games. They can make you think, they can make you laugh or they can make your brains melt with terribleness. I am Jboy118, thankyou for listening.
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this is a great and deep game with much of the story suggested instead of said I agree with the people who have said that we need more games like this and have +ed all of their comments
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We need more you-ness in the world. Please, go gather fledgling developers and show them. Awesome, amazing and awesome.
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windracket, they final level for each guy is the conclusion for them because they all die soon after... this game is awesome... i love you GregoryWier :DD
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I think when i see these 3 lines of creatures the first one is trying to enjoy life to the fullest before its gone the second one is trying to stop so they can have more time but ultimately fails and the third one tries to pick up the pieces of the first and second ones but dies the way they did
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Uh, ok, for some reason, on the really seemingly good philosophical games i play, the keys that work fine outside of game, fail epically inside. the only key that works is esc. i have to click outside to pause and i cant press c to advance text. any help?