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1. hatch 2. walk 3. colors 4. capture 5. break out 6. breath 7. freedom 8. adult 9. kill 10. take castle 11. hero 12. bow 13. end 14. hero wins 15. dragon wins these are the steps to finish the game vote up if this was helpful
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BADGE OF THE DAY
Dragon's Tale Badge
( easy - 5 points + 5 bonus Kongregate points )
You acquired this badge on Jan. 28, 2010.
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100 procent all colors all breats all behaviors and all 5 endings slayng the dragon friendship friend a dragon service friend a bad dragon and stalemate kill dragon at the same time he kills you
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Yep, stalemate's the hardest, and I once obtained it. If I can recall, the ending scene had neither the hero nor the dragon in it.
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I don't care if this game is only rated at 3.9 it really deserves a 5. The different approach in many aspects of this game make it a very unique. Developers that aren't afraid to experiment with genre like this will make a name for themselves eventually. A good example of taking genre experimentation to the next level was Minecraft. AWESOME game Gregory! Goodspeed in your developing.
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@Kratsamsak, those 3 graphic items are Bow, Money Bag, and Flower. The Bow is used to attack the dragon. The Money is to pay tribute to the dragon. The Flower is to make peace with the dragon.
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Well, the game has nice artful graphics, but I just couldn't identify those tiny pixelated 3 items that the hero was ordered to bring to the dragon; thus the game ended for me there... 4/5 still as it is original imo
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This game is so simple yet leaves quite the effect on you. It goes to show you how much presentation can be put into a game that isn't focused on graphics.
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GregoryWeir please make another on of these! This is so fun, i thought i didn't like the graphics at first but it's perfect for our imaginations to fill in the blanks. Also if you don't mind me saying a couple of things, I would love it if we could crawl on all fours and sneak through little passages, maybe choose an ice or poison breath, and if you feel like making several towns, a castle, and some more choices for a home. ...and that's all I'm saying. Great music, story, and creativity! A++
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Guide to game:
Z to Hatch/Break open
Arrow keys to move
Z (Free) Jump (Young)/Fly (Adolescence or higher)
Breath/Use item = C
Eat = X (dragon only)
Drop = Z again
Glide = Hold
Pickup = X (Hero Only)
Drop = X while holding an item (Hero only) okkkk?
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I walk up to a dragon with noting, it tries to kill me.
I walk up to a dragon with a flower, it loves me.
DRAGON LOGIC.