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its a pretty good game allround in my opinion it is mostly just the speed that is the problem and not just combat after you beat an enemy you walk to so and the intro takes to long still a good game so 4/5
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In the end you really end up doing a routine: Stack Frenzy at least 5 times *Check*. Spam Phoenix Strike until you'r out of mana *Check*. Full restore mana *Check*. Repeat until everything is dead.
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Haha bugged out totally for me. =( In a fight the time just stopped. I can switch stance and all and use White magic. But nothing else. Even the enemy is standing still doing nothing. =P But so far very nice! Should have armor aswell.
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4/5 Fun game! One issue, after beating the game once, wave 2 on Sandy Point will have the energy bar either stop entirely or empty on it's own and never fill back up- leaving you to be beaten without being able to fight back.
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Just encountered a bug where, after dying and crafting a new weapon and then returning to the same field, I was INVISIBLE the whole fight.
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I thought I would like the game with the material drops and a system for forging new equipment. Turned out that I can only "buy" swords and that I hardly even need them.
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When I started redoing a few maps, I ended up being invisible... No idea how to get it back. Maybe it'll fix itself if I reload, although it's a bit annoying.
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Not bad but could be better. later on the regular attack is all but useless and the enemies start to get stronger faster than you do.
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I'm getting an error where when I do a limit break, the final piece of animation remains overlaid on the screen. This is particularly a problem on lvl 3 where I'm left with a pure white screen. Damage will pop up, but I can't see the background, characters, or any of the status effects.
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i noticed that the "level 15" achivement was actually unlocked, when i became lvl 16.. didn't look at the other level-achivements though, but maybe ur off by one at some point?
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Was doing perfectly fine, until the final boss.... He had, or more rather it had, 10000 hp left (approximate) and then he (or it) decides it would be nice to 1 hit me with full hp...
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It was a good game, but really easy, I bought two swords on the entire game and never died. I would have done some more chalenging beasts
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"Create all weapons" achievement doesn't seem to register. I've created all 17 weapons up to the nightmare sword. Thx.
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Anyone else get a pretty bad lag delay as you finish a fight and the battle completed screen comes up. Sometimes it's as much as 5-10 seconds before it appears.
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It would be nice if you added ZXC for position changing:attack,defensive,regular. Also optimization would be good,it lags at the death animation
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I slowed down endboss twice...so he couldnt do anything...i am writing even this lines while i am "fighting" him...this games is soo broken..!
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Too buggy for my tastes. The incositent damage of landslide, not being visable after death, Limit breaks not doing full animation, action bars occasionally slowing down/freezing/speeding up, poison just being goofy. And then there is having to learn how to fight the last set of enemies under prestige one. Clean up the game please.
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Hm... no balance, no challenge, but fat final boss and somewhat good art. Hope you will work on that in next part along with RPG elements and skills to choose.
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Boring gameplay, copper light sword op while being a basic weapon, never got to see limit break level 3, this game was a disappointment, because I did like the graphics/combat style
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Whenever I beat a stage, the game freezes and I have to ctrl+alt+delete task manager and minimize it to go to the level up screen etc.
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the game with this starting phase diorani errors, can not use magic attacks and the monsters do not attack me, please check this.
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First boss Jannar looks like it was drawn by an 8 year old. I'm a little surprised you felt this was good enough to put as a game on web sites as is. I would have put a lot more polish on this turd
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bugs everywhere....seriosuly my attack bar dissapeared after randomly being slowed, and now i can't make any moves, it just says waiting when selecting attacks...no progress bar...
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Ok, last comment, the fact that you added ads to this game to make money, when it doesn't even feel like a finished product, feels kinda pathetic. You need to make money, then go get a job, being a crappy game designer shouldn't make you any money.