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Comments for Enola: Prelude

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Toimu

Jan. 08, 2013

Under rating threshold (show) Would like to see armor to craft.

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Kthxicus

Jan. 08, 2013

Under rating threshold (show) Pretty sure the music was stolen from hack slash crawl.

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Ranmalo

Jan. 08, 2013

Under rating threshold (show) not a bad game, not a great game.

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KascasMage

Jan. 08, 2013

Under rating threshold (show) heal + mana regain = infinite health? way to easy at start XD

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vent0

Jan. 08, 2013

Under rating threshold (show) The Fish beat the 2nd BOSS *_*

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skultech

Jan. 07, 2013

Under rating threshold (show) This game is extremely easy by using the fastest sword (dagger) that you can get near the beginning, go into defensive stance and use hellthorn until all your enemies are poisoned. Just use healing on yourself when your hp gets low and attack with hellthorn or any other magic attack. Use mana regen when your mana is low.

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Arthas3

Jan. 12, 2013

Under rating threshold (show) gotta say, some of the animations are either a: late and unsynched with the damage or b: block my view of ailments or c: they show the ailments, but are uneffected by them. also, it would be nice if u could also buy equipment to increse speed, defence, hp, mana, mana regen, or anything like that. or even if u could craft them, or buy the material for crafting in an in game shop. and then u could make a difference between bought items and crafted items, for example in shop items don't get resistance to being broken, but crafted items could get that buff. or if you don't know what materials u can use for crafting certain weapons, but all wood does is increase weapons attack, flowers increase speed, gold gives random buffs, the crystals give the can't be broken buff, etc...

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TNToman

Jan. 12, 2013

Under rating threshold (show) Why in the world did I start off with more HP than anything can kill and still gain hundreds of thousands of hp per level/stage?

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NimrodL

Jan. 12, 2013

Under rating threshold (show) I also get that bug started at level 31 with millions of hp

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bigbusta

Jan. 12, 2013

Under rating threshold (show) I played before this bug happened and it was fun. Now this just has to be fixed

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3bobbo3

Jan. 12, 2013

Under rating threshold (show) where is the exciting spin? Started out as lvl 35 and pwning everything^^ lots of hp too, looks like a bug

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Rastaroct

Jan. 12, 2013

Under rating threshold (show) Same bug, start at level with 150k hp.

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BitMaiden

Jan. 12, 2013

Under rating threshold (show) I started at level 31 or 32. Haver over 2 million HP after a couple level ups and the game is extremely easy. I hope it's a bug because if not I don't understand the purpose.

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botsmaster

Jan. 12, 2013

Under rating threshold (show) There's an achievement for dying... yet I started the game with 18k hp and it keeps going up. Forever alive T.T

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JonFawkes

Jan. 11, 2013

Under rating threshold (show) Second impressions are just as bad. This game is broken beyond belief. It causes so many flash errors while running, and it's overall very boring. It's not fun or exciting, and while the graphics are nice, that's just about the only redeemable quality about this "game"

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kelvin843

Jan. 11, 2013

Under rating threshold (show) completed the game with 1 go,only almost one and half hour hmmm...ya should create Enola 2 soon ^.^

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Trytone

Jan. 10, 2013

Under rating threshold (show) The battle music has appeared in another game... hack slash crawl

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imsoawesome

Jan. 10, 2013

Under rating threshold (show) and "Take that! Take that! Take that! Take that!" its pretty annoying, and again, as jesto said, you might wanna replace that with something else for once :I

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MasterHack91

Jan. 10, 2013

Under rating threshold (show) ya.... not really seeing the 'exciting spin' that was referenced in the info. This game doesn't have anything outstanding from any other RPG's and may have less with only having one character.

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Metalmade

Jan. 10, 2013

Under rating threshold (show) I liked the game. But i would suggest, that if we can replay the map with way stronger enemies, that our skills keep leveling up, too. For example Phoenix Strike lvl 2. But not with char lvl up. The Skills should level by use. Further a market would be nice, where we can sell or trade the components we dont need. An Upgrade System for the Weapons would be nice too, and/or implement more weapons for the second run. And Please dont make the sequel an ingame pay for shit game. 4/5 :)

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TR2N

Jan. 09, 2013

Under rating threshold (show) very easy but beautiful and cool. btw I never died , even with only the second sword ^^

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Marcos152535

Jan. 09, 2013

Under rating threshold (show) Also would be great that in the sequel instead of earning abilities automatically, earn ability points to spend on abilities and to improve the damage and ailment chance on them, and pet points to spend on different pets that have special attacks or improvements to the character.

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Peterdivine

Jan. 08, 2013

Under rating threshold (show) Bug problem: tried re-doing one level, enemy's turn-bar has frozen and all my buttons aren't working aside from the ones which allow position changes and the book. No, wait... now I can cast heal and mana recharge and my opponent's bar is unfrozen. Still can't attack.

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mvm900

Jan. 08, 2013

Under rating threshold (show) Okay. I've played a bit now and I've got to say: Rage is wayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy too OP. All I have to do is use it on essentially any one enemy and kill it pretty simply. I hardly need many other spells except for Hell Thorn, and that's only for more than one enemy, and only sometimes.

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Developer response from grindhead

the other spells have different ailment bonuses - check them out !

blunger1516

Jan. 08, 2013

Under rating threshold (show) This game is okay and i enjoyed it, but at the same time it leaves me a little disappointed. The linear development and involvement in building up the character leaves much to be desired. My favorite part of the game was the musical score, it is quite lovely. Suggestion: I think the combat system would be much improved if you could queue up moves, that way you don't lose time fumbling through the menu while your enemies attack meter ticks down, it wasn't really a problem this time around, but if you want to incorporate any difficulty in the game it might be a good idea.

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DragonArcherZ

Jan. 07, 2013

Under rating threshold (show) Wooden sword? Looks like glass.

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Eonzeon

Jan. 07, 2013

Under rating threshold (show) wow @_@ frenzy is insane you can end up having attacks ready in an instant

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Sleepingpill

Jan. 07, 2013

Under rating threshold (show) Another note would be, I would prefer more details in the tooltips, namely damage output, for the abilities, I think its a shame that they out-class the basic attack in such an amount, at the last battle my basic attack would deal 350 damage, and my landslide would go well around 7-8k damage. there is no point in using the basic attack at this stage, likewise is so many old abilities outclassed by new abilities, even if you consider damage per mana.

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lomatthew

Jan. 06, 2013

Under rating threshold (show) Wow, you really wasn't lying about the "devastating array of magic attacks". Still, the game is really fun, with a charming voice actor and nice music. I look forward for a sequel, with more of everything. That, dear developer, would be a blast.

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timetogoVroom

Jan. 14, 2013

Under rating threshold (show) I had to refresh 3 times for this to start lol.

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bladejay

Jan. 14, 2013

Under rating threshold (show) A fun game, but I'd recommend increasing the difficulty level for the first playthrough. I didn't really see much challenge, and few people are going to play a second time through to see the enhanced difficulty.

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bigwooman

Jan. 14, 2013

Under rating threshold (show) I can't play the game now, everytime I try to load it I just get a blank white screen. help?

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coldfusion2142

Jan. 14, 2013

Under rating threshold (show) In the end, all skills are useless compared to damage done with poison.

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FlameOut

Jan. 12, 2013

Under rating threshold (show) Why do i start at level 30?

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TheFridgeNinja

Jan. 12, 2013

Under rating threshold (show) I like the concept, but my character started with way too much hp and attack. Consider fixing this, but also make sure to speed up combat so that battles don't take forever.

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TynyT

Jan. 12, 2013

Under rating threshold (show) it now starts at level 30+ .... (that means a lot of 1 hit kills in the beginning....and you do not get the special attacks and magic from the first 30 levels) please fix

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mytholic

Jan. 12, 2013

Under rating threshold (show) 25 minute boss fight? With only a standard attack?

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TravisR41

Jan. 11, 2013

Under rating threshold (show) is their a reason i have ridiculously high health and absolutely NO abilities??/ that was terribly boring just clicking attack over adn over

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chaoseater43

Jan. 11, 2013

Under rating threshold (show) Huh, so, anytime I had three or more effects, regardless of what they were, my action bar totally seized up and ceased to fill. I had regen, frenzy, and an armor and weapon debuff, and my character just stood there and took attacks until his death :l

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radar816

Jan. 10, 2013

Under rating threshold (show) Regen is way underpowered by the time you get it, and poison tapers off (for enemies) at the end. Is there a difference between limit break level 1 and 2 besides strength? If not, why give a choice. I love that MP regenerates. Towards the end, the speed of the game becomes so quick that I barely have time to think about what I want to do. Also, I never have a 'broken' ailment icon above my head after the game tells me I received the ailment (I am not immune to them).

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sesshojoe

Jan. 10, 2013

Under rating threshold (show) "we need to make a op final boss: 300.000 health!" cmn make it mroe faster or at least inmune to all ainliments too.

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Stancheg

Jan. 10, 2013

Under rating threshold (show) Waiting for badges!!!

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Xandreadz

Jan. 08, 2013

Under rating threshold (show) Great game with addicting gameplay, its a shame our pet fish cant find and is the key to our limit breaks. I also think we should be able to craft helmets, armour, gauntlets etc. etc. The game is also very short, it would be nice to have a game probably twice the time of the time to beat the game, I also experienced some bugs when I used limit break 1 and I was invisible for the rest of the game but my attacks still worked. Other than all those ideas I rate 4/5.

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Igashak

Jan. 08, 2013

Under rating threshold (show) I think most hardest achievement is to die. lol

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nall44

Jan. 08, 2013

Under rating threshold (show) With the weapons, rather than making the speed rating as a numeric modifier from slow to fast (like .5 being slower and then getting faster as the number increased) I would have liked to have seen the speed being shown as the number of seconds the timer takes to fill. Since I have no idea how you came up with the speed numbers, I have no way to calculate the "DPS" of the weapons and I have to rely on the game that each subsequent weapon is a decent upgrade. If I could calculate the DPS I could see if some weapons are worth skipping over if their material costs are high for only a marginal increase... also I like to know the damage I'm doing. Something to consider for later installments of "Enola." Very entertaining game btw.

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Cryokinetic

Jan. 07, 2013

Under rating threshold (show) Found another bug. In the battle with Desert Jannar, I used the Break Limit level 2 and the animation for it froze over the boss.

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losthexed

Jan. 07, 2013

Under rating threshold (show) OK I like the voice over at beginning and at the end but I miss it the rest of the game. More narrative would be nice. I would also like to see some sort of Character Choice when you level, right now it is all pretty automatic. Fun little game though, hope Enola when it comes out is worthy of this as the base

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Molordias

Jan. 07, 2013

Under rating threshold (show) For an RPG to even be considered such it needs to have some kind of customization so it feels like we have a character to invest in. There is currently none. For a turn based combat system to be good we need to be able to work out several strategies against increasingly difficult enemies (like Sonny or Sonny 2). The game is currently so easy and broken you can plow through the entire game without ever switching tactics. The restore mana allows you to use your specials whenever you want to and your heal spell insta-heals you. You have an area spell that deals tons of damage and poisons enemies on a mana recharge that can be instantly restored. You might as well be god! Add some more options and change these. Right now there isn't really anything noteworthy or even entertaining about the game. Everything it's done has been done before and done better.

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hoikneusen

Jan. 07, 2013

Under rating threshold (show) there are still bugs in it.... when frenzy is over, your attacking bar is slower, and when you frenzy again and its over again, the bar goes backward.... furthermore ive been outside the map when I casted special ability 2

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zzxxzz3

Jan. 07, 2013

Under rating threshold (show) I see you nerfed the light copper sword...now the game might be interesting

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Developer response from grindhead

did you play it before and it was really strong ?

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