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Good puzzle concept. I have one complaint, and that is towards the story. I had a hard time remembering all of the text for the story because I was thinking about the puzzle too much. If you had all of the story text available after the game is beaten, I would give 5/5.
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Wow. This game is amazing. It manages to reference dozens of phrases at once: shattered dreams, run-on sentences, solving things piece by piece, leaps of faith, puzzling together the poem... You name it (:
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Great Game! Very nice puzzles. Very good work. It's just a pitty, that i finished all levels so fast. Will there be more levels or "fractured 2"?
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Brillant! absolutely awesome concept , giving puzzle game all it sense (sorry i think many people said it before) really see no flaws , was an awesome moment thanks to you
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could you add a way to hear the entire song/poem instead of only getting a single line at a time? maybe as an award for beating the story or bonus levels?
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What an inventive gameplay combining puzzle and platform! I also liked the music and the female voice reading out the lines :) Good idea to add the trickier bonus levels! Thanks for that nice work!
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talk about a great mind-boggling game... well done, and great background music, not to mention the touching poetic phrases of the mother in between... awesome!
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I love this game. A format and system never used. A good emotional story. A type of creepiness that is very satisfactory. A very good game wich uses few space, or no space, it even has good space, cute artwork.I am very satisfied! Good work! 5 Stars for this!
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It is a beautiful mechanic, a veritable 2D version of some clasic Portal Puzzles. I love the well developed back story, perhaps as beautifully done as any game. Simply sad ending, but it is what it is
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Cool concept, but boiled down to memorization after a bit. Also, the art didn't really fit the tone, and the poetry itself was bupkis meant to sound deep. I mean, some of those words felt really strained just to make it rhyme, even if it sacrificed a cohesive narrative, which it definitely didn't have. I still have no idea what the story was about. It was also very short. All it had going for it was the shattered camera gimmick. 3/5
I don't think memorization plays a role at all. There's zero trial and error required to complete the game. I'm sorry you couldn't get into the story but at least you enjoyed the gameplay. Thanks for being honest.
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I love getting to the end, and seeing such a simple level design and thinking, "Wow! I can't believe it was so hard to navigate that!"
Try looking for matching background elements: a cut in half poster, a lamppost with the light in one fractured piece but the pole in another. There's lots of clues. Don't give up.
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I can appreciate the skill it took to make this game, but it isn't my cup of tea. Very unnecessarily sad. Not feeling what I play a game to feel. Agree that the controls were very smooth.
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Awesome, but I expected that the boy would actually find his mother. (Sorry if it's the bonus level because I didn't play it)
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I can't help but imagine that if I were a more poetic soul and had paid attention to the sentiment rather than jumping around like a madman, I'd find this sad :(
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Very, very well done. Some levels you could piece together by the shape of the fragments, others you just had to kind of leap into it and figure it out by trial and error. Challenging but not difficult, just the way I like my puzzle platformers. Excellent job.
There's always a clue to where to go next. Sometimes it's a poster, sometimes a tree, sometimes it's your tiny little feet that you haven't noticed are showing in another fractured piece. I'm glad you enjoyed it.
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although a very good concept and very functional, innovative platforming, the story just felt lacking. something was just missing, i cant explain what, but it needed just something more
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Oh, but a few of the maps I solved with pure luck. In one case where she's to the lower left, I dropped off the stage within 5 seconds of starting (to see what fragments I dropped through for a clue), and won when I landed on her.
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I found it just the right kinda challenging - as in, I had to do each level a few times, but never felt like I was 'stuck' (except in one incident where I mistook a difficult jump for a wrong plan)
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-- SPOILER --
Poem:
I hope and pray that i will find
the child that i have left behind
for as i hear the madness gloat
a frightened scream rips from my throat
a child's love, with blind ambition
against my panicked admonition
into the heart of evil's lair
i battle on, without despair
and search and wander as i might
i see no ending to my plight
there is no point is searching more
for i'm the one he's searching for
-- SPOILER --