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On level 6, when blue and green are in the same space, blue always shows. It doesn't matter whether green came in first or last. How are you supposed to tell, IN GENERAL, which color will show on top of another? If there's no real system specified in the rules, and there doesn't appear to be a way to cycle through different blocks in the same space, that's kind of a pitfall in the design.
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solution for 19 green box solidify under the green warp(exit) blue box needs to be solidify near the purple warp(entrance) use the gray box for support for green and blue... and after the two solidifies turn the gray box into a green box and just move through the warp
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DEAMN!! right when i finished the incredibly fast loading and that thunder sounded a lighting showed up in the sky O.o
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This is the kind of game where I'll be stuck on a level for ages, and then suddenly I'll see the solution and want to kick myself cos its so easy! I love this game :)
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No click on e/q and if no visible block is highlighten well you have the green square selected
In response of Howitzer21
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1/5 there's no mute button BEFORE ANY SOUND HAPPENS. This is not an unreasonable request yet hardly any developers worry about it. If someone doesn't want sound what makes you think they want to hear an eardrum busting gunshot?
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On level 12, enjoying, and this has the potential for a lot of fun. But I think you need a bit more in the instructions. Not sure what, but just a bit more info before Stage 3.
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17....must solve....click walkthrough...one more try...walkthrough....20 more tries...WALTHROUGHHH....60 more tries...WALK THROUGH... FFUUUUuuu!!!!