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KK Freba, maybe next patch, also I will be working very hard for the next 2 hours to complete the tutorial and the achievement for it, sorry for the delay but I've had so much work to do a school =P
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I think the cooldown on the final ability should be a lot shorter, I have never used it so far :-(.
Also I think there's a but with the 6th ability (instant win with a laser). If you own 2 laser and the AI owns 2 lasers and you are competing over the final laser you win when the AI uses this ability.
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Dam, tutorial is gonna take a bit longer, i'll try and finish it tomorrow but the game mode tutorial is harder and longer to do =P Sorry
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Thanks bubabear =D, Wiseguy777777 for some reason right after the coding to check the tournament level and set the exp gained respectively I had a line of code to set it to 50 =P soz, I'm working hard right now to try and finish off the tutorial and if I don't get distracted by games it should be finished in a few hours plus the achievement for reading the whole tutorial should be working too =) Then I can get to work on being able to set custom hotkeys =D
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Soz Freba, that achievement is coming soon =P it was the read all instructions achievement but I took that out to start the tutorial =P
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Sorry it too a bit longer than expected but I had to do something else. Increased difficulty is released. Beginner mode is easier, easy is the same and medium is harder, hard is even harder and insane mode is even more harder. Still if you have most of the skills it should still be easy but still more of a challenge for those players who want it. I also fixed a bug I found where the lasers' death animation was only playing on normal mode so now the lasers destroy on all modes. If anyone finds anymore bugs please let me know.
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Hey, i got another 30 day trial of flash cs5 so I will increase the difficulty and the patch should be up in like 30 min! Then for the other hour and 30 min that I'm on for I'll try and finish the tutorial for the game section and upload that too but I might not be able to so I'll try and finish it by tomorrow =)
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DAMMIT, soz I was concentration so hard on the comment that I forgot to upload the patch, i'm so stupid =P Doing it now...
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Durfat, LlamaDemon and Lordatog the bug with the skills at the bottom is now fixed. guilherme404 the music starts when u begin the game because that is where the music player is, gonna try something else in a later patch. V00D00M0NKY I thought I fixed that bug but I'll check again later, what mode were you on?
Note: This patch was a minor patch due to the fact that the trial of CS5 ended for me, gonna see if I can get another 30 day trial so I can continue working. This patch has the skills bug fixed and the tutorial for the menu done, the difficulty increase and gameplay tutorial will appear in the next patch.
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Is there any way to access the two skills on the bottom? I've maxed out everything else but those two are still unavailable.
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I recommend a super difficulty called suicidal, and it is twice as hard as insane, and beating it 10x gives you You will not survive mode...this mode is 4x harder then suicidal
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Thanks Gheata and StellaDrinker, for some reason I had accidently created a frame which created 2 credits, one of them being on the win frame and replacing the lose frame which the win frame =P
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New Minor Patch: Fixed the music player so it's on all frames, made it so when a song finishes it starts the next one and to fix the bug where you auto win the game if you auto income I made it so you need to have the first 8 skills maxed before you can get the last two, which I wanted initially but forgot about it =P Enjoy, I'll now be starting on a tutorial section instead of instructions. Check out the blog at: http://hagefadeproductions.blogspot.com
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Music Player is up and running, 3 new songs added to the game and the size only went from 2.3mb to 3mb! I know there might be some bugs with the music player but just tell me and I'll try and fix them. Also the music starts when you go in-game.
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Thanks for enjoying the game darkness and gold, you need to press to receive income because once you get the skill that does it automatically it becomes too easy. That's why it's on click or hotkey to receive income. Also guys I'm fixing the minor bugs to the music player and hopefully in the next half an hour or so it should be up =D
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Wonderful game. A beautifully polished version of the first one. Thanks for letting me know that it was here, and I look forward to seeing more games from you Hagefade :D
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Thanks skiddish =D, toruko some people say it's easy and so people say it's hard so that's good =D, it would be bad if everyone said it was too easy, or too hard =).
I'm working on the music player right now but bugs are slowing me down, hopefully it should be done by tomorrow if I work hard =)
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Ya, it's weird, I think I fixed that a few things, but the last time I couldn't test it so I'll try and fix it again.
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New Patch V2.12,
There's a new mode, Speedy Tournament Mode, but the statistic for the high score will be added tomorrow.
Also the selection area has had a make over and it's easier to choose the mode, difficulty, speed and type =D
More updates uploaded tomorrow, tournament mode will be renamed challenge mode and hopefully the music player will be completed =D
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ShadowXZero, thanks for the suggestion, I might try and do that function, shouldn't take me that long to do, might come in the next patch, but it might come along with bugs =P.
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Soz for chain-post but I think I'll make a music player where no matter what frame you are on you can change the music, pause the music, change the volume and more. I am also going to create a function so you can set your own hotkeys but that might take a while =P
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Wait, no, it apparently didn't save that I put the last skill point in the exp skill, and from the moment I did that again, I stopped getting exp again... :S
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Hmm, I just maxed out the exp increase skill, and I stopped getting exp at all in-game. I've read some people didn't get any exp too, so this might be the cause (wrong numbers in the skill perhaps? I dunno)
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It's good to see that you're still working on this game. As I said, the concept isn't bad. I would suggest a "skills reset" button like many games have that will let you redistribute your skills in case you make a mistake (especially since you can't max out the board).
The achievement for 50 starts still won't highlight for me, but that's probably becuase I already passed that benchmark, and I don't particularly feel like resetting my save. I would like to see this game get some achievements, if you've integrated the Kongregate API to it.
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Great game. Gets a bit boring even versus the insane ones after you hit lvl 25+ though. Only the smart insane is still some fun. Maybe put a "madness" difficulty or something in the next version? and not just by having it get more income at the start etc, but more like letting it have some skills too.
Great game overall, 5/5 and favorited.
PS: how do you get those exp and auto inc skills?