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Hamumu.
This was the first of the robot platform games I really enjoyed.
The map was really fun to explore and fun as abilities changed with new abilities. The intuitive instructions and good controls made it fun to play . Each of the other games are fun also since they have different challenges.
... ^..^ ...
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Horizontal movement is frustratingly slow. Waiting for enemies to move out of the way vertically is annoying. Rocketing horizontally doesn't let you move to objects of equal height, and designing a boss that the only way to fight it is by safespotting is not great. Still, it's a decent quick platforming game. 3/5
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Is anyone else's badges not sticking? I've played this a few times and A) i have to restart from the beginning each time even if I was in the middle of a game, and B) it has awarded me the badges but then I come back and they're gone?
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i'm angry ;-; i left my robot wants kitty tab to look at a walkthrough (I HAD THE SPECIAL LAZER) then it freezes. T-T
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not gonna lie, when trying to get the hard badge, the hit boxes on the pickups are really annoying, I've been over 50% in a pickup without getting the upgrade so many times
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I was about to get the hard badge and I pressed C instead of X. I'm not sure which I hate more right now- the game or myself. Embarrassing failures aside, it's still a fun if quick game.
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Got the hard badge and died maybe 4 or 5 times. It's definitely easier than it seems, you just have to memorize where the items are and go straight there. I almost never stopped to kill those ceiling aliens, they are too tricky to kill and I'm pretty sure they only give -1 second of time, so they are definitely not worth it.
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I got really hooked on this game, but never thought much about the "Hard" badge. If you memorise a good route, you can get unintentionally killed- twice even- and still complete in under 8 mins