Comments for Valkyrie Battlefield

avatar for Carnivor
Carnivor

Mar. 17, 2013

Under rating threshold (show) LAAAAAAGSS!!!!! core i7. 6gb ram. dell n7110. and it lags. what`s the? p.s. music is terrible.

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(0)

avatar for kiowarory
kiowarory

Feb. 10, 2012

Under rating threshold (show) an interesting concept like w124rd said but too much like a TD version of mecha commando

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(0)

avatar for DrKillmealready
DrKillmealready

Oct. 21, 2010

Under rating threshold (show) this is just a friggin rip off

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(2)

avatar for TikiGamer
TikiGamer

Aug. 5, 2010

Under rating threshold (show) TIKI SAYS *this is like a joke right???????????*

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(6)

avatar for seven69
seven69

May. 14, 2010

Under rating threshold (show)

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(-11)

avatar for w124rd
w124rd

Oct. 20, 2009

Under rating threshold (show) lots of glitches that I found, which makes this kind of hard to play, but a fun concept

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(4)

avatar for lifelike
lifelike

Oct. 10, 2009

Under rating threshold (show) boring

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(0)

avatar for Sericeus
Sericeus

Oct. 10, 2009

Under rating threshold (show)

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(-6)

avatar for Sericeus
Sericeus

Oct. 10, 2009

Under rating threshold (show) Is this game made with animation? Does my mech droid have a selective developement path?

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(0)

avatar for Eighty7
Eighty7

Oct. 7, 2009

Under rating threshold (show) The idea was to create an engine that we could use to create a flash mech game with similar mechanics to dynasty warriors. Create a mech, customize it and fight the enemy team, take bases kill enemy officers. How ever we had massive lag issues with the world roaming so we trimed the game down to what you see here until we get a chance to reduce the lag on the original concept

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(0)

avatar for coenmcj
coenmcj

Oct. 7, 2009

Under rating threshold (show) i agree with kittyjoker this is just a rip off of mechwarrior

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(-1)

avatar for KooZa
KooZa

Oct. 6, 2009

Under rating threshold (show) Good game...just give it 10 years to get better

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(-2)

avatar for Deeplight
Deeplight

Oct. 6, 2009

Under rating threshold (show) white screen of doom?

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(-1)

avatar for SasakiAkatsuchi
SasakiAkatsuchi

Oct. 6, 2009

Under rating threshold (show) not good

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(-2)

avatar for kittyjoker
kittyjoker

Oct. 6, 2009

Under rating threshold (show) kinda dumb that the tier 1 weapons are better in every way than the later ones. weapon choice in general is boring. nothing done well here except copying mechwarrior, which was a great game concept. good job on that.

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(-1)

avatar for DharkX
DharkX

Oct. 6, 2009

Under rating threshold (show) So there is no level 20? At level 20 you go to hit play then the menu resets to level 1 and you get the captain badge.

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(-1)

avatar for RP_cubed
RP_cubed

Oct. 6, 2009

Under rating threshold (show) your view needs to be greater i cant see the enemy but he can see me and badges

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(6)

avatar for MadCrimson
MadCrimson

Oct. 6, 2009

Under rating threshold (show) Enemies should not fire from outside the view port.

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(5)

avatar for thenewiBall
thenewiBall

Oct. 5, 2009

Under rating threshold (show) shotgun spread is lame and the turret is slow which makes it immpossible to aim right also the bullets should focus on the mouse so the aim is where you want it

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(-1)

avatar for AresB
AresB

Oct. 5, 2009

Under rating threshold (show) Interesting game but a little boring and repetetive.Has a lot of glitchis and stil needs a lot of work.Overall a nice game.

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(-1)

avatar for easie
easie

Oct. 5, 2009

Under rating threshold (show) I cant even play it all i get is a bi white screen

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(-1)

avatar for Iblis
Iblis

Oct. 5, 2009

Under rating threshold (show) It's a good start, but certainly needs a lot of refinements. As people have said, weapon selection is a little bland - very easy to complete everything with the first tier weapons (they're the most efficient when it comes to dmg/sec). The lack of remembrance of selection is also rather annoying - each time I went into a new match, I had to tell it to use all my weapons instead of just the two arm ones. I've also found that helicopters are faster than you and hover over the top of you, unless you get lucky, they usually take 50% hp whilst you struggle to get a shot off (with the slowest mech, faster mechs are probably better). 2/5

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(-1)

avatar for camillelambert
camillelambert

Oct. 4, 2009

Under rating threshold (show) was fun at the beginning but dying a few times at the 8th mission of the lieutenant level makes it suddenly less fun.

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(-1)

avatar for Krakenen
Krakenen

Oct. 3, 2009

Under rating threshold (show) And my biggest two issues have to do with movement: when beginning, it's often hard to differentiate between various terrains in the pathing map. And even when you know those, the pathing map is often very finicky, blocking my path even when it's pretty obvious to me that it shouldn't be. The second large issue is with mech speed. Even with the slowest possible, the mech goes way too fast for the zoom level. Either slow down *everything,* including mechs and projectiles, or zoom the camera out. I really can't tell where I'm going sometimes. And one last thing: PLEASE PLEASE PLEASE stop spawning enemies when they reach the camera's bounding box. It kills the whole cautious and careful thing, makes it impossible to do anything but move, and practically lets the player cheat by killing an enemy and then stopping and recovering, even when the next enemy is only a single pixel off screen.

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(-1)

avatar for Krakenen
Krakenen

Oct. 3, 2009

Under rating threshold (show) At first this seems like a Mechwarrior (The ORIGINAL Battletech game) look-alike, but then you realize that there's no story, and that the only things that you can customize are the chassis type and weapons. But it gets better from there - there are new weapons. Ballistic weapons are pretty simple, but you really can get only four or five weapons and still have it be called ballistics. Energy weapons have the same difficulty, but again it's not necessarily hardcircle's fault. The back "weapons," however, are a tad lacking. I find that no matter what weapons that work well together that I can equip have two essential problems: they either overheat way too fast (even with the coolant tank) Or if I choose a "lower" level weapon they don't do enough damage for their level. Also, why does ammo decrease while weapon level increases? It's kinda... counter-intuitive.

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(0)

avatar for Pustulio
Pustulio

Oct. 3, 2009

Under rating threshold (show) Graphics and gameplay are very nice. It's smooth and fun, but the weapons selection system is just sloppy. It doesn't remember your choices, not even when switching between tabs. It's as if no one ever tried playing this game before it was released. 1/5 stars.

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(0)

avatar for abates98
abates98

Oct. 3, 2009

Under rating threshold (show) blank white screen in fire fox

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(0)

avatar for LoXie
LoXie

Oct. 3, 2009

Under rating threshold (show) Actually, I don't think this is a bad Battletech clone. It's not original, but it's certainly not a bad game. 4 of 5.

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(0)

avatar for Bobart
Bobart

Oct. 3, 2009

Under rating threshold (show) this is awful.

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(0)

avatar for Delalcon
Delalcon

Oct. 3, 2009

Under rating threshold (show) It keeps saying ''hardcircle''???

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(0)

avatar for justin481844
justin481844

Oct. 3, 2009

Under rating threshold (show) every time i try to play, all i get is a big white screen, even tho i wait for like 10 minutes. fix this bug please 1/5

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(0)

avatar for Senretsu
Senretsu

Oct. 3, 2009

Under rating threshold (show) You could easily beat this weapon with nothing but the first weapons + Not enough actual selection in customization, especially the speed/armor department. Add difficulty and more customization and the game will be great. 2/5

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(0)

avatar for Treelox
Treelox

Oct. 3, 2009

Under rating threshold (show) needs a mini map, mechs are advanced tech, and the dont come equiped with radar?

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(0)

avatar for hardcircle
hardcircle

Oct. 3, 2009

Under rating threshold (show) @Everyone: Thanks for all the comments and ratings. Everything you've mentioned will go into the pot when we sit down to brew up the sequel. However that will be while away as we are currently working on a brand new project. Stay Tuned, and Enjoy!!

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(0)

avatar for annekar
annekar

Oct. 3, 2009

Under rating threshold (show) mechanical commando but with costomization

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(0)

avatar for pampl
pampl

Oct. 3, 2009

Under rating threshold (show) pretty good game but takes too long to start getting hard, 3/5

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(0)

avatar for saber7
saber7

Oct. 3, 2009

Under rating threshold (show) Coll concept. but the game is plain boring. Just shoot 'em up.

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(0)

avatar for suvius4
suvius4

Oct. 2, 2009

Under rating threshold (show) wow everything looks sooo good, until the gameplay shows then it is a fail, 3/5

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(0)

avatar for SPPKnight
SPPKnight

Oct. 2, 2009

Under rating threshold (show) Far too easy, no strategy.

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(0)

avatar for JakeWedding
JakeWedding

Oct. 2, 2009

Under rating threshold (show) just wasent the same as the muffin man game :(

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(0)

avatar for Metalmaster
Metalmaster

Oct. 2, 2009

Under rating threshold (show) Valkyrie: Suckfest. 2/5. I might start to read the instructions or what the idea of the game is about if it wasn't 100% about strafing and selecting the newest weapons and holding down the left mouse click until I fall into a coma.

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(0)

avatar for piety123
piety123

Oct. 2, 2009

Under rating threshold (show) Good game. Needs more interesting enemies, could maybe field health some how?

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(0)

avatar for WackyGhost
WackyGhost

Oct. 2, 2009

Under rating threshold (show) Boring

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(0)

avatar for ysheth
ysheth

Oct. 2, 2009

Under rating threshold (show) nice! 5/5

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(0)

avatar for vcover
vcover

Oct. 2, 2009

Under rating threshold (show) I usually only deduct points for music if it's not muteable. But this one is so bad that I'm doing it anyway. Okay game other than that.

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(0)

avatar for tjhand
tjhand

Oct. 2, 2009

Under rating threshold (show) arrows for movement please

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(0)

avatar for Rowanthepreacher
Rowanthepreacher

Oct. 2, 2009

Under rating threshold (show) Good game. Was way to easy at first, but then the captain rank matches were just impossibly difficult. All in all, very good.

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(0)

avatar for hardcircle
hardcircle

Oct. 2, 2009

Under rating threshold (show) @AntiVirus: Thanks for you comments and suggestions. We will take those into consideration when we sit down to develop a possible sequel.

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(0)

avatar for hardcircle
hardcircle

Oct. 2, 2009

Under rating threshold (show) FIXED, I'll deal with mochi later. Will try to implement Kong's api again later..probably after prime time since mochi is going to be like this.

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(0)

avatar for AntiVirus
AntiVirus

Oct. 2, 2009

Under rating threshold (show) Pretty nice game. You could add some upgrades for the armor type also. And a few more things, to make it less boring, although i don't know what more could be good for a game like this. Also, the diffiulty is pretty good - not too hard, not too easy, at least for me :P.

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(0)

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