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the bug with the towers stopping to target ghosts only happens when you have a tower selected and the ghost flies over the ghost-shotting tower, so make sure not to have anything selected during early ghost waves where you have only 1 high-dmg tower
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Bubble bubble kill myself and kongregate will be in trouble. If you're going to add a badge like that, add a new difficulty, called AARRRGGGGH just for this badge
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So, is there a reason for anti-ghost towers to stop targeting ghosts that flew past it? I now see from the comments that I'm not the only one with this glitch. Comments from 2010 with 900+ votes have no response from the devs and the glitch is still there. 3/5 for such poor customer service and game support.
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Geez. I play this, and there are annoying requests, but I close those. I leave the game because of a crash and IT RESTARTS THE GAME FROM THE ABSOLUTE START!!!!! However I like the game so...4 stars. Maybe 3.
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great game, all levels are easily beatable 100% with a bit of strategy and planning. for those of you whining about ghosties, stop using sniper towers, they are terrible and rarely needed to beat a level.
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It really bugs me when splitters split next a diagonal 'gap' which causes the daughter splitters to jump past towers diagonally, which no other enemy can pass through. I'm sure other people have experienced this bug as well.
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Protip #2: When you do enough damage to kill a spawner before he has spawned anything try calling the 'spawner wave' early. Now you can kill the spawnlings too and thus get a little more gold. Each little spawn is worth as much as the spawner itself.
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People keep saying the ghosts are buggy.. I see them very clearly 'phasing' out after being hit once and untargetable for a split second, is that your bugginess? cause to me it looks more like an intended aspect of the creep
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What's interesting to me is all the comparisons saying how bad this is compared to other TD games. You do realize that this game is now almost 4 years old???? Many of the TD games now on Kong referenced this game for how to make a TD! None of the Bubble Tanks games were easy. They were meant to be challenging! You want easy points? Go play a game with snails in it!
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Dreadful game. The ghosts are buggy and the "end of game" screen glitched over my screen twice where it would not go away. Has no replay value and becomes uninteresting in about 3 levels. Kinda upset that there was a badge of the day for this game because I wasn't even interested enough in the game to try getting it and I love the bubble tanks games.
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I give up on your glitch filled game. You suck. Maybe you should invest your precious time into fixing your games before you loose every gamer.
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Really wish I could say this game is good. Sadly I can not. I had good hopes when I had seen it had the badge of the day. This became a major let down.
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I think the crossing from action to the TD is not really a good thing for the ones who played the classic Bubble Tanks. The fun factor was the tank evolution. Once there was no more evolutions to explore, the game dies. The fun factor wasn't here.
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Would be great to see whether you have enough money to buy an upgrade. Maybe grey it out as long as money is missing...?
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It seems like an influx of low level accounts complimenting games that are flawed beyond belief is a trend. What happened to good quality and communication?