Under rating threshold (hideshow)
Honestly surprised to find this game quite boring. Seems to add little to the inventiveness of other games, such as Bloons TD. I would suggest making what's happening clearer, slowing it down a bit, allowing you to click on an enemy to see its health, and on a tower to get a sense of what it can actually (whether it can target ghosts, for example).
Under rating threshold (hideshow)
Enough with the easy BotD's. At least make it a medium badge so that we have enough incentive to get through the game.
Under rating threshold (hideshow)
The game loads, I go into the stage select.... when i click a stage it tells me about the stage but won't let me play. Have restarted browser, restarted computer and still no go.
Under rating threshold (hideshow)
IDEA: When an enemy spawns it is added to a list then every [Customisable] number of frames the list is ordered with the enemies with the shortest path to the end at the top. The turrets pick their targets from this list, top first.
Under rating threshold (hideshow)
Please make bullets fired that no longer have a target just continue going to the turrets max range until they hit something. At least that way the turrets won't be wasting shots when they kill the front enemy in a swarm.
Under rating threshold (hideshow)
Why don't the buttons on the stage complete dialog work? I have to use the quit button in the top left corner to continue. Weird.
Under rating threshold (hideshow)
Quite disapointed how HeroInteractive replied to a newbie to the game, but never left a comment regarding the turret aiming / calculating in the top 5 posts. Or am i missing something?
Under rating threshold (hideshow)
Screw this game. If you kill a splitter just before it reaches the exit, then you lose like 10 lives instead of one, that's fking retarded
Under rating threshold (hideshow)
anyone else notice the armorgames version is broke to hell? i cant even get it to load XD. i just wanted to play the unlimited mode so i could have one of the uber tanks easy :(
Under rating threshold (hideshow)
this game is a bit hard near the end levels but if you can get a mega mega tower its just plain easy even if you dont have a maze. (my best mega mega tower out of the three ive built was sniperx2 machine gunx2 morph, power adder thingy,range adder reloadx2 morph, splash machine sniper slow burst morph, and all machine guns morph all)
Under rating threshold (hideshow)
Great game, but it doesn't save progress and now I have to start again from the tutorials NO THANKS. So frustrating, it makes me want to pop bubble wrap!
Under rating threshold (hideshow)
Going for the hard badge, I'm like "trolololol these levels are easy and take no effort". Then I get to cut through and I actually have to pay attention and move... Like WTF. I'm going back to idle games.
Under rating threshold (hideshow)
When i first played this a long time ago 3/5 because i thought it was a drop from bubble tanks which i usually give 4/5 but now playing it some more i love it 5/5
Under rating threshold (hideshow)
Ah thats not fair! I was gonna get perfect on a level then halfway through it a fast enemy just went through EVERY defense and it was out of the area and the game wouldn't end after the last wave. >:(
Under rating threshold (hideshow)
I finally said "screw it!" to other people's strategies for Spread Out and used my own instead... and finally got the impossible badge! Congratulations! You just won the Bubble Bubble Toil and Trouble Badge and 60 points! (Insert gloating)
Under rating threshold (hideshow)
Sigh... a single map away from the Impossible badge... Spread Out... freaking horrible targeting mechanics have killed my a good 20 times now.
Under rating threshold (hideshow)
ROFL!!!!! FML mode is BLEEPING CRAZY!!! That's awesome! That is unrealistically hard, LOVE IT! This game is great for so many reasons. You can make normal towers incorrectly and sell them for the same price A++ on that! So glad I don't have to restart level because I miss clicked. And how all towers can be molded into any tower is great! The mega towers, and mega mega towers what an amazingly creative idea. If we could rate 5+ this game would be one of the few I would rate that high. I personally think that a new bar of tower defense game has been defined by this interpretation. The ghost bug isn't all that cool and I sympathize but poop happens, and as anyone who reads a comment knows what to expect so adapt your play style. Great game! Being a player of the bubble games I never even considered it as a tower defense game but it has been pulled off extremely well. Thanks for such an awesome game! 5+/5!
Under rating threshold (hideshow)
Please add a skip tutorial button, it's pretty annoying to come back a month later and find you have to do the tutorial again before you can begin to have fun.
Under rating threshold (hideshow)
EVEN MORE TEDIOUS when a Ghost flies over about 20 different level 40 towers and ruins that achievement on the last round.
Under rating threshold (hideshow)
I hate that stupid splitter level. THEY ALWAYS MANAGE to split in between towers. Its very tedious doing that on a higher round.
Under rating threshold (hideshow)
Its getting worse. Sometimes an enemy (not necessarily ghost) flies straightly across the map. If it is not destroyed immediately, it leaves the map and the game cannot be finished any more.
I upgraded an extreme long range cannon which started shooting but if the shots are deleted when leaving the screen, they never hit.
To fix this, please kill all Units leaving the map (without a life lost).
The game was much more fun without this bug.
Under rating threshold (hideshow)
......... i just watched 3 ghosts fly over 5 machine gun turrets that sat idly (as the 3 ghosts were the only ones on the screen) and the turrets literally didn't harm them at all. AWESOME - 2 waves from perfecting that round. Screw this game and its shittastic coding for aiming.
Under rating threshold (hideshow)
Sometimes i have a bug that splitter splits more enemies and one of them flys over towers.. Before i have killed them, but now one got away and i didn't loose a lives. Later, when i killed wave 100 enemies, the stage wasn't completed.. I had to make snipertower and place 8 range upgrades around it to kill that one who flew away..
Under rating threshold (hideshow)
M ysimple strategy: Morph sniper tower, anti ghost, splash tower and slow burst/arena burst/machine gun; then surround it with rate/damage boost, and yo've got a super tower