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This game is fun, but there are a few problems with it in my opinion that hold it back from greatness. I've never played the games of this series before, so I don't know if there were fixed in the later games. 1. You should be able to hold click to fire 2. Enemy shots move way too fast for how small each arena is 3. Leaving a bubble shouldn't delete all loot that has already been dropped in that bubble in my opinion
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back when i first played ths there was a glitch to auto fire by dragging the mouse off screen while clicked and it would simulate auto-fire
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Looking at some of the earliest comments people were complaining about it being too easy. Some people also complained about lag. I wonder whether, when this game first came out, it ran slower due to less powerful computers of the time, which might explain how it went from "too easy" to "too hard" after 10+ years. Either that or people's standards for game difficulty have changed a lot.
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I sat here wondering why I never got the badge for this game years ago, and now having played it again I can see why. Small view, no mini-map, no auto-fire. I understand this game is over a decade old but my god, were we really that primitive when it came to thinking about top-down shooters? I don't have the patience nor the number of mouses needed to click my way through to get the badge for this horrible game
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The world size is 87x87 bubbles. Once your bubble has a large bubble around it, you have reached the max size. Please upvote this comment to keep it alive. (Upvoting comments is free)
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Overall the game is playable for a small bit of time before getting boring and repetitive. Fighting bubbles that shoot back is unrewarding due to the fact that they will quickly knock your tank down a fair amount, forcing you to hop to dozens of bubbles to attempt to try to find more noncombat bubbles to kill to get back to where you were. The lack of a map of any sort that shows which bubbles actually have things to kill pads out the play time and makes things unnaturally difficult.
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Lol and people nowadays complain when there isn't a toggle for autofire. They'd have a meltdown if they tried to play this.
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Ive been playing this since 2007 and can say all you haters can piss off. Its of course not going to have what games have now. Its fantastic nonetheless
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This game isn't the best, First of all, no auto fire, and, as soon as I'm starting to do good, BOOM i'm getting destroyed, and gotta start ALL over, and also, I'm at the beginning, shooting tiny little bubbles, they have 3 bubbles, when I shoot them, I only get 1 bubble. I'm getting a 1 for 3!!!
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This game? Oh my friend let me tell you about this game. It's absolutely terrible in comparison to what we have now. No auto fire, cheap enemies, and frustrating as hell. You're swarmed the moment you start getting the better shot types, and you are more often than not knocked right out of your bubble and lose all the progress you made. Continue this ad nauseum until you're a single pellet shooter who can be one shot going up against mid tier shooters!
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EDIT: This is awful for 2017...I checked out some of the older comments: apparently this game was considered top-shelf stuff ten years ago. Still, stick to the sequels, heh
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So I'm looking for something to play and I come across this.."What! A bubble tanks game I haven't got the badges for? Let's fix that right now!" 45 minutes later and now I see WHY I didn't have this badge. This is awful! Do yourself a favor and play BT2 or 3 instead. I mean, you know, unless you LIKE manual clicking and cheap enemy shots and all...
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I got the badge. Getting it requires a not-for-fun careful play style. First huddle around the starting screens with non-shooting bubbles and do that until you get the parallel tri-shot to go after the slightly dangerous shooting ones. If you see a hail of bullets or enemies near the starting point, leave the screen immediately, no matter how good stuff you have. Keep killing safely until you get the ball gun and soon after the shield. Keep exterminating the screens while keeping your shield up (it goes down with a couple shots) until you see a pair of massive circular enemies shooting balls, bullets and fighters at you. Kill one and you'll get a badge. It does not look that different from an average enemy. Not worth the autism to waste your time on.
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While I searched for the biggest, most evil bubble around, I started to think that maybe "I" was the biggest, most evil bubble around ... but then I finally found him and got the badge.
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What a boring game. No enemies pose a real threat since you just regress in level, the combat is just running around an arena while enemies shoot projectiles undecipherable from your own. I left the game running while I wrote this comment, and I had only lost a single form while a dozen enemies were blasting at me. 1/5
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would like killing enemies to give you attack upgrades instead of just more lives. If you had a map showing everywhere you'd already been, added a storyline and some upgrades, maybe a shop, would be amazing. 3/5
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@ANimalLover303 that means that you are maybe full of bubbles and the tank can't get more and getting more bubbles will make you 1 hit not losing a bubble
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I defeat a big bubble tank, and there was a lot of bubbles to collect, but when I collected them, nothing happened. ):
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let me get this straight , im a bubble inside of a bubble , shooting bubbles at bubbles who are also inside bubbles to pop them , then collect their bubbles before i leave the bubble my bubble is in , using a bubble , and then go inside of a new bubble with more bubbles that im gonna pop with my bubbles . seems legit