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let me get this straight , im a bubble inside of a bubble , shooting bubbles at bubbles who are also inside bubbles to pop them , then collect their bubbles before i leave the bubble my bubble is in , using a bubble , and then go inside of a new bubble with more bubbles that im gonna pop with my bubbles . seems legit
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it really starts to get frustrating when you become a large bubble tank and get decimated by a ton of little shooting tanks that you can't even see in the field of vision. you literally have to be point blank to see the them accurate shooting bad guys
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I hate it when you beat a monster, and then you're just about to collect the bubbles but then you accidentally exit the bubble and get transported to another bubble. And when you come back and all your bubbles are gone ):
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I've played all of the Bubble Tanks sequels and enjoyed them for the most part. Playing this (which I assume is the original) I can now fully appreciate how much the dev has improved his/her game. This one is really bad.
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Helloooooo "biggest, most evil bubble monster of all the land"... Wheeeeeere are yoouuuuuuuuu??? like 45min looking for you!!!
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the only thing i dont like about the bubble tank series is that you cant see far enough so when u get bigger u get pwned by little tanks really easy. other than that great games =)
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The design needs work. Your hand gets sore very quickly from rapidly clicking due to a lack of auto-fire, or a feature that lets you hold your mouse button down to fire continuously (even when fully upgraded). The fully upgraded ship is slow and unimpressive. There's no way to keep track of where you've been or where you're going. A few hits from any enemy and you're not fully upgraded any more and in no position to get enough bubbles to upgrade back again. It's not that you suck at the game. Your hand is just too sore from all of the clicking to kill anything efficiently.
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For Badge: Try to stay as close to the starting bubble as possible, killing the tiny blue bubbles first. By keeping central, you can get pretty buff, with little more effort and minimal bullet dodging you can max your ship. The final form is one big bullet, one small bullet and a force field. Once you hit this form, choose a dirrection and go that way, kill only the ships that shoot at you. When you need to refill your shield, go back and pick off the small ones for recharge. Keep a good shield and by the time you hit the boss, you should have little to no difficulty in defeating him. I hope this helps
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ok fk this shit... I've been to every corner of the goddamn map, I've been playing this game for half a day already and still haven't found the boss..... At least give us some hints as to where the boss is...
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This game needs: a pause button, a mute button, a map, repeating weapons, choice of upgrades... All of those were implemented in the sequel so it's a shame Kong chose to put the badge of the day on this version.
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I know that this game is old, but man is it flawed. The controls are horrible and clunky. Screen is too small. No map etc. I was here for the badge but I'm afraid to say I can't be bothered.
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Oh you finally got the last tank? Don't worry, the next bubble will have 40 of the smallest, most maneuverable units that will take you back to the stage one tank. We know how much you love starting over.
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Click click click click click click click click click click click click click click click click click.
And all of that is mostly blind shooting. Not worth my time today.
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OK just got the badge of the day - start doing bubbles in a spiral to keep the enemies easy. Once you have a solid white circle you cannot upgrade further - I wasn't sure about this but after clearing around 100 more bubbles I had no more upgrades. at this point it is better to head straight out - I met the boss 16 bubbles out from my cleared spiral. I believe he only appears if you are fully upgraded. There some bubbles with enemies that are just a big blob of bubbles that split into smaller unarmed ships - I recommend not killing these outright as they could be 'farmed' for bubbles if you are weakened (take a few bubbles then leave and re-enter the bubble). if this helps plus the comment.
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Stupid. I kept moving to a different bubble because I was trying to dodge shots from enemies I couldn't even see. The bubbles are too small, and the enemies fire too fast.
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damn the prob is that there is a bug that lets your bubble tank get stuck on a direction making it hard to nevigate acualy impossible
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When I was a teenager, I had a nightmare where I moved from room to room with no end in sight. I found this nightmare again with Bubble Tanks even if there are enemies to kill. This one should win the prize of most repetitive video game.
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One other point: once a bubble is clear, it will remain clear forever. But if there are any bubbles in it when you leave, they will return to full health when you come back. Certain types of enemies can be farmed for easy bubbles that way if you aren't too strong for them. This can come in handy if you do happen to die
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The fact that you can lose all your upgrades too easily makes this game become tiresome after a while. Plus there's no real way to track progress, I'm kinda just poppin' until I randomly meet the boss.
That, and the fact that it's all too easy to accidentally slip out of a bubble and then have to fight the other ships with full health, makes for a rather frustrating game.
other than that, it's a good game.
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I hate how there's no autofire, there's a piss ton of enemies, most of the time when you get hit you lose more points than you regain, it's never clear where the boss is, there's no minimap, there aren't a whole lot of areas to farm, there's not much indication that you're at a max level, the fire from the other tanks is so rapid that you can be depleted from a huge badass tank to a tiny little ship, and the enemies can go off screen so you can't see them but they can still see you...
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thumbs down all you want, but this game has a lot of problems. this game forces you to spam fire somewhat randomly because 75% of the time you cant see the enemy, only the fire coming at you. the enemies also move rather fast so you cant get a good bead on them based on their shot trajectory. but to rub salt in it you have to spam fire WITHOUT AUTOFIRE. there's no reason i need to click for every shot. in addition the tank moves with too much inertia making it difficult to control, especially when you have to dodge enemies that shoot with 100% acc 100% of the time and also keep from moving into another bubble.
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The really bad thing about this game is... after you destroy everything and you accidentally go outside the bubble (cause of the weird slip n' slide controls) and go to the next bubble you lose all the things you need to collect to upgrade.
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I'm giving this game a 1. The fact that it doesn't maqtter how long you've been playing, at some point you are going to lose control of your bubble ship and fly through 3 or 4 areas before you can regain control makes this game unplayable. I'm also dropping point because it doesn't matter how big or how strong you get, you are always going to get taken down by tiny fast ships off screen you can't see.
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Luckily, the sequels are a lot better than the original. If you miss the features listed in the top comments, go play the sequels. They did implement it!
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one thing as soon as i press 2 buttons at a time for example A and W and my bubble keeps going up without me touching anything i dont know if its my computer on the game please help