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Mausercraft

Jun. 17, 2012

Under rating threshold (show) 3 of the ship names are classes on Team Fortress 2.

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(4)

PureSk1ll

Jun. 16, 2012

Under rating threshold (show) Fun make a part 2 ( if there aint already) put more upgrades more boards bosses asome like 5 stars

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(0)

Sereomontis

Jun. 14, 2012

Under rating threshold (show) Anyway, point number two: i'd very much appreciate being able to use those tracking mines or seeking missiles, really anything dropped by my enemies, that follows me, against them. I like to get the mines to follow me, then try to steer the mines into enemy ships. But, that doesn't work here.. And last, what everyone has been saying all along: Upgrades! theres a reason people keep bringing that up, and its because people (me included) love upgrades. So, if your making a sequel (which, you know you want to) please include upgrades.

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(1)

Sereomontis

Jun. 14, 2012

Under rating threshold (show) Firstly, i'd like to have the ability to shoot down (at least some of) the enemies projectiles. Like, if i see a shot coming towards me, i wanna be able to blow it away, rather than just run away from it. I can of course see how that could be a problem sometimes, when you have so many shots coming towards you, there would be no way to get past those shots and hit the ships your trying to kill if you had to shoot down every single shot in your way first. A way around that, could be to make it only work with some of the incoming projectiles, or some of the weapons on some of your ships. Now, i didn't try that yet this time, and its been a while since the last time ive played the game, so i dont remember if you can actually do it or not, but if you can, i apologize for bringing it up.

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(1)

Sereomontis

Jun. 14, 2012

Under rating threshold (show) Ive loved this game (and most other games you've made, with a few exceptions) since i started playing it on your website right after you released it. Basically, any game that keeps me playing and keeps me interested for hours on end, and makes me completely loose track of whats happening around me, is a 5/5 in my book. Now, with that said, there are a few things i'd like to see changed here, to make an Awesome game, into a Perfect gaming experience!

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(1)

jmeeske

Jun. 11, 2012

Under rating threshold (show) really fun game but whats bs is i never got the hard badge even though i beat all the levels

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(-1)

fodschwazzle

Jun. 03, 2012

Under rating threshold (show) Once I saw all the capital ships, there was no reason to play anymore. The last ship was not worth the time it spent getting it. In other words, the balance of the game was completely off. I felt like I was dealing mere pinpricks of damage to the capital ships... that's why an upgrade system was needed. A few damage and rate of fire improvements, and where would this rating be? 4/5. Right now it's pure 3/5 due to rough balance, increasingly boring enemies, awful banter that repeats far too often, and terrible music. The arena like focus is still a really good mechanic, even after so many bubble arenas. The on-death invincibility of the red guys (couldn't be bothered to remember their names) was not exciting- it was tedious.

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(0)

BOBSTER9000

May. 30, 2012

Under rating threshold (show) I CANT AIM!

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(-2)

5rockhopper4

May. 20, 2012

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(-3)

JetPilot

May. 19, 2012

Under rating threshold (show) 5/5 No sense to tell about game but i've rated 5/5 just when i heard that music... I wish i could rate 10/5

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(1)

Clockwerkjester

May. 10, 2012

Under rating threshold (show) A curious and highly effective method of handling those large capital ships is to utilize the "Shock and Awe" ship to push them out of the circle and then use the Sniper ship's railgun to dispose of them while they can't shoot me from outside. :)

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(3)

DragonsGoMOO

May. 05, 2012

Under rating threshold (show) Keep the enemies from leaving the circle boundary! I use the Shock and Awe ship and it often pushes the bigger ships out of boundary and I can't attack them till they return.

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(3)

masterofspartens

May. 02, 2012

Under rating threshold (show)

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(-7)

Asher3

Apr. 29, 2012

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(-4)

Razyel

Apr. 10, 2012

Under rating threshold (show) Nice little game but like others, I have some points you should keep an eye on while developing your next game(s). Your main weakpoint, I think, is called "user friendliness". First of all: When something is displayed in the same dialog, there should be exactly ONE button to reach it. You could make one "Settings" Button which opens the settings dialog. Any further options should be displayed by tabs or sub menus so that the "Hotkeys" button becomes obsolete. It seems to me, that you urgely seeked some possibilities to fill your Menu - otherwise I could not explain why you made a button "More Games" which does excatly the same thing than the Kongregate-Sign. The last big problem is: Your "Death Shop". You should read something about the "Single Level of Abstraction" principle. When a click causes to select/buy a ship, it should not close the whole dialog. Finally, you have a lot of nice drawings in the whole game - but you should leave some more space which is reserved for content.

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(-1)

Dragon912

Mar. 24, 2012

Under rating threshold (show) this game has a really bad sense of humor

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(4)

794613825

Mar. 21, 2012

Under rating threshold (show) NOT good on a laptop... O_O On a desktop, though, it's great!

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(3)

Voidsword

Mar. 17, 2012

Under rating threshold (show) First of all, when grunt fighters come at you with missiles that home in on your plotted trajectory instead of your current position, hints about movement patterns are a LITTLE outdated. Second, once a ship's health hits zero, it should DIE. Not keep shooting and become invulnerable for ten seconds. And third, grunt class ships do NOT spam mines. That's what every other game in the known universe reserves for the MINE LAYER class.

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(1)

weirdguy

Mar. 10, 2012

Under rating threshold (show) Only ships that are worth it: Armored Assault, Bullet Storm, AI 3100, Sniper, Crusher. Note that while the Sniper may appear to be bad for crowd control, you'd be surprised how much collateral damage one shot causes.

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(4)

ElLocoXII

Mar. 09, 2012

Under rating threshold (show)

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(-5)

nadiakasper24

Feb. 23, 2012

Under rating threshold (show) I would play this forever if each ship had its own set of upgrades, like armor. speed, weapon upgrades, etc. 5/5 for sure though, very well put together game

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(1)

tom12140

Feb. 18, 2012

Under rating threshold (show) Final mission has a great knack for tossing the shield generator right in the middle of the mob making it impossible to destroy because the shield blocks it. You really should have made the shields themselves able to be destroyed after taking X amount of damage. Plus, asking for 5 ratings for a game you say needs more things in it is like a 5 year old asking for candy and saying they'll be better after writing on the walls. I did enjoy the game and gave it a 4/5 for the same reasons as others.

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(5)

Hamutal

Feb. 18, 2012

Under rating threshold (show) music turn off -button? would be basic option...

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(1)

hatemakingnames

Feb. 14, 2012

Under rating threshold (show) The lack of ship/weapon customization or leveling up usually means your ship is either too strong or too weak for a given mission. The dialog is annoying and your view is too limited (3 ship lengths view on a map that's about 15 ship lengths from end to end). It's nice when a developer responds to comments, but annoying they would ask for high ratings. The rating system is pretty clear: 1 - Hated it, 2 - Didn't like it, 3 - Liked it, 4 - Really liked it, 5 Loved it. And I didn't like this game.

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(5)

uberpenguin

Jan. 29, 2012

Under rating threshold (show) I'm kinda confused with the demo man...allegedly it has sticky mines that can be manually detonated, but the things it shoots are not sticky, nor do they function like mines, nor are they able to be manually detonated. They don't stick to anything, they just float there, they don't explode when things run into them...which is kinda the whole point of what mines are supposed to be (they're supposed to explode when things run into them), and the only way to 'manually detonate' them is by having 5 out and firing another one which makes the oldest one explode, which isn't really a manual detonation if you ask me. Anyhoo, the game itself is nice, and it feels great, it's just the features that are lacking. I'd add onto that, but petesahooligan pretty much echos my feelings there, so I won't go into it.

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(0)

prowler918

Jan. 25, 2012

Under rating threshold (show) also i like the attitude u gave to the heroine XD

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(3)

prowler918

Jan. 25, 2012

Under rating threshold (show) nice way of putting bubble tanks in space and throwing in a few factions i suggest rpg elements in ur sequel and allow players to choose sides in order to unlock ship parts ON TOP of what the above highly rated posts suggest excellent job 4/5

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(3)

monocle423

Jan. 23, 2012

Under rating threshold (show) Things that i want to see in this game A customization, upgrade, and weapons store An enemy log (encycloedia, whatever you call it) And make the hard levels hard and the easy levels easy. Thank you

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(2)

Crockinator

Jan. 17, 2012

Under rating threshold (show) Okay I've been trying to complete the "Very Hard" mission for like 1 hour and I gotta call something about the defecation of a bovine. Each time I try to do it, I destroy a kind of ship in 5 secs... only to find out I'm 1v1 against a ship of the same kind... and its HP won't bulge. No matter the ship and the secondary weapon, the bar is stuck. Frustrating, to say the least. Especially since I went through the, I dare say, effort (and not because the game is hard) to see what the final mission was going to be like.

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(3)

OHMAGAWD

Jan. 12, 2012

Under rating threshold (show) linked to other comment, 4/5 not 5/5.. not perfect but pretty decent

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(0)

OHMAGAWD

Jan. 12, 2012

Under rating threshold (show) two improvements for the next version of this game, optional characters instead of only one female character, sexist much? and the other improvement.. Not an upgrade system like everyone else, but cheaper if not more ships of various prices... i couldnt get past mission four til i had the Bulletstorm ship.. meaning i died alot.

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(0)

ScottW135

Jan. 11, 2012

Under rating threshold (show) Good game, But there needs to be more ships and upgrades, etc. I thing that my make the game better. But still it is a good game.

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(1)

luqui01

Jan. 10, 2012

Under rating threshold (show)

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(-5)

Roilth

Jan. 07, 2012

Under rating threshold (show) 1/5 Until you add flying pony guns! Haha nah just kidding, I would point out some things but looks like everyone in the top comments has covered the issues for me. 5/5 So you can make a sequel, I look forward to playing it.

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(0)

fireh46

Jan. 06, 2012

Under rating threshold (show) ace,5/5

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(0)

medjay

Jan. 05, 2012

Under rating threshold (show) how to beat last lv, in the end they always have shield...

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(1)

bagonix

Jan. 05, 2012

Under rating threshold (show) y u no mute buttom!?!?!?!?!?

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(1)

masterofspartens

Jan. 03, 2012

Under rating threshold (show) awesome if it gets improvements DONT CHANGE THE GRAPHICS and maybe a new enemy or something

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(2)

Destroyer80

Dec. 26, 2011

Under rating threshold (show) I bet it'd be easier for that convoy to travel if it didn't go in all these zig zags.

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(29)

Weltfremd

Dec. 24, 2011

Under rating threshold (show) I cant beat the last level ._. the whole game is easy, easy, easy and then the last three ships are impossibru!

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(4)

masterofspartens

Dec. 23, 2011

Under rating threshold (show) could use allys to help u but its just a idea 100/100 :D

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(4)

ZxDarkHerozX

Dec. 23, 2011

Under rating threshold (show) goood game but really can use more upgrade

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(4)

Speakingevil

Dec. 22, 2011

Under rating threshold (show) @Avatar2525 also, it says it's a space version of BT3 in the description, read before you complain for no reason what-so-ever

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(2)

Speakingevil

Dec. 21, 2011

Under rating threshold (show) shield generators for the eanovan ships is the worst idea ever, they keep getting launched at eachother so the shield generators are protected by another ships shield

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(2)

psycho231

Dec. 20, 2011

Under rating threshold (show) can you put a number of enemy ships left? i can't tell if there are 40 enemies left or 1 enemy left

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(2)

Speakingevil

Dec. 20, 2011

Under rating threshold (show) @Avatar2525 at least this game has a story instead of fighting random bubbles while inside other bubbles

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(0)

Avatar2525

Dec. 19, 2011

Under rating threshold (show) I watered down spin off of bubble tanks just put in space. 3/5

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(0)

thisguy449

Dec. 19, 2011

Under rating threshold (show) what...

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(0)

Speakingevil

Dec. 19, 2011

Under rating threshold (show) I completed level 3 but level 4 won't unlock :(

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(0)

CypriotBoi

Dec. 18, 2011

Under rating threshold (show) why do i get the cash from only last battle?

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(1)

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