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Way too hard to eat things. There's so much delay from when you start eating to when you actually try to eat whatever's there that the enemy is long gone. Because of this and the easiness of the levels, it's just a matter of waiting for the enemy to split, TRY to eat it, and rinse and repeat until you finally win.
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Level 4 is impossible in my opinion. The "whale" creatures split into like 11 and it takes to long to actually eat the enemy.
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This game has potential with some modifications. At the moment, the massive disadvantage to splitting far outweighs any minor advantage.
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The game decided, despite what everyone said about it being easy, to AUTOMATICALLY split my cell everytime I got maximum size. F*$& you to, MK.
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It's a pretty good game. However, it is so difficult to actually eat another organism I got bored and gave up on level 3. Plus my 'allies' AI is so bad that they spent more time chasing each other.
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this game is ridiculously frustrating. not only do you start out outnumbered in most levels but besides the comps being stupid and dividing you have deal with computer viruses that react faster than you and can home in on your little bacteria so easily while you have to struggle to eat one of theirs when you get the chance while they are dodging and going off the screen.
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The movement system leaves much to be desired, as more often than not, by the time you reach biting range of the enemy, you hit your cursor and are forced to stop while the enemy's free to go off screen. Having to click on the powerups is a bad choice when you use the mouse to move as well, particularly with the ever-previous speed ups. More often than not, each level turns boring as your enemy swarms around you and you travel around in futility. I can't say I had fun playing beyond the first couple of levels.
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I like the game, simple gameplay, easy levels, more in depth playability should be sought after, but not in this game, perhaps make a sequal.
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There should have been different types of microbes to choose between, each with special abilities. Also, more different types of dangerous treats would've been nice.
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This is the worst game I've seen on Kong. Seems incomplete. Controls are horrible. Gameplay is unfinished and dull and pointless
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Well, it wasn't that fun, to be honest. It was definitely tedious having to try to chase down the faster microbes. No real strategy involved, and the powerups didn't help at all (i.e. the size increase didn't really seem to do much, the speed boost made it harder to control, the dividing powerup was totally useless, etc). Neat concept but needs some work.