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The AI is biased, and there's not much motivation to divide, but then the original Bubble Tanks game sucked, but it managed to move on, so I think if you added a level up system or something, a sequel would be in order. 3/5
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Sometimes, the others microbes stay out of view on the sides of the screen, and they can stay there for some time... not a big problem but it's one!
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the enemies need to be slower and easier to eat, plus when you speed up its imposiible to eat them and when your other microbes grow big they should start eating and not divide
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The delay between when you start to chomp an enemy and when it actually vanishes is maddening! Going faster is actually a disadvantage because you can actually move right through and enemy and not eat it because it was past your mouth by the time you chomped! As already noted by others, strategy is a joke since, even though your allies have a better shot at eating an enemy they're pursuing (thanks to both being plugged into the same A.I.), they'll split before they eat anything and just get themselves eater. This is officially the first time I've said "I hate this game" on Kongregate.
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why do i keep splitting in trhe very first level??? i dont click the buttons to make me split it automatically does it and its very frustrating
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I found the mechanics pretty simple to work with. Not sure what peeps why peeps are complaining about the game. big fish eats little fish, rinse repeat.
when you get to the viral stages just make sure you are larger than the other microbes regardless of infection and consume your way to victory.
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My conclusion: Not too difficult if you don't divide; eating is really annoying, division is pointless, and you can't eat enemies when they're stunned because you circle around them. Plenty good mechanics, but the poor eating brings it down to a 4/5.
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Interesting concept but practice is...far from perfect. Eating an enemy is about the most frustrating mechanic I've had to deal with in a while. It's not all that fun to be honest...
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Need to fix the implementation: 1) Equal sized opponents should be able to harm each other some way, else it's a stalemate at max size until someone divides. This is a potential use for allies. 2) Abilities bar that changes is very hard to use, and it's unclear which hotkey is for what. Also the abilities are unnecessary and almost useless. 3) Eating microbes might work better with click to open and release to close the mouth. 4)On virus levels, allies are guaranteed to die and make more viruses.
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Sadly unplayable, if my mouth closes on a microbe, then it should be considered eaten. There is no way Im sitting here chasing these things for 10 minutes per level just hoping I get the perfect storm of speed and positioning the eat, especially when its impossible to lose.
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This game is just horrible, absolutely horrible. Whoever gave this game badges is a complete and utter moron. This shouldn't even be allowed to exist much less be promoted.
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This is the stupidest crap I've ever played. The enemies are programmed to move away from your curser and they do it so dang fast while my guy takes 5 seconds to 'bite'. Got to lvl 5 and just gave up on this stupid BoD.
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I have rarely hated a badge game as much as I do this. The control is excruciatingly imprecise, which the computer does not suffer from. Once it's clear you've lost, the AI just taunts you, eating and splitting and eating and splitting, never going in for the kill. I want to punch this game in the face.
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Seriously. The last level... 1v4 in the beginning with them being way bigger than you and invincible to viruses. Then the stupid eating mechanic...you are sure to be infected at some point giving you a timewindow of maybe 5 secs to eat split enemies before they are too big. And there is 4 of them splitting...that's fair.
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What an annoying game. Can't lose as enemy can't eat you. Hard to win as enemy gets immune after eating even a single dot. Combine the bad control and it's really hard to eat both enemies after split before they eat a dot, become immune and then you just idle and wait for it to split, hoping you don't doze past several splits, which doesn't really make it any harder, just longer. Never got past first level, 1/5.
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Apart from what has already been said for the divide mechanics, I add that the abilities are unusable. The tutorial does not explain how they work, and you have to hover your cursor on them to have a description - not a brilliant idea, in a game where your character moves following your cursor... and again, everytime a new ability pops out, the others shift down... so, if I glanced at my abilities and I saw I'm interested in the third one, maybe a second after I press 3, but then I should have pressed 4, and I split instead...
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Very unwieldy controls. Eating an opponent is near impossible on some of the later levels, it's frustrating how abilities switch their positions so you might hit a hotkey and get completely different results than you expected...all in all, not my favorite game.
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This game could be awesome. But because of retarded movement pattern and the way you stop trying to eat something all the time you open the mouth ruins this game and hence making it an awful game