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I got about 30 seconds in before the Tutorial wall of text killed me. Hope the game is nice anyway, but I didnt bother to play it O.o
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Truly getting destroyed. It should drop the difficulty from medium after enough fails at a level. At least I only need 100 so I kill about 7 things per wave before I die on the third level of the game, so a few more and the badge will be mine at least.
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What a piece of crap, only 1 campaign is available. Ive completed the first one three times now. Not getting a new campaign. Impossible to get the last achievement. 1 star.
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you would think after sending several hundred air ships all shooting at a barrier decoy and failing, they might one day say "hey, maybe we should try shooting the one thats shooting back?" >.>
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What moron made this game where the weapons won't hit anything?
total fail. Developer needs to be tied to a 20,000 ton anchor and dropped into the Marianas Trench
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This could be fun but the UI is pretty terrible. Clicking through to see each gun is a chore and should have been laid out in a grid fashion. Also, the "stats" screen doesn't tell you if the gun is secondary or primary. I just found the menus to be cumbersome.
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A tower defense game with all the ease of use of a tax simplification manual written by William Shakespeare. I'm not sure if I'll be continuing this now that I have the BOTD.
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this game would be better if every gun had an automatic fire mode. clicking the mousebutton 5/sec gets old really for otherwise nice turrets like discthrower.
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I really love this game. The towers are great, they really provide lots of room for different strategies and interesting things. Though it is so short and each battle is not very different from one another, so there is not really any incentive to try out different strategies. I think that the artwork design is great, and I do like the at least dash of worldbuilding. The towers are also unique and so are the enemies. I would love to see someone run more with this start, but I mean we have all said that on tons of games we love.
Gotta say, the sky minefield is probably the best tower, and the disc launcher is my favorite turret (accuracy to hit weakpoints, good rate of fire, good damage, and can hit multiple targets).
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Great game -> 5*'s that's all I have to say, I won't bleat on about my fave weapon or what a good set up is, I just wanted to say 'Great game'
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For the last two levels, I found that a couple of decoy cannons up front really helped. I then used the triple machine gun with some damage boosters.
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Whats really annoying is when those f..... ships are hiding behind that big one.. I cant hit it..... and they shoot those machine-gun rounds so i cant evade them...
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the scrap metal badge isn;t working :/ after having finished the entire campaign mode, i still have not apparently killed 100 enemies...
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The "playing with guns" badge is bugged, i think. I used over 24 guns (still at campaign 5), but it says i used only 8 guns...
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solution for the last level:
1. put a trishot machine gun in center
2. put a barrier decoy in front of it
3. put a damage buffer in the bottom left
4. put orbital mines or decoy drones in the bottom right
5. fill the other slots with auto airships
6. dismiss the orbital mines and put a firerate-buffer instead (as soon as u can afford it)
upgrade dmg of the spread-machinegun twice and then use all points for firerate. damage and firerate is all what matters in that level, dont worry about your health. follow this instructions, its by far the easiest way to beat the boss. have fun and + if u like it :)
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on the level with the lots of little drones i like using the acid gun as a primary just for fun, but it works on them so well at the same time :D