Under rating threshold (hideshow)
Too many levels considering it gets boring quickly. Weapons could load a little faster, and the machine gun could be upgraded more often, other than that, not bad. Heavy cannon is useless though, I don't recommend getting it.
Under rating threshold (hideshow)
Very good game, not worth cash though. automatic guns + manually controlled gun would be nice, more levels, and more of a variety of enemies would do this game some good.
Under rating threshold (hideshow)
lol boss is sinch 2 electric things and the explosive fire above it on its back twice kills it and i didnt die once, stupid game.....
Under rating threshold (hideshow)
If you're going to play this game it might as well be the more updated version. My problem with this game is the individually targeted hold and shoot cannons. Terrible control system for a game like this.
Under rating threshold (hideshow)
ok, the game is solid, but the fact that EVERY. SINGLE. GUN. TAKES. SO. LONG. TO. LOAD. ITSELF. JESUS CHRIST!!!!! and the fact that the first fun you get basically sucks horribly isnt a good thing. 2/5. maybe 1/5.
Under rating threshold (hideshow)
Finally passed 25. I think I 'died' twice. Two snipers, damage buffer, MG & lightning gun.
Fun game, not worth $5 for more.
Repair all button would be nice.
Under rating threshold (hideshow)
I'd love to see more stats, too, but otherwise a nice and addictive game. I don't like that "shareware feeling", though... (You know, "buy extra stuff" and so on)
Under rating threshold (hideshow)
Holy hell. Why the hell do you need soooo much time for the game to start. Opening a door doesn't take 19 minutes! The game sucks also!
Under rating threshold (hideshow)
Addictive but repetitive. fun but could use more verity my biggest compliant is that I cant tell what level or how close to leveling up my guns are.
Under rating threshold (hideshow)
I used, for 3 slot, machine gun in 1 and snipers in 2 & 3. Then for 5 slot: machine gun in 1, snipers in 2 & 4, lightning in 3 and dmg buffer in 5 to absorb the attacks from the yellow bombers. Great game. Needs visible exp bars for the guns and i would like to see heath bars on enemies.
Under rating threshold (hideshow)
oh, and just beat it with the following:
first part (3 slots): snipers in 2 & 3, minigun in 1. upgraded sniper in 3 to lightning cannon when i could. after the two additional slots opened up, i moved the minigun to 5, bought health buffer for 1, and damage buffer for 4. to end up with lightning in 3, sniper in 2, health in 1, damage in 4, and mini in 5. i had enough money for 2 more lightning cannons at the end of the game but lvl 9 sniper's reload time made it more useful than a 2nd lightning.
Under rating threshold (hideshow)
agreed, some way of telling what level the cannons are would be great. but for those of you complaining about the levels being too long, its either you or your computer. it seems when you kill a wave of enemies, the next one will spawn in a second or two. thus the longer it takes you to kill enemies, the longer the level will be. my turret set up lets me roll through levels in hardly any time. great game though, 4/5
Under rating threshold (hideshow)
i was gonna try for the lightning cannon but i lost the will to live. looks like a good idea and all the other guys are correct about the upgrades. close but no cigar. 2/5
Under rating threshold (hideshow)
While I haven't tried the lightning gun, of the remaining guns, it seems fairly obvious that the best turret combination (which I've been using) is health, damage, and machine gun, since there's no ROF buffer (the machine gun has high rof but low damage and health). Plus, the machine gun has severely better accuracy than the basic gun unless you're absurdly good at eyeballing the angle and shot power (which doesn't add damage - charging the gun makes the slug go faster without adding damage, so it only adds range). Having multiple turrets is only interesting when they're all good but in different ways, such as having a high damage/low range turret and a low damage/high range turret, so you really want both since only having either means you either die since the enemy gets too close before you can hit him, or because you just don't have the damage output available you need.
Under rating threshold (hideshow)
i agree with everyone else... level bars, visable level effects (stats?), very repetitive, and i think that its kind of useless to get more than one turret, as its hard to fire more than one.
Under rating threshold (hideshow)
I have to agree with some of the comments. A little repetitive. Amazing concept though. Well made technically as well.
Under rating threshold (hideshow)
and i agree with Daveraver. VERY repetitive not enough action...
and you can't see what levels the cannons are (exp bars ftw) also, i got a damage buffer and is it me or did my damage go DOWN?
Under rating threshold (hideshow)
Only major complaint is that there should have been a way to see what levels the cannons.
Othr than that, great game!
Under rating threshold (hideshow)
i don't know why most people don't like it i thoght it was great deffenetly get ing the extra content but i'm wait ing to see if you realese the v1.5 any ways only thing is that theres to few places to put your towers other than that superb 5/5
Under rating threshold (hideshow)
Yay! First person to meet hard on Kongregate :D It does get a little repetitive, and for some reason levels 21+22 are the hardest levels by a lot and then it gets easier from there.
Under rating threshold (hideshow)
This game is very awwsome. The cannon isvery good in armour, and in damage, but slow....the Machine is good the machine gun is AWESOME in speed and average in damage, overall this gun is cool.....the flak cannon isnt that helpful ......the sniper is cool and it's like a one hit thing....the buffers are cool....without it, you wont be able to win the game....the lightning weapon is another sniper but cooler, and it can chain up to kill more enemies......this game requires a lot of patiences but its still a fun and cool game to play!
Under rating threshold (hideshow)
Good Game.
Those complaining about the Heavy Cannon being hard to aim: Take into account gravity.
Flak cannon requires a bit of practice to figure where it's going to explode.
MG Rawks, especially at higher levels/with Damage Buffer.
Levels *are* a bit long, and I'd like a way to tell what levels my turrets are. Could possibly also solve level length with a progress bar.
Under rating threshold (hideshow)
it takes ten minutes for a level to pass.... machine guns suck ass.... buffers arent worth it.... everything, even snipes, always miss.
to sum it all up- tedious and boring.